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Showing 1 to 15 of 101 results Save | Export
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Adi Perry-Kates; Anat Cohen – Journal of Computer Assisted Learning, 2025
Background: In light of the growing need to understand interactive learning effectivity and especially post-COVID 19 pandemic constraints, the key question is how to develop interactive videos in order to get the most effective results. Objectives: This research aims to explore the pedagogical benefits of interactive video with branching…
Descriptors: Video Technology, Interaction, Instructional Effectiveness, Teaching Methods
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Yi Xue – Education and Information Technologies, 2025
The widespread diffusion of portable tablets and 5G technology heralded a new era of mobile-assisted language learning. Educators and practitioners have shown keen interest in introducing spherical video virtual reality to facilitate pedagogical practices. Although a substantial number of empirical studies have been carried out to observe the…
Descriptors: Computer Simulation, Video Technology, Technological Advancement, Technology Uses in Education
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D. Oliveira; C. Guerra; M. J. Loureiro; G. Jeremias; J. L. Pereira – Educational Media International, 2024
The public's growing interest in epigenetics, particularly its applications in human health, underscores the significance of epigenetic mechanisms in regulating gene activity and promoting phenotypic diversity without altering DNA sequences. Within the framework of the Extended Evolutionary Synthesis, epigenetics is regarded as a non-genetic…
Descriptors: Genetics, Human Body, Health, Biodiversity
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Hwang, Gwo-Jen; Chang, Chun-Chun; Chien, Shu-Yun – British Journal of Educational Technology, 2022
Increasing learners' sense of presence is important in professional training, in particular, when aiming to foster their competences of making judgements and solving problems when facing real cases. However, in conventional training programmes, sometimes it is difficult to situate learners in real cases owing to several considerations, such as…
Descriptors: Video Technology, Computer Simulation, Prompting, Authentic Learning
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Ramírez-Donoso, Luis; Pérez-Sanagustín, Mar; Neyem, Andrés; Alario-Hoyos, Carlos; Hilliger, Isabel; Rojos, Felipe – Interactive Learning Environments, 2023
Over the past years, higher education institutions have been exploring different mechanisms to adapt their learning and teaching practices to increase students' engagement. One of the proposals has been to reuse Massive Online Open Courses (MOOCs) as Small Online Private Courses (SPOCs), or as complementary resources in traditional courses through…
Descriptors: Technology Uses in Education, Electronic Learning, Cooperative Learning, Gamification
Johann Engelbrecht, Editor; Greg Oates, Editor; Marcelo de Carvalho Borba, Editor – Springer, 2025
This edited volume gathers contributions from international scholars focusing on social media's role and impact on mathematics education. Social media's integration into pedagogical strategies (from social networking sites to video-sharing platforms) offers the opportunity to enhance learning by fostering connectivity and engagement among…
Descriptors: Mathematics Education, Social Media, Peer Teaching, Cooperative Learning
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Hannula, Markku S.; Haataja, Eeva; Löfström, Erika; Garcia Moreno-Esteva, Enrique; Salminen-Saari, Jessica F. A.; Laine, Anu – ZDM: Mathematics Education, 2022
In this reflective methodological paper we focus on affordances and challenges of video data. We compare and analyze two research settings that use the latest video technology to capture classroom interactions in mathematics education, namely, The Social Unit of Learning (SUL) project of the University of Melbourne and the MathTrack project of the…
Descriptors: Video Technology, Technology Uses in Education, Research Methodology, Mathematics Education
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Kangas, Kaiju; Seitamaa-Hakkarainen, Pirita; Hakkarainen, Kai – International Journal of Technology and Design Education, 2013
The main goal of the present study was to provide insights into how disciplinary expertise might be infused into Design and Technology classrooms and how authentic processes based on professional design practices might be constructed. We describe elementary students' collaborative lamp designing process, where the leadership was provided by a…
Descriptors: Design, Video Technology, Elementary School Students, Expertise
Gunnar Schwarz; Monique Kuonen – Journal of Chemical Education, 2023
We present a showcase of our experience with videos complementing analytical chemistry lectures to familiarize undergraduate students with instrumental element analysis. This includes a detailed account of how we planned, produced, and utilized a video to review the course content at the end of the semester. The analytical case study focused on…
Descriptors: Video Technology, Case Studies, Course Evaluation, Scientific Concepts
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Cynthia J. Metz; Michael J. Metz; Jeff C. Falcone – Advances in Physiology Education, 2024
Changes in the national examination structures have renewed interest in the development of test-taking strategies for professional students in the health sciences. It is often assumed that these high-achieving students have developed proficient test-taking skills and abilities before admittance. However, the assessments in these programs and for…
Descriptors: Student Improvement, Test Wiseness, Student Evaluation, Skill Development
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Julia Eckhard; Marc Rodemer; Sascha Bernholt; Nicole Graulich – Journal of Chemical Education, 2022
Supporting students in building well-grounded explanations plays a crucial role in scientific practice. Research in organic chemistry education on students' mechanistic explanations, however, has revealed various challenges. When solving mechanistic tasks, students experience difficulties when (I) deriving implicit properties from structural…
Descriptors: College Students, College Science, Technology Uses in Education, Video Technology
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Kuboni, Olabisi – Journal of Learning for Development, 2021
This paper reports on a review of a series of video tutorials that were developed for offering at a distance to primary school students of Trinidad and Tobago during the pandemic. The materials selected for the review focused on the teaching of problem-solving skills based on topics drawn from the mathematics curriculum. The tutorials were…
Descriptors: Problem Solving, Teaching Methods, Conventional Instruction, Web Based Instruction
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Ismail, Sameh S.; Abdulla, Shubair A. – Journal of Technology and Science Education, 2019
This research introduces a new pedagogical approach, the Virtual Flipped Classroom (VFC). The VFC is an integration of two concepts: the Flipped Classroom and Virtual Classroom. It enables teachers to teach and guide students in applying the activities needed to achieve the best learning levels. To investigate the effect of VFC, the researchers…
Descriptors: Educational Technology, Technology Uses in Education, Homework, Video Technology
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Munmi Barman; Ananta Kumar Jena – Journal of Intellectual Disabilities, 2024
The usefulness of information and communication technology has been witnessed around the globe with the occurrence of rapid changes in the field of education i.e. through the formal or informal way. For this, the researchers have assessed Interactive video-based instruction (IVBI) on (N = 95; males = 47 & females = 48 age range between 12 and…
Descriptors: Video Technology, Interaction, Cognitive Development, Moderate Intellectual Disability
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Srilaphat, Ekkharin; Jantakoon, Thada – Higher Education Studies, 2019
This research aimed at proposing an ubiquitous flipped classroom instructional model with learning process of scientific to enhance problem-solving skills for higher education (UFC-PS model). The UFC-PS model was developed based on the review of the literature, the expert's interview and evaluated by five experts. The research results were found…
Descriptors: Homework, Video Technology, Technology Uses in Education, Teaching Methods
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