Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 3 |
Since 2016 (last 10 years) | 5 |
Since 2006 (last 20 years) | 5 |
Descriptor
Teaching Methods | 5 |
Technology Uses in Education | 5 |
Usability | 5 |
Value Judgment | 5 |
Educational Technology | 4 |
Barriers | 3 |
Intention | 3 |
Teacher Attitudes | 3 |
Technological Literacy | 3 |
Technology Integration | 3 |
College Faculty | 2 |
More ▼ |
Source
Computers in the Schools | 1 |
Educational Technology… | 1 |
Electronic Journal of… | 1 |
Interactive Learning… | 1 |
Journal of Online Learning… | 1 |
Author
Aldás-Manzano, Joaquín | 1 |
Cornelia Connolly | 1 |
Hoi, Cathy Ka Weng | 1 |
Hsiao, Chun-Hua | 1 |
Hwang, Gwo-Jen | 1 |
Martí-Parreño, José | 1 |
Mei, Bing | 1 |
Noel Carroll | 1 |
Sally McHugh | 1 |
Sang, Guoyuan | 1 |
Sánchez-Mena, Antonio | 1 |
More ▼ |
Publication Type
Journal Articles | 5 |
Reports - Research | 5 |
Education Level
Higher Education | 3 |
Postsecondary Education | 2 |
Secondary Education | 2 |
High Schools | 1 |
Audience
Location
China | 1 |
Ireland | 1 |
Pennsylvania | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Sally McHugh; Noel Carroll; Cornelia Connolly – Computers in the Schools, 2024
Citizen Development (CD) is a method of delivering low-code no-code (LCNC) development that empowers subject matter experts to design, develop, and deploy applications into production as though they were full-on, experienced coders. This paper explores teachers' perceptions around the potential for, and enactment of LCNC in our education system.…
Descriptors: Secondary School Teachers, Teacher Empowerment, Teacher Attitudes, Technology Uses in Education
Tozer, Brett C. – Journal of Online Learning Research, 2022
Initiatives to integrate technology into teaching and learning often lack a long-term follow up to gauge if those same initiatives set the stage for teachers to easily adopt the next stage of learning technologies. Using the ten-year anniversary of the Commonwealth of Pennsylvania's Classroom for the Future grant, where $200 million were allocated…
Descriptors: High School Teachers, Social Media, Educational Technology, Technology Uses in Education
Factors Influencing University Teachers' Use of a Mobile Technology-Enhanced Teaching (MTT) Platform
Tang, Kai-Yu; Hsiao, Chun-Hua; Tu, Yun-Fang; Hwang, Gwo-Jen; Wang, Youmei – Educational Technology Research and Development, 2021
The main purpose of this study was to examine the critical factors influencing university teachers' use of a mobile technology-enhanced teaching (MTT) platform during the new coronavirus (COVID-19) epidemic. An integrated model with multiple factors drawing from the theoretical models and learning theories was proposed in this study to examine…
Descriptors: Educational Technology, Technology Uses in Education, College Faculty, Telecommunications
Teo, Timothy; Sang, Guoyuan; Mei, Bing; Hoi, Cathy Ka Weng – Interactive Learning Environments, 2019
In recent years, there has been an exponential growth of the explorations around the pedagogical use of Web 2.0 technologies in China. This study offers an alternate perspective by examining predictors of pre-service teachers' uptake of Web 2.0 technologies for teaching purposes. On the basis of prior related research focusing on the pedagogical…
Descriptors: Foreign Countries, Web 2.0 Technologies, Educational Technology, Technology Uses in Education
Sánchez-Mena, Antonio; Martí-Parreño, José; Aldás-Manzano, Joaquín – Electronic Journal of e-Learning, 2017
Educational video games (EVGs) are gaining momentum as a means of increasing students' motivation in their learning process. Nevertheless, teachers might face several barriers that dissuade them from using educational video games in their courses. This study analyses factors affecting teachers' behavioural intention to use educational video games…
Descriptors: Video Games, Educational Technology, Technology Uses in Education, Teaching Methods