Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 7 |
Descriptor
Source
Advanced Education | 1 |
American Annals of the Deaf | 1 |
Australian Educational… | 1 |
Journal of Ethnographic &… | 1 |
Journal of Interactive Media… | 1 |
National Center for… | 1 |
ProQuest LLC | 1 |
TechTrends: Linking Research… | 1 |
Author
Publication Type
Journal Articles | 6 |
Reports - Research | 4 |
Reports - Evaluative | 2 |
Dissertations/Theses -… | 1 |
Reports - Descriptive | 1 |
Education Level
Postsecondary Education | 4 |
Higher Education | 3 |
Elementary Secondary Education | 2 |
Adult Education | 1 |
Elementary Education | 1 |
Grade 5 | 1 |
High Schools | 1 |
Secondary Education | 1 |
Audience
Teachers | 1 |
Location
Arizona | 1 |
Greece | 1 |
North Carolina | 1 |
Ukraine | 1 |
United Kingdom | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Nikolaeva, Sofiya; Korol, Tetiana – Advanced Education, 2021
Purpose: The article strives for the enhancement of the efficiency of translation competence assessment in philologists' university training with the help of the triangulation method. It is deemed in the concurrent involvement of different assessment agents (teacher, peer and self) into integrated and collaborative translation performance…
Descriptors: Linguistics, Video Technology, Translation, Peer Evaluation
Rosenblum, Jason; Hughes, Joan E. – Journal of Ethnographic & Qualitative Research, 2017
Using a phenomenological study of educational games, this article describes how computer-based digital tools were used to simultaneously record computer applications (such as games), voice and sounds, participant facial expressions, and gestures to enliven phenomenological interviews and provide rich, thickly described data. In a study,…
Descriptors: Phenomenology, Educational Games, Recall (Psychology), Protocol Analysis
Nikolaraizi, Magda; Vekiri, Ioanna; Easterbrooks, Susan R. – American Annals of the Deaf, 2013
A mixed research design was used to examine how deaf students used the visual resources of a multimedia software package that was designed to support reading comprehension. The viewing behavior of 8 deaf students, ages 8-12 years, was recorded during their interaction with multimedia software that included narrative texts enriched with Greek Sign…
Descriptors: Computer Assisted Instruction, Literacy, Visual Literacy, Sign Language
Rich, Peter J.; Trip, Tonya – TechTrends: Linking Research and Practice to Improve Learning, 2011
The increasing ease and ubiquity of video has resulted in a proliferation of video annotation tools used and designed for improving education. While similar, each tool has its relative strengths and weaknesses. Choosing the "right" tool can have an impact on the experience of teachers and the effectiveness of video as a means for improving…
Descriptors: Video Technology, Computer Software, Educational Improvement, Computer Uses in Education
Diamond, Myrna Elyse – ProQuest LLC, 2011
This descriptive case study investigated the role of narrative in multimedia learning and teaching and observed how teachers applied their understanding of narrative, and new constructivist technologies, to design multimedia presentations for instruction. The study looked specifically at the cognitive strategies, visual narrative concepts, and…
Descriptors: Video Technology, Constructivism (Learning), Instructional Design, Computer Graphics
San Diego, Jonathan P.; McAndrew, Patrick – Journal of Interactive Media in Education, 2009
Two small studies, one an "eye-tracking" study and the other a "remote observation" study, have been conducted to investigate ways to identify two kinds of online learner interactions: users flicking through the web pages in "browsing" action, and users engaging with the content of a page in "learning"…
Descriptors: Observation, Flow Charts, Eye Movements, Use Studies
Kelley, Todd R.; Hill, Roger B. – National Center for Engineering and Technology Education, 2007
The purpose of this study was to better understand cognitive strategies used by high school technology education students who have participated in technology education instruction with an engineering design focus. Specifically, this study evaluated the cognitive strategies of students participating in "Project Lead the Way" curriculum…
Descriptors: Comparative Analysis, Cognitive Processes, Educational Technology, Engineering
Smith, Glenn Gordon; Middleton, James A. – Australian Educational Computing, 2003
This study compared interaction with a computer vs. observation as learning situations for low and high ability student's learning of spatial visualization and geometric transformations. Thirty-two fifth grade boys took the Differential Aptitude Test, Space Relations Subset (DAT), and then participated in the experiment. Pre-test and post-test…
Descriptors: Protocol Analysis, Low Achievement, Observational Learning, Aptitude Tests