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Fadip Audu Nannim; Nnenna Ekpereka Ibezim; George Chibuike Agbo; Chukwuma Mgboji; Saint Oliver Rotachukwu Ngwoke; Moeketsi Mosia – ACM Transactions on Computing Education, 2025
The integration of digital technology into various sectors has transformed education globally, yet its adoption in Nigeria remains constrained by a lack of adequately trained personnel. This study addresses this gap by developing a Project-Based Arduino Robot Application (PARA) for teaching Robotics Programming to preservice teachers. A Research…
Descriptors: Educational Technology, Technology Uses in Education, Robotics, Programming
Yasemin Demiraslan Çevik; Umut Sen; Dilek Avci – Journal of Learning and Teaching in Digital Age, 2025
For the effective use of technology in higher education, it is important to develop the technological skills of all faculty members. The Teaching and Learning Center of a state university has implemented a Technology Mentoring Program (TMP) to enhance faculty members' technological competencies and support them in using technology effectively in…
Descriptors: Technology Uses in Education, Educational Technology, Online Courses, Higher Education
Lea Schulz; Anja Kürzinger; Traugott Böttinger – Learning Environments Research, 2025
Drawing on recent insights from collaborative learning theories, this study explores collaborative learning among primary school students in digitally inclusive classrooms. Collaborative learning, which can be facilitated by digital media, is seen as important not only for supporting learning processes in general, but also for making diversity…
Descriptors: Cooperative Learning, Elementary School Students, Technology Uses in Education, Educational Technology
Ziqi Liu; Yangting Xu; Yicheng Lin; Pei Yu; Ming Ji; Ziqiang Luo – Advances in Physiology Education, 2024
This study aimed to compare the impact of the partially flipped physiology classroom (PFC) and the traditional lecture-based classroom (TLC) on students' learning approaches. The study was conducted over 5 mo at Xiangya School of Medicine from February to July 2022 and comprised 71 students majoring in clinical medicine. The experimental group (n…
Descriptors: Flipped Classroom, Physiology, Medical Students, Teaching Methods
Amy Meenaghan; Iris van Sintemaartensdijk – Smart Learning Environments, 2024
XR technology (an umbrella term that incorporates virtual reality (VR), augmented reality (AR), mixed reality (MR), and in some opinions, 360 immersive video) offers considerable potential for supporting learning in the criminal justice sector. The use of XR can allow students and trainees to experience hard-to-reach, risky and dangerous…
Descriptors: Computer Simulation, Video Technology, Technology Uses in Education, Educational Technology
Rustam Shadiev; Xuan Chen; Wayan Sintawati; Fahriye Altinay; Yan Li; Nurassyl Kerimbayev; Ahmed Tlili – Educational Technology & Society, 2025
Students are unable to view each other's VR content created with 360-degree video technology using head-mounted displays and discuss it in real-time. This limitation may confine the application of 360degree video technology in the field of intercultural learning to merely passive observation of cultural content on individual devices, thereby…
Descriptors: Video Technology, Technology Uses in Education, Computer Simulation, Cultural Awareness
Jiarun Ye; Pengchong Zhang; Rowena Kasprowicz; Catherine Tissot – Language Learning & Technology, 2025
Technology-enhanced vocabulary learning has gained increasing attention, yet its effectiveness remains inconclusive, with studies reporting mixed findings. Additionally, whether integrating self-regulated learning mechanism (SLM) into such type of learning can further enhance its effectiveness remains underexplored. This study examines the impact…
Descriptors: Educational Technology, Technology Uses in Education, Vocabulary Development, Self Management
Kai O'Neill; Amy D. Spriggs; Sally B. Shepley – Journal of Special Education Technology, 2025
The purpose of this study was to compare the differential effects of mobile assistive technology (AT) loaded with visual activity schedules (VAS; pictures alone) compared to video activity schedules (VidAS; pictures linked to video models) to promote vocational independence and decreased reliance on adult supports for adolescents and adults with…
Descriptors: Independent Study, Telecommunications, Handheld Devices, Assistive Technology
Jana Boltiziar; Dasa Munkova – Education and Information Technologies, 2024
Emergency remote teaching of listening comprehension is a challenge requiring rethinking of the delivery methods and use of technologies. The paper presents an approach to teaching listening comprehension remotely to students of translating and interpreting for whom this skill will be crucial in their future profession. The aim of the study was to…
Descriptors: Distance Education, Listening Comprehension, Translation, Video Technology
Jiraporn Poonyawatpornkul; Supranee Pitsamai; Onuma Methakesorn; Kotchakorn Mangmee – Journal of Learning for Development, 2025
This case study investigated the conceptual understanding of the Simple Pendulum topic amongst physics student-teachers using online experiments. A pre-experimental design was utilised, employing a one-group pretest-posttest approach with 20 student-teachers. The research instruments included a highspeed video activity conducted within Online…
Descriptors: Scientific Concepts, Motion, Physics, Preservice Teachers
Zeng-Wei Hong; Che-Lun Liang; Ming-Chi Liu – Journal of Computer Assisted Learning, 2025
Background: Online video-based learning often leads to fatigue, which detracts from engagement and learning outcomes. Previous studies have examined monitoring mental states like attention through electroencephalography (EEG) headsets, but limitations such as high costs, discomfort, and limited scalability persist. Objectives: This study evaluates…
Descriptors: Technology Uses in Education, Electronic Learning, Video Technology, Fatigue (Biology)
Christopher W. Norfolk; Timothy Ellis – Chemical Engineering Education, 2024
The effect of digital tools (pre-lab videos and 3D models of experimental equipment) on student's performance of a typical lab assignment was studied quantitatively; for some students, these digital tools replaced physical access to the equipment. These students also participated in focus groups and gave good suggestions to make the digital tools…
Descriptors: Educational Technology, Electronic Learning, COVID-19, Pandemics
Chary, Mamatha; McEldoon, Katherine; Churaman, Tanya – Pearson, 2023
Pearson's Learning Foundations describe the optimal conditions for learning and reflect the learner experience Pearson hopes their products will create. Pearson does this by incorporating the Learning Design Principles. Each of the Learning Design Principles goes into detail about a key principle, supporting product design and marketing by…
Descriptors: Educational Principles, Learning, Educational Technology, Technology Uses in Education
Humairah Fauziah; Dian Rahma Santoso; Utami Widiati – MEXTESOL Journal, 2025
This study reports about the vlog (video blog) integration as a learning media in three different cohorts of Indonesian EFL speaking classrooms. Those cohorts were college students enrolled in the Speaking III class available in the third semester. This class required students to be able to demonstrate speaking skills. There were 29 participants…
Descriptors: Foreign Countries, Video Technology, Electronic Publishing, Web Sites
Bhardwaj, Aashish; Gupta, Anu – International Journal of Educational Reform, 2023
Videos have come-up as self-learning tool in all forms of engineering education, including the formal, informal, and nonformal education. The article presents the different perspectives of using videos in teaching engineering courses. Most popular video lecture series have been discussed with their specific applications and popularity concerns.…
Descriptors: Engineering Education, Video Technology, Teaching Methods, Lecture Method

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