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Chenghao Wang; Bin Zou – TESOL Journal, 2025
Avatars play a significant role in Artificial Intelligence (AI)-powered education, supported by various human-computer interactions and second language acquisition theories. AI avatars have become increasingly anthropomorphic and realistic with advancements in speech synthesis, speech-driven lip-syncing, and speech-to-facial animation. D-ID Studio…
Descriptors: Computer Simulation, Artificial Intelligence, Computer Uses in Education, Second Language Instruction
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Tuire Oittinen – Classroom Discourse, 2024
This paper investigates the accomplishment of highlighting in multiparty video-mediated learning activities. The focus is on moments of screen sharing and the verbal, embodied, and digital resources participants deploy to draw joint attention to a referent on screen. Drawing on screen recorded data (90 h) from an adult education setting (i.e.…
Descriptors: Video Technology, Adult Education, Learning Activities, Attention
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Santosa, I. E. – Physics Education, 2022
The image of free-falling bar has been recorded to study the effect of the motion on its observed length. This moving bar image is analysed using the Tracker software to determine its length and the end bar's position. An elongated appearance of the bar has been observed with movement. This effect relies on the speed and the exposure time during…
Descriptors: Science Instruction, Physics, Motion, Computer Software
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Felix Averbeck; Simon Leifeling; Katja Müller; Thomas Schoenfelder – Electronic Journal of e-Learning, 2024
The use of virtual reality and 360° videos has been little researched so far, especially in social work studies and teaching. The reasons for this are the low prevalence of VR headsets in social work courses and the fundamental technological deficit in social work, which means the lack of clear causal chains within it. Professionals must adapt…
Descriptors: Computer Simulation, Computer Uses in Education, Video Technology, Social Work
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Pandya, Jessica Zacher – Theory Into Practice, 2021
In this essay I view writing as a communicative practice, and ask how and in what ways teachers and students define the role of writing in relation to digital video composition. While there is much research on the importance of multimodal composition, and teachers are being encouraged to incorporate more digital making into their curricula, we…
Descriptors: Writing (Composition), Computer Uses in Education, Video Technology, Multimedia Materials
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Kashyap, Ramgopal, Ed.; Kumar, A. V. Senthil, Ed. – IGI Global, 2020
Machine learning allows for non-conventional and productive answers for issues within various fields, including problems related to visually perceptive computers. Applying these strategies and algorithms to the area of computer vision allows for higher achievement in tasks such as spatial recognition, big data collection, and image processing.…
Descriptors: Artificial Intelligence, Man Machine Systems, Video Technology, Computer Uses in Education
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Xiaoxue Leng; Fuxing Wang; Richard E. Mayer; Tingting Zhao – British Journal of Educational Technology, 2024
This study investigated the effectiveness of visual training or verbal training on how to use a text-picture processing strategy for learning from computer-based multimedia instructional material. Sixty-nine university students were randomly assigned to the verbal training group (students received text-based instruction for a text-picture…
Descriptors: Multimedia Instruction, Multimedia Materials, College Students, Pictorial Stimuli
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Grant R. Jackson; Sarah M. Schiffecker; Oleksandra Poquet – Journal of the Scholarship of Teaching and Learning, 2024
Nationwide, postsecondary institutions are seeing the need and searching for ways to prepare their students for life in an increasingly complex and often polarized society. Since its development in the 1980s, intergroup dialogue (IGD) has become a nationally prominent social justice pedagogy that brings together small, diverse groups of college…
Descriptors: Group Discussion, Electronic Learning, Social Justice, Teaching Methods
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Maffia, Andrea – European Journal of Science and Mathematics Education, 2022
Parents can play a key role in their children's homework activities; this has been particularly true during the home-schooling caused by the pandemic. However, how parents affect students' mathematical activity is scarcely researched, in particular in the case of primary school students. Within the framework of activity theory, in this…
Descriptors: Parent Role, COVID-19, Pandemics, School Closing
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Thiago Costa Caetano; Camila Cardoso Moreira; Mikael Frank Rezende Junior – IEEE Transactions on Education, 2024
Contribution: This work seeks to ascertain the validity of a remote-controlled experiment of the Physics Remote Lab in the educational context, specifically among students from engineering courses. Background: In 2012, it has been started the development of the Physics Remote Lab at the Federal University of Itajubá, Brazil, a laboratory with a…
Descriptors: Engineering Education, Laboratory Experiments, Foreign Countries, Computer Uses in Education
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Zhang, Zhuo; Wu, Lihanjing; Yu, Haoxue; Li, Hui – Education and Information Technologies, 2023
Cartoon images have been widely applied in children's educational media. The study examined the effect of cartoon images in touchscreen media on young children's recognition of time. With a 2 (clock type: cartoon clock, non-cartoon clock) × 2 (media type: touchscreen, video) between-subjects design, ninety-two children aged 4-6 were randomly…
Descriptors: Cartoons, Imagery, Computer Uses in Education, Electronic Learning
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Namuddu, Jesca; Watts, Paul N. – Research in Learning Technology, 2020
Video lectures and mobile learning devices have become prominent, but little is known about device choices for watching video lectures. The setting for this study, a university that provided perpetual access to personal computers and free tablet devices to all first-year students, provided a unique opportunity to study device choice in a setting…
Descriptors: College Freshmen, Lecture Method, Video Technology, Handheld Devices
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Santiago de Roock, Roberto – International Journal of Social Research Methodology, 2020
Analysis of social action has increasingly considered the place of 'things' in recent years, including seeing objects (both physical and digital) as co-participants in social interaction, systems, and the research process. This article argues that video ethnography is well positioned to address such considerations including, with some…
Descriptors: Ethnography, Video Technology, Semiotics, Literacy
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Kim, Hyungsook; O'Sullivan, David; Kolykhalova, Ksenia; Camurri, Antonio; Park, Yonghyun – International Journal of Information and Communication Technology Education, 2021
The objectives of this study were to investigate the feasibility of applying computer vision techniques and to analyse changes in behaviour and movement of high school students during class. The study is performed over two phases. Phase one focuses on developing a feasible method to use computer vision-based techniques in high school classes and…
Descriptors: High School Students, Behavior Change, Classroom Observation Techniques, Video Technology
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Wörner, Salome; Fischer, Christian; Kuhn, Jochen; Scheiter, Katharina; Neumann, Irene – Physics Teacher, 2021
Video motion analysis allows tracing trajectories of objects in motion and is an established method in physics education. Tablet computers, with their integrated cameras, offer the opportunity to both record and analyze dynamic motions during experiments on a single device. This enables students to work without transitioning the data between…
Descriptors: Video Technology, Motion, Astronomy, Science Instruction
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