NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 6 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Maabreh, Majdi A.; Al-Kabi, Mohammed N.; Alsmadi, Izzat M. – Program: Electronic Library and Information Systems, 2012
Purpose: This study is an attempt to develop an automatic identification method for Arabic web queries and divide them into several query types using data mining. In addition, it seeks to evaluate the impact of the academic environment on using the internet. Design/methodology/approach: The web log files were collected from one of the higher…
Descriptors: Semitic Languages, Web Sites, Search Engines, Classification
Peer reviewed Peer reviewed
Direct linkDirect link
Chow, Meyrick; Chan, Lawrence – Computers & Education, 2010
Information technology (IT) has the potential to improve the clinical learning environment. The extent to which IT enhances or detracts from healthcare professionals' role performance can be expected to affect both student learning and patient outcomes. This study evaluated nursing students' satisfaction with a novel compartmental Picture…
Descriptors: Nursing Students, Nursing Education, Visualization, Biomedicine
Peer reviewed Peer reviewed
Direct linkDirect link
Tsiatsos, Thrasyvoulos; Andreas, Konstantinidis; Pomportsis, Andreas – Educational Technology & Society, 2010
In this paper we will focus on a specific category of Collaborative Virtual Environments that aims to support Collaborative Learning. We call these environments Collaborative Educational Virtual Environments. Our aim is to analyze the evaluation process through the study of relevant bibliography and by doing so reveal the existing research gap…
Descriptors: Evaluation Methods, Educational Technology, Virtual Classrooms, Educational Environment
Peer reviewed Peer reviewed
Direct linkDirect link
Laine, Teemu H.; Vinni, Mikko; Sedano, Carolina Islas; Joy, Mike – ALT-J: Research in Learning Technology, 2010
This article presents the features, design and architecture of the Myst pervasive game platform that has been applied in creating pervasive mobile learning games in various contexts such as science festivals and museums in Finland. Based on our experiences with the development, we draw a set of design principles for creating successfully a…
Descriptors: Electronic Learning, Educational Games, Young Adults, Museums
Peer reviewed Peer reviewed
Direct linkDirect link
Polisca, Elena – CALICO Journal, 2006
This study describes the use and assesses the benefits of a virtual learning environment (VLE)-enhanced independent language learning program (ILLP), based on the "WebCT" platform, for three groups of first- and second-year Italian students. It considers the positive outcomes of the program for the students' learning abilities. These outcomes…
Descriptors: Learning Motivation, Educational Environment, English (Second Language), Technology Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Sadik, Alaa; Reisman, Sorel – Quarterly Review of Distance Education, 2004
This article presents sets of observations and recommendations for Web-based distance learning, based on formative and summative performance and opinion data collected from participants involved in the design, development, and utilization of Wired Class, a Web-based learning environment that was developed to teach mathematics to Egyptian secondary…
Descriptors: Distance Education, Web Based Instruction, Educational Environment, Internet