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Ferdig, Richard E.; Kosko, Karl W.; Gandolfi, Enrico – Educational Technology Research and Development, 2023
A growing body of research has supported the implementation of innovative and immersive video for teaching and learning across the lifespan. Immersive video, delivered through eXtended Reality (XR) tools like 360 video, provides users with new ways to see real or created environments. Unfortunately, most of the existing research has highlighted…
Descriptors: Observation, Audio Equipment, Video Technology, Computer Simulation
Tim Kühl; Felicia Teske; Martin Merkt; Christina Sondermann – Educational Technology Research and Development, 2025
The empirical evidence concerning the question whether an instructor should be presented on online lecture slides is equivocal and two lines of theoretical reasoning exist. On the one hand, the instructor may distract from the content, thereby hampering learning; on the other hand, the instructor may function as a social cue that triggers a more…
Descriptors: Lecture Method, Visual Aids, Online Courses, Attention Control
Mirriahi, Negin; Jovanovic, Jelena; Lim, Lisa-Angelique; Lodge, Jason M. – Educational Technology Research and Development, 2021
Video in education has become pervasive. Globally, educators are recording instructional videos to augment their students' learning and, in many contexts, replace face-to-face lectures. However, the mere act of watching a video is primarily a passive learning experience likely leading to lack of student engagement hindering learning. Active…
Descriptors: Video Technology, Documentation, Active Learning, Questioning Techniques
Tani, Massimiliano; Manuguerra, Maurizio; Khan, Samia – Educational Technology Research and Development, 2022
We examine the effect of an innovation in an educational context, a class of 500 + first-year economics students at a well-known Australian university. We study whether introducing content in the form of a multimedia presentation has a detectable effect on specific categories of student knowledge. The multimedia presentation has a narrator…
Descriptors: College Freshmen, Economics Education, Multimedia Instruction, Multimedia Materials
Ramlatchan, Miguel; Watson, Ginger S. – Educational Technology Research and Development, 2020
The design of multimedia elements used in video for online courses can increase student perceptions of their instructor's credibility and immediacy. Credibility is the learner's perception of the subject matter expertise of the instructor, while immediacy is the learner's perception of the instructor's ability to communicate and reduce…
Descriptors: Credibility, Online Courses, Teacher Characteristics, Video Technology
Davis, Robert O.; Wan, Li Li; Vincent, Joseph; Lee, Yong Jik – Educational Technology Research and Development, 2021
Educators use various strategies to increase listening comprehension for nonnative English speakers in the classroom and multimedia environments. Research on audio reduction has shown mixed results, whereas a study that enhanced (doubled) virtual human gesturing found increased listening comprehension with procedural information (Davis and…
Descriptors: Listening Comprehension, Nonverbal Communication, English Language Learners, Foreign Students
Nadolski, Rob J.; Hummel, Hans G. K.; Rusman, Ellen; Ackermans, Kevin – Educational Technology Research and Development, 2021
Acquiring complex oral presentation skills is cognitively demanding for students and demands intensive teacher guidance. The aim of this study was twofold: (a) to identify and apply design guidelines in developing an effective formative assessment method for oral presentation skills during classroom practice, and (b) to develop and compare two…
Descriptors: Formative Evaluation, Oral Language, Scoring Rubrics, Design
Kuba, Renata; Rahimi, Seyedahmad; Smith, Ginny; Shute, Valerie; Dai, Chih-Pu – Educational Technology Research and Development, 2021
Over three years, our research team has designed various learning supports for promoting content knowledge and solving game levels. In this case study, we examined the optimal design and the evaluation of learning support videos for a physics educational game. Often studies focus on investigating the effects of research-based principles without a…
Descriptors: Educational Games, Game Based Learning, Physics, Educational Principles
Colliot, Tiphaine; Jamet, Éric – Educational Technology Research and Development, 2018
The present study investigated the effects on students' learning experience of adding a video of a teacher to an e-learning module. A total of 43 undergraduates were asked to learn the content of a pedagogical document either with or without a teacher video on the screen. Although video captures of teachers are increasingly being integrated into…
Descriptors: Video Technology, Eye Movements, Electronic Learning, Undergraduate Students
Ackermans, Kevin; Rusman, Ellen; Brand-Gruwel, Saskia; Specht, Marcus – Educational Technology Research and Development, 2019
For learners, it can be difficult to imagine how to perform a complex skill based on textual information from solely a text-based analytic rubric. Rubrics lack (1) the contextual information needed to convey real-world attributes (2) the dynamic information (such as gesturing in the complex skill of presenting) (3) the procedural information…
Descriptors: Problem Solving, Instructional Design, Video Technology, Scoring Rubrics
van der Meij, Hans; van der Meij, Jan; Voerman, Tessa; Duipmans, Evert – Educational Technology Research and Development, 2018
Video tutorials for software training are becoming more and more popular, but their construction and effectiveness is understudied. This paper presents a theoretical model that combines demonstration-based training (DBT) and multimedia learning theory as a framework for design. The study investigated the effects of video tutorials on motivation,…
Descriptors: Video Technology, Tutorial Programs, Computer Software, Models