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Emmanuel Burguete; Bernard Coulibaly; Vassilis Komis – Education and Information Technologies, 2025
To design and script courses, practitioners often collaboratively use simple and tangible tools such as Post-it notes. In light of this, research and development were conducted to develop Eduscript Doctor, an analogic tool that would retain the inductive potential of Post-it notes while structuring the pedagogical scripting process. This…
Descriptors: Instructional Design, Program Implementation, MOOCs, Scripts
Tian Luo; Pauline S. Muljana; Xinyue Ren; Dara Young – Educational Technology Research and Development, 2025
The emergence of generative artificial intelligence (GenAI) has caused significant disruptions on a global scale in various workplace settings, including the field of instructional design (ID). Given the paucity of research investigating the impact of GenAI on ID work, we conducted a mixed methods study to understand instructional designers (IDs)'…
Descriptors: Artificial Intelligence, Familiarity, Instructional Design, Brainstorming
Becker-Haimes, Emily M.; Wislocki, Katherine; Schriger, Simone H.; Kratz, Hilary E.; Sanchez, Amanda L.; Clapp, Douglas; Frank, Hannah E. – Child & Youth Care Forum, 2023
Background: Exposure therapy ("exposure") for youth anxiety is highly underutilized in clinical practice. Asynchronous, online implementation strategies such as online toolkits hold promise as pragmatic approaches for extending the sustainability of evidence-based interventions, but their long-term usage, perceived utility, and impact…
Descriptors: Youth, Resources, Internet, Psychotherapy
Chen Han; Jianghua Lei – SAGE Open, 2024
Recently, promoting inclusive education has become the central initiative for governments worldwide. The Universal Design for Learning (UDL) framework has been developed to address students' differences and meet their learning needs. Although some literature has examined the effectiveness of the UDL framework in teaching practices, little research…
Descriptors: Usability, Learning Processes, Teacher Attitudes, Student Attitudes
Necati Vardar; Çagri Gümüs; Mehmet Akif Gündüz – Turkish Online Journal of Educational Technology - TOJET, 2024
Distance education and e-learning have become pivotal during the COVID-19 pandemic, offering a solution to maintain education continuity amidst restrictions. This study delves into the application of the Technology Acceptance Model (TAM) to assess the acceptance and utilization of e-learning among university students, with a particular focus on…
Descriptors: Foreign Countries, Distance Education, Electronic Learning, COVID-19
Ruchika Vatsa; Purnima Bhatnagar – International Journal of Information and Learning Technology, 2024
Purpose: The purpose of this paper is to apply systems modeling to explore the usability of the online learning platform in the future compared to its usefulness during the pandemic era. Design/methodology/approach: The applied systems research methodology has been used to develop a stock-flow model encompassing enablers and constraints for…
Descriptors: Electronic Learning, Student Behavior, Student Motivation, COVID-19
Stella Chioma Nwizu – Commission for International Adult Education, 2024
The literacy by radio project was adopted as an innovative intervention to widening access to literacy programmes for the non-literate groups in Nigeria. Thus, the purpose of this research is to review the contributions of literacy by radio in Nigeria. The researcher adopted the survey design for the study. The population for the study consisted…
Descriptors: Foreign Countries, Radio, Literacy Education, Program Effectiveness
Leverett, Michele Renee' – ProQuest LLC, 2023
The focus of this research study was factors affecting Historically Black College and University (HBCU) instructional technology implementation. The problem that the study addressed was that HBCUs were slower at technology adoption than non-HBCUs, which could impact how prepared HBCU students may be for the digital workforce. The purpose of this…
Descriptors: Black Colleges, Educational Technology, Technology Integration, Barriers
James Lloyd; Sohail Akhtar; Packianathaswamy Balaji – Discover Education, 2023
Background: Virtual reality technology is increasingly used in medical education to facilitate immersive experiences allowing users to interact with a simulated environment to foster learning. However, the potential barriers to this experience from a user perspective have not been fully explored. Methods: Twenty final-year medical students…
Descriptors: Medical Students, Medical Education, Computer Uses in Education, Computer Simulation
Elyssa Rachelle Morissette – ProQuest LLC, 2024
As the internet increases in size, our body of research into what visitors prefer for website design is leaving out a growing group of people. Those with visual impairments are one of the fastest growing minorities with a disability online. This extremely under-studied group uses the internet for as many different purposes as sighted users do, but…
Descriptors: Visual Impairments, Web Sites, Usability, Use Studies
Kraisila Kanont; Pawarit Pingmuang; Thewawuth Simasathien; Suchaya Wisnuwong; Benz Wiwatsiripong; Kanitta Poonpirome; Noawanit Songkram; Jintavee Khlaisang – Electronic Journal of e-Learning, 2024
This study investigates the factors influencing the adoption of Generative-AI tools amongst Thai university students, employing the Technology Acceptance Model (TAM) as a theoretical framework. Data from 911 higher education students from 10 different Thai Universities Health Sciences, Sciences and Technology, Social Sciences and Humanities, and…
Descriptors: Artificial Intelligence, College Students, Student Attitudes, Educational Technology
Marsden, Emma; Morgan-Short, Kara – Language Learning, 2023
Open research practices are relevant to all stages of research, from conceptualization through dissemination. Here, we discuss key facets of open research, highlighting its rationales, infrastructures, behaviors, and challenges. Part I conceptualizes open research and its rationales. Part II identifies challenges such as the speed and cost of open…
Descriptors: Second Language Learning, Second Language Instruction, Research Methodology, Barriers
Oumaima Derouech; Hamid Hrimech; Mohamed Lachgar; Mohamed Hanine – Journal of Information Technology Education: Research, 2024
Aim/Purpose: The purpose of this research is to evaluate the available literature on Collaborative Virtual Environments (CVEs). It aims to investigate the impacts, guiding principles, and problems of CVEs, giving light to their revolutionary potential in a variety of sectors, such as education, healthcare, and gaming. Background: CVEs have…
Descriptors: Computer Simulation, Environment, Design, Barriers
Moses Kumi Asamoah; Yaw Oheneba-Sakyi – E-Learning and Digital Media, 2024
The current surge in the usage of Internet, multimedia, and educational technologies as well as the exigencies of the COVID-19 pandemic has imposed ICT-driven education globally. One of the tools deployed for ICT-mediated teaching and learning is the Learning Management System (LMS). Unfortunately, some lecturers' adoption or use of the LMS for…
Descriptors: Foreign Countries, College Faculty, Technology Integration, Learning Management Systems
Shivakami Rajan; L. R. Niranjan – International Journal of Educational Management, 2025
Purpose: This research examines the complex relationship between usage of Chat Generative Pre-Trained Transformer (ChatGPT) amongst student and their creativity, learning and assessment using empirical data collected from postgraduate students. In addition, the study explores the student's intrinsic motivation for usage to understand student…
Descriptors: Artificial Intelligence, Natural Language Processing, Technology Uses in Education, Creativity