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Showing 1 to 15 of 20 results Save | Export
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Liu, Xindi; Yu, Zhonggen – International Journal of Adult Education and Technology, 2023
Bilibili, a popular video-sharing and danmaku-themed platform, has played a crucial role in online learning. However, limited research has been conducted to examine the factors that influence its users' continuance intention. Thus, this study proposes an integrated model of technology acceptance model, expectation-confirmation model, and…
Descriptors: Video Technology, Technology Uses in Education, Intention, Electronic Learning
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Rahimullah, Nadia Adilah; Damayanti, Sinta Bela; Izra, Aisyah Amyra; Handayani, Putu Wuri – Cogent Education, 2022
As its number of users increases, TikTok needs to focus on user retention. One such effort involves answering educational needs through social media. The purpose of this study is to analyze the factors affecting the continuance intention of TikTok users to obtain higher educational content. Data from this study were collected through online…
Descriptors: Video Technology, Social Media, Technology Uses in Education, Foreign Countries
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Azzeddine Boudouaia; Yan Li; Rustam Shadiev; Yi Xie – Education and Information Technologies, 2024
360° videos have yielded satisfactory outcomes in English learning. However, there exists a dearth of research that delves into the efficacy of these videos for self-directed learning of English. This study aimed to investigate the factors that influence students' use of 360° videos in self-directed learning of English by using the integrative…
Descriptors: Technology Uses in Education, English (Second Language), Second Language Learning, Video Technology
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Noble, Sean M.; Saville, Jason D.; Foster, Lori L. – International Journal of Educational Technology in Higher Education, 2022
Post-secondary institutions are investing in and utilizing virtual reality (VR) for many educational purposes, including as a discretionary learning tool. Institutions such as vocational schools, community colleges, and universities need to understand what psychological factors drive students' acceptance of VR for learning in discretionary…
Descriptors: Computer Simulation, Video Technology, Computer Attitudes, Adoption (Ideas)
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Sprenger, David A.; Schwaninger, Adrian – British Journal of Educational Technology, 2023
The technology acceptance model (TAM) uses perceived usefulness and perceived ease of use to predict the intention to use a technology which is important when deciding to invest in a technology. Its extension for e-learning (the general extended technology acceptance model for e-learning; GETAMEL) adds subjective norm to predict the intention to…
Descriptors: Video Technology, Demonstrations (Educational), Prediction, Intention
Andrea Christine Alt – ProQuest LLC, 2021
The purpose of this case study was to explore the nature of instructors' gestures as they teach Euclidean transformations in a synchronous online setting, and to investigate how, if at all, the synchronous online setting impacted the instructors' intentionality and usage of gestures. The participants in this case study were two collegiate…
Descriptors: Teacher Educators, Mathematics Instruction, Mathematics Education, Geometry
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Dogan, Fatih; Balkaya, Merve – African Educational Research Journal, 2023
In today's technologies, in line with the needs of the age, social platforms have taken their place in education with increasing importance day by day. Especially in the pandemic process, which requires distance education, the tendency to social media has increased. Therefore, the attitudes of secondary school students towards the use of YouTube…
Descriptors: Test Construction, Test Validity, Video Technology, Social Media
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Vallade, Jessalyn I.; Kaufmann, Renee; Frisby, Brandi N.; Martin, Joe C. – Communication Education, 2021
Given the opportunities new technologies afford students and instructors, this mixed methods, longitudinal study examined factors impacting college students' behavioral intentions for adopting virtual reality (VR) headsets and 360° video for public speaking rehearsals. Using the technology acceptance model, quantitative findings suggest that both…
Descriptors: Educational Technology, Technology Uses in Education, Public Speaking, Video Technology
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Chang, Chih-Tsan; Tsai, Cheng-Yu; Tsai, Hung-Hsu; Li, Yuen-Ju; Yu, Pao-Ta – International Journal of Distance Education Technologies, 2020
This paper proposes an online multi-user real-time co-reading (OMURCOR) system to promote the performance of co-reading with collaborative learning. The OMURCOR system utilizes WebSocket to perform synchronization controls on co-reading to allow teachers and students to watch streaming videos together with less delay. Moreover, teachers utilize…
Descriptors: Cooperative Learning, Reading Strategies, Video Technology, Educational Technology
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Shih, Meilun; Liang, Jyh-Chong; Tsai, Chin-Chung – Interactive Learning Environments, 2019
The flipped classroom has gained a great deal of attention in educational research and practice in recent years. The purposes of this study are to understand the relationship between students' online self-regulated learning (SRL) and their perceptions of learning in a flipped classrooms (FC), to identify possible mediators in this relationship,…
Descriptors: Educational Technology, Technology Uses in Education, Homework, Video Technology
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Arpaci, Ibrahim; Basol, Gulsah – Education and Information Technologies, 2020
With the integration of popular technologies such as social media, smartphones, and tablets in the education system, new online course delivery methods such as flipped classrooms have emerged to enhance teaching and learning. To understand implications of the integration of such technologies in education the study examined the responses of 550…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, Homework
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Thongmak, Mathupayas – Education for Information, 2019
Higher education enrollment has declined recently. New recruiting strategies and student-centered learning environments with challenge, enthusiasm, and joy are required to boost enrollment and engagement. Thus, the student-centered teaching approach, which one of the approaches under implementation and observation, are increasingly needed.…
Descriptors: Student Centered Learning, Educational Games, Educational Technology, Technology Uses in Education
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Er, Erkan; Orey, Michael – Educational Media and Technology Yearbook, 2017
Help-seeking has long been recognized as an important self-regulated learning strategy that is associated with students' academic goals and achievement. Although help-seeking is an important learning strategy that impacts achievement, not every student uses the strategy. The present research uses a structural equation modeling approach to examine…
Descriptors: Help Seeking, Student Behavior, Educational Technology, Technology Uses in Education
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Zhang, Yulei; Dang, Yan; Amer, Beverly – IEEE Transactions on Education, 2016
This paper reports a study of a large-scale blended and flipped class and has two major parts. First, it presents the design of the class, i.e., a coordinated and multisection undergraduate introduction-to-computer-information-systems course. The detailed design of various teaching methods used in the class is presented, including a digital…
Descriptors: Blended Learning, Educational Technology, Technology Uses in Education, Intention
Yorganci, Serpil – Online Submission, 2016
The goal of the study is to explain the behavioral, normative and control beliefs of vocational college students about their intentions in using worked-example based video podcast (WEBVP) technology in mathematics courses. The research is based on the framework of the Theory of Planned Behavior (TPB). It was carried out on 110 students of Computer…
Descriptors: College Students, Mathematics Instruction, College Mathematics, Educational Technology
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