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Showing 1 to 15 of 27 results Save | Export
Zhixuan Yu – ProQuest LLC, 2024
Humans are arguably the most interesting subjects in computer vision. Modeling human 3D geometry from images captured by highly sophisticated production level cameras (10-100 cameras with precise calibration) enable a number of applications, e.g. telepresence, virtual try-on, motion analysis, etc. Despite its production level quality, the…
Descriptors: Visual Aids, Photography, Costs, Handheld Devices
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Emily Paget – Journal of Learning for Development, 2024
Digital and information literacy skills are necessary to succeed in today's knowledge economy but for the millions of people in the world without internet access, a frustratingCatch-22 exists: How can they develop digital literacy skills without internet access? When they get access, what good is the internet to them if they don't have the skills…
Descriptors: Information Literacy, Digital Literacy, Video Technology, Access to Computers
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Kohnke, Lucas – SpringerBriefs in Education, 2023
This book provides strategies, tools, and best practices for incorporating microlearning in English language teaching. It aims to help teachers create and deliver microlearning mechanisms that are optimized for mobile learning. This book also draws on relevant literature and the author's first-hand experience designing microlearning activities for…
Descriptors: Educational Technology, English (Second Language), Second Language Instruction, Artificial Intelligence
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Meyer, Bente; Bergström, Peter; Wiklund-Engblom, Annika – Education Inquiry, 2021
Although many studies have investigated teaching in one-to-one computing classrooms, not many have considered the material dimension as equally important to the human dimension. Thus, by using a sociomaterial perspective, we aim to broaden the discussion about emergent teaching practices in Nordic classrooms where students use tablets as personal…
Descriptors: Computer Uses in Education, Teaching Methods, Handheld Devices, Foreign Countries
Project Information Literacy, 2020
This supplement to the Project Information Literacy 2020 series, "COVID-19: The First 100 Days of U.S. News Coverage" is a select list of resources about COVID-19 misinformation to support learning about information and news literacy. Categories include: (1) Resources for building activities; (2) Readings; (3) Podcasts; (4) Videos; (5)…
Descriptors: COVID-19, Pandemics, Information Literacy, News Media
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Thorne, Steven L.; Hellermann, John; Jakonen, Teppo – Modern Language Journal, 2021
Integrating concepts and techniques from ethnomethodology and sociomaterialism, this article investigates the observable material processes involving human action and place-based contexts of language use enabled by locative media. The focal pedagogical intervention utilized mobile augmented reality (AR) activities, the development of which was…
Descriptors: Second Language Learning, Second Language Instruction, Video Technology, Place Based Education
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Huda A. Almumen – Journal of Intellectual Disabilities, 2024
The purpose of this research exploration was to investigate the impact of video prompting procedures on the acquisition of electronic journaling skill, and how to create and present scientific knowledge previously learned by students with intellectual disabilities. Using single-subject, multiple probe, and multiple baseline-design across four…
Descriptors: Students with Disabilities, Intellectual Disability, Student Journals, Electronic Learning
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Smith, Carmen; Walkington, Candace – Australian Mathematics Education Journal, 2019
Embodied mathematics activities involve students engaging in physical actions to help them better understand mathematics concepts. Current research shows these types of activities have great potential to help students develop conceptual understanding. The authors present four principles for designing embodied mathematics activities and give…
Descriptors: Instructional Design, Mathematics Instruction, Mathematical Concepts, Concept Formation
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Tavernier, Monika; Hu, Xiao – Educational Media International, 2020
Early childhood teachers introduced mobile learning activities and educational software to the children's in-class learning activities. This qualitative study implemented one constructive creation app in two early childhood classrooms. It designed, implemented and evaluated the effectiveness of pedagogy practices (PP) for the meaningful…
Descriptors: Telecommunications, Computer Assisted Instruction, Early Childhood Education, Computer Software
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Boone, Christine; Galloway, Melodie; Ruiz, Michael J. – Physics Education, 2018
A fun activity is presented using singing wine glasses for introductory physics students. Students tune a white wine glass and a red wine glass to as many semitones as possible by filling the glasses with the appropriate amounts of water. A smart phone app is used to measure the frequencies of equal-temperament tones. Then plots of frequency…
Descriptors: Singing, Science Instruction, Teaching Methods, Video Technology
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Bonner, Euan; Reinders, Hayo – Teaching English with Technology, 2018
This article aims to provide teachers with a practical introduction to the capabilities of augmented and virtual reality (AR/VR) in foreign language education. We first provide an overview of recent developments in this field and review some of the affordances of the technologies. This is followed by detailed outlines of a number of activities…
Descriptors: Computer Simulation, Second Language Learning, Second Language Instruction, English (Second Language)
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Wu, Wen-Chi Vivian; Lin, I-Ting Doris; Marek, Michael W.; Ou Yang, Fang-Chuan – SAGE Open, 2021
Employment of idioms is essential to reach higher English expressive levels, especially for English as Foreign Language (EFL) learners. However, English idioms are challenging for both instructors and learners because the complex content of idioms depends on understanding their cultural context. Most mobile language applications are for vocabulary…
Descriptors: Figurative Language, Second Language Learning, Second Language Instruction, English (Second Language)
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Ledbetter-Cho, Katherine; Lang, Russell; Moore, Melissa; Davenport, Katy; Murphy, Caitlin; Lee, Allyson; O'Reilly, Mark; Watkins, Laci – International Journal of Developmental Disabilities, 2017
Objectives: The effects of iPod-based visual activity schedules with embedded video models (video-enhanced activity schedules) on the academic skills and challenging behavior of children with autism spectrum disorder (ASD) were evaluated. Methods: A multiple baseline design across three target skills was used with two participants, ages 9 and 11,…
Descriptors: Video Technology, Child Behavior, Autism, Pervasive Developmental Disorders
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Tucker, Stephen I.; Lommatsch, Christina W.; Moyer-Packenham, Patricia S.; Anderson-Pence, Katie L.; Symanzik, Jürgen – International Journal of Research in Education and Science, 2017
The purpose of this study was to examine patterns of mathematical practices evident during children's interactions with touchscreen mathematics virtual manipulatives. Researchers analyzed 33 Kindergarten children's interactions during activities involving apps featuring mathematical content of early number sense or quantity in base ten, recorded…
Descriptors: Kindergarten, Teaching Methods, Manipulative Materials, Educational Technology
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Crompton, Helen – Educational Technology & Society, 2017
The use of mobile learning offers new affordances to teaching and learning. In this study, students from two fourth grade classes used iPads in dyads and groups to learn about angle. Using a design-based research methodology, which included observations, video, researcher journals, and artefact collection, a local instruction theory was developed…
Descriptors: Geometry, Mathematics Instruction, Telecommunications, Handheld Devices
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