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Meier, Julius; Jong, Bastian; Montfort, Dorien Preusterink; Verdonschot, Anouk; Wermeskerken, Margot; Gog, Tamara – Journal of Computer Assisted Learning, 2023
Background: There are only few guidelines on how instructional videos should be designed to optimize learning. Recently, the effects of social cues on attention allocation and learning in instructional videos have been investigated. Due to inconsistent results, it has been suggested that the visual complexity of a video influences the effect of…
Descriptors: Video Technology, Cues, Attention, Social Influences
Jae-Yeop Jeong; JiYeon Oh; Jin-Woo Jeong – Education and Information Technologies, 2024
Pre-recorded lectures have become a prevalent approach in online education due to the proliferation of MOOC platforms and the COVID-19 pandemic. However, due to the lack of real-time interactions between instructors and learners, learners have encountered various difficulties in understanding the lectures and actively engaging with the learning…
Descriptors: Learning Experience, Teaching Methods, Cues, Video Technology
Chi, Chen; Chen, Hao-Jan Howard; Tseng, Wen-Ta; Liu, Yeu-Ting – ReCALL, 2023
Video materials require learners to manage concurrent verbal and pictorial processing. To facilitate second language (L2) learners' video comprehension, the amount of presented information should thus be compatible with human beings' finite cognitive capacity. In light of this, the current study explored whether a reduction in multimodal…
Descriptors: Video Technology, Second Language Learning, Comprehension, Captions
Zhang, Icy; Givvin, Karen B.; Sipple, Jeffrey M.; Son, Ji Y.; Stigler, James W. – Cognitive Science, 2021
Producing content-related gestures has been found to impact students' learning, whether such gestures are spontaneously generated by the learner in the course of problem-solving, or participants are instructed to pose based on experimenter instructions during problem-solving and word learning. Few studies, however, have investigated the effect of…
Descriptors: Motion, Human Body, Nonverbal Communication, Cognitive Processes
Moon, Jewoong; Ke, Fengfeng; Sokolikj, Zlatko; Dahlstrom-Hakki, Ibrahim – Journal of Learning Analytics, 2022
Using multimodal data fusion techniques, we built and tested prediction models to track middle-school student distress states during educational gameplay. We collected and analyzed 1,145 data instances, sampled from a total of 31 middle-school students' audio- and video-recorded gameplay sessions. We conducted data wrangling with student gameplay…
Descriptors: Learning Analytics, Stress Variables, Educational Games, Middle School Students
Yang, Jiumin; Zhu, Fangfang; Guo, Peiyu; Pi, Zhongling – Journal of Computer Assisted Learning, 2020
An instructor's gestures have an effect not only on students' learning but also on teaching itself. In two experiments, this study tested whether instructors' use of gestures while recording video lectures affected their teaching performance, stress, and cognitive load. In Experiment 1, participants recorded video lectures with gestures or without…
Descriptors: Teaching Methods, Nonverbal Communication, Video Technology, Lecture Method
Aussems, Suzanne; Kita, Sotaro – Child Development, 2019
An experiment with 72 three-year-olds investigated whether encoding events while seeing iconic gestures boosts children's memory representation of these events. The events, shown in videos of actors moving in an unusual manner, were presented with either iconic gestures depicting how the actors performed these actions, interactive gestures, or no…
Descriptors: Memory, Nonverbal Communication, Cognitive Processes, Young Children
Cañigueral, Roser; Hamilton, Antonia F. de C. – Journal of Autism and Developmental Disorders, 2019
Autistic people process gaze differently than typical people, but it is not yet clear if these differences lie in the processing of eye-shapes or the belief in whether others can see (perceptual mentalizing). We aimed to investigate whether these two models of gaze processing modulate social seeking in typical and autistic adults. We measured…
Descriptors: Autism, Beliefs, Nonverbal Communication, Cognitive Processes
Qian Huangfu; Qianmei He; Sisi Luo; Weilin Huang; Yahua Yang – Journal of Computer Assisted Learning, 2025
Background: Video lectures which include the teachers' presence have become increasingly common. As teacher enthusiasm is a nonverbal cue in video lectures, more and more studies are focusing on this topic. However, little research has been carried out on the interactions between teacher enthusiasm and prior knowledge when learning from video…
Descriptors: Chemistry, Science Instruction, Teacher Student Relationship, Teacher Response
Dolgunsoz, Emrah – International Journal of Curriculum and Instruction, 2021
Emotions and cognitive processes are intertwined terms and can frame how we behave and learn. The main aim of this research was to investigate the effect of emotion on attention during L2 subtitle processing and to scrutinize emotional intensity as a factor on delayed L2 vocabulary recall tasks. In this experimental study, quantitative method was…
Descriptors: Emotional Response, Cognitive Processes, Eye Movements, Nonverbal Communication
Mierowsky, Ruth; Marcus, Nadine; Ayres, Paul – Educational Psychology, 2020
This study, generated from considerations of embodied cognition, observational learning, and cognitive load theory, investigated the effect of mimicking gestures on learning to play piano tasks. Fifty university students from an Australian University, with two different levels of piano-playing experience, were randomly assigned to one of the two…
Descriptors: Musical Instruments, Imitation, College Students, Nonverbal Communication
Sellberg, Charlott – Education and Information Technologies, 2017
Simulators are used to practice in a safe setting before training in a safety-critical environment. Since the nature of situations encountered in high-risk domains is complex and dynamic, it is considered important for the simulation to resemble conditions of real world tasks. For this reason, simulation-based training is often discussed in terms…
Descriptors: Human Body, Simulation, Simulated Environment, Training
Chu, Mingyuan; Kita, Sotaro – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2016
People spontaneously gesture when they speak (co-speech gestures) and when they solve problems silently (co-thought gestures). In this study, we first explored the relationship between these 2 types of gestures and found that individuals who produced co-thought gestures more frequently also produced co-speech gestures more frequently (Experiments…
Descriptors: Nonverbal Communication, Speech Communication, Correlation, Cognitive Processes
Roth, Wolff-Michael; Maheux, Jean-François – Curriculum Inquiry, 2015
Standard approaches to thinking in the mathematics curriculum depict it as the result of some stable constructions in the mind of the person, constructions that are the results of individual efforts in the mind of subjects or of collective efforts that are then appropriated by and into the mind of individuals. Such work does not appreciate what…
Descriptors: Mathematical Logic, Cognitive Processes, Mathematics Instruction, Motion
Otumfuor, Beryl Ann; Carr, Martha – British Journal of Educational Psychology, 2017
Background: Spatial skills have been linked to better performance in mathematics. Aim The purpose of this study was to examine the relationship between teacher spatial skills and their instruction, including teacher content and pedagogical knowledge, use of pictorial representations, and use of gestures during geometry instruction. Sample:…
Descriptors: Spatial Ability, Mathematics Skills, Teacher Competencies, Pedagogical Content Knowledge
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