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Mugur V. Geana; Dan Cernusca; Pan Liu – Journal of Computer Assisted Learning, 2024
Background: Education is, after gaming, the second largest sector embracing augmented reality (AR) at an accelerated pace, yet studies on AR's potential as an efficient learning environment had mixed results. Objectives: This study's primary objective is to test students' interaction with graphical 3D elements in AR and its impact on information…
Descriptors: Learner Engagement, Computer Simulation, Technology Uses in Education, Information Dissemination
Samantha Nemchek Scott – ProQuest LLC, 2024
Collaboration is an essential skill for a special education teacher's (SETs) success in developing individualized education programs (IEPs) to ensure that students with disabilities have access to equal educational opportunities. Collaboration occurs when members of an inclusive learning community work together as equals to meet a student's…
Descriptors: Computer Simulation, Cooperation, Knowledge Level, Teacher Characteristics
Michaela Cocca; Armando Cocca – Journal on Efficiency and Responsibility in Education and Science, 2024
Teachers' professional vision (TPV) is an essential contributor to enhancing the quality of teaching-learning processes thanks to its potential effect on teachers' self-reflective skills. This is of particular importance in Physical Education (PE), due to the fact that this subject presents different challenges and more dynamic situations compared…
Descriptors: Professionalism, Video Technology, Reflection, Elementary School Teachers
Winnifred Wijnker; Arthur Bakker; Paul Drijvers – Technology, Knowledge and Learning, 2024
Interest is key to learning. Video is a promising tool for interest development in education, but professionals in education are in need of more theory-grounded guidance for production, selection, and use of videos. In previous studies, we developed and validated a model on film's interest raising mechanisms in educational contexts, called the…
Descriptors: Video Technology, Technology Uses in Education, Student Interests, Models
Yan Shen – Journal of Computer Assisted Learning, 2024
Background: Instructional videos constitute a pivotal component in flipped learning. Despite their significance, there is a dearth of research specifically dedicated to instructional videos within the context of flipped classrooms. This paucity has led to an empirical void in verifying the efficacy of instructional videos in flipped learning…
Descriptors: Video Technology, Instructional Films, Flipped Classroom, Learner Engagement
Yang Ding; Xiaohua Zhao; Ying Yao; Chenxi He; Rui Chai; Shuo Liu – Interactive Learning Environments, 2024
The objective of this study is to propose an interactive training method based on the Unity 3D platform and to evaluate its effectiveness in comparison to a video-based training method in curbing speeding behavior and promoting road safety. Based on the attributes unique to drivers with Type A behavior patterns, this study selected 36 drivers with…
Descriptors: Program Effectiveness, Interaction, Motor Vehicles, Educational Technology
Asri Asri; Fitrah Al-Anshori; Mithen Lullulangi – Applied Environmental Education and Communication, 2023
This study aims to disseminate the Environmental Learning Model (ELM) to increase coastal residents' environmental knowledge as an effort to mitigate their environmental problems. The study provides appropriate learning materials, with categories including Mangrove Forest, Domestic Waste, Environmental Waste, and Livable Houses, which experts had…
Descriptors: Environmental Education, Agricultural Occupations, Documentaries, Knowledge Level
Hefter, Markus H. – Technology, Knowledge and Learning, 2023
The rising prevalence of online courses and ubiquitous smartphone use pose challenges to researchers and instructors. Open questions concern the effectiveness of digital interventions under unsupervised non-lab conditions, as well as potential associations between interruptions, smartphone usage, and learning. We experimentally tested a web-based…
Descriptors: Online Courses, Educational Technology, Telecommunications, Handheld Devices
S.J. Shi; J.W. Li; R. Zhang – Asia Pacific Journal of Education, 2024
The rapid advancement of Generative Artificial Intelligence Technology has increasingly drawn attention to its potential applications in the educational sector. This study aims to investigate the effects of Situational Interactive Teaching, facilitated by generative artificial intelligence, on students' learning outcomes and flow experiences. A…
Descriptors: Foreign Countries, Artificial Intelligence, Technology Uses in Education, Teaching Methods
Yuyao Tong; Chao Yang; Pengjin Wang; Gaowei Chen – Interactive Learning Environments, 2024
This study examined fostering low-achieving students' epistemic understanding of discourse in knowledge building classrooms using video-based visual learning analytics. The participants were two Grade 9 visual arts classes of low-achieving students. The experimental class (n = 33) engaged in a knowledge building classroom supported by video-based…
Descriptors: Low Achievement, Epistemology, Video Technology, Technology Uses in Education
Yong-Hwee Nah; Raelene Shu-Xuan Lee; Annabel Shen-Hsing Chen – Journal of Autism and Developmental Disorders, 2024
This pre-test post-test control group design sought to compare the effectiveness of delivering different types of information ([1] factual information vs. [2] factual information + descriptive and explanatory information vs. [3] factual information + descriptive, explanatory + directive information) in an animated video intervention in increasing…
Descriptors: Information Utilization, Animation, Video Technology, Intervention
Yu, Ji Hyun; Watson, Sunnie Lee – Open Learning, 2022
This study aims: (1) to investigate the different motivations and perspectives for Massive Open Online Courses (MOOCs) that targeted attitudinal learning outcomes; and (2) to categorise learner profiles in regards to their perceived attitudinal learning gains. Seven hundred and ninety-six learners from three MOOCs participated in an…
Descriptors: Online Courses, Student Attitudes, Learner Engagement, Student Characteristics
Tao Fu – Asia Pacific Journal of Education, 2024
Adopting Oxfam's key elements of education for global citizenship, this case study investigates how digital storytelling, a participatory media practice, is used for citizenship education among Chinese college students. A thematic analysis of in-depth interviews suggests digital storytelling can be used as an effective pedagogical tool as students…
Descriptors: Educational Technology, Story Telling, Citizenship Education, Global Approach
Milan Turcáni; Zoltan Balogh; Michal Kohútek – Smart Learning Environments, 2024
In this research, a mixed-method approach was employed to conduct large-scale eye-tracking measurements, traditionally associated with high costs and extensive time commitments. Utilizing consumer-grade webcams in conjunction with open-source software, data was collected from an expansive cohort of students, thereby demonstrating the scalability…
Descriptors: Computer Science Education, Eye Movements, Reading Comprehension, Knowledge Level
Mark Feng Teng; Yachong Cui – Journal of Computer Assisted Learning, 2024
Background: Vocabulary learning in a second language (L2) encompasses crucial aspects, including single words and collocations. Research indicates that L2 learners can incidentally learn single words from captioned videos, but less is known about the incidental learning outcomes of collocations, let alone the differences in learning gains for…
Descriptors: Incidental Learning, Vocabulary, Short Term Memory, Knowledge Level