NotesFAQContact Us
Collection
Advanced
Search Tips
Source
Journal of Educational…25
Laws, Policies, & Programs
Assessments and Surveys
Myers Briggs Type Indicator1
What Works Clearinghouse Rating
Showing 1 to 15 of 25 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Shambare, Brian; Simuja, Clement – Journal of Educational Technology Systems, 2022
This paper is based on a systematic literature review of published research on the educational application of Virtual Lab. The paper focuses on the use of the mobile Virtual Lab application for learning science practicals in rural school context. This paper analyses the theoretical aspects of using VL in teaching and learning of science practical…
Descriptors: Virtual Classrooms, Laboratory Experiments, Technology Integration, Rural Schools
Peer reviewed Peer reviewed
Direct linkDirect link
O'Connor, Eileen A.; Worman, Terri – Journal of Educational Technology Systems, 2019
Since the advent of Second Life in 2004, immersive virtual-reality (VR) environments have been readily available to educators; more recent open-source environments have reduced costs significantly. This study reports on data gathered from an avatar-based immersive experience where teacher-education students gathered in VR spaces for synchronous…
Descriptors: Computer Simulation, Virtual Classrooms, Preservice Teachers, Scaffolding (Teaching Technique)
Peer reviewed Peer reviewed
Direct linkDirect link
Steele, Patricia; Burleigh, Cheryl; Kroposki, Margaret; Magabo, Myrene; Bailey, Liston – Journal of Educational Technology Systems, 2020
Developers and designers of virtual and augmented reality (VR/AR) products are expressing concerns regarding accountability for ethical design and use of VR/AR products in virtual learning environments. Within the field of education, more research is needed to determine how VR/AR designers make decisions regarding ethical issues, and particularly…
Descriptors: Ethics, Computer System Design, Computer Simulation, Instructional Design
Peer reviewed Peer reviewed
Direct linkDirect link
Domingo, Jelia R.; Bradley, Elizabeth Gates – Journal of Educational Technology Systems, 2018
The purpose of this study was to ascertain student perceptions of the use and value of three-dimensional virtual environments. A grounded theory approach was used to gather and examine data. Just over half of student participants reported positive experiences. However, most experienced technical difficulties. Despite the technical challenges of…
Descriptors: Student Attitudes, Computer Simulation, Grounded Theory, Online Courses
Peer reviewed Peer reviewed
Direct linkDirect link
Graham, C. Matt; Jones, Nory – Journal of Educational Technology Systems, 2019
This research sought to determine what impact a social network messaging app could have on student's team project performance. The app allowed students to self-select teams based on user profiles within the app. The study investigated three hypotheses that measured the apps impact on the quality of completed team projects, the team's sense of…
Descriptors: Computer Software, Synchronous Communication, Teamwork, Group Unity
Peer reviewed Peer reviewed
Direct linkDirect link
O'Connor, Eileen A. – Journal of Educational Technology Systems, 2018
Within an online science teacher education course, an important although secondary goal was to prepare students for a high-stakes licensure portfolio at some time after course completion. Thus, various communication technologies including synchronous virtual reality meetings and asynchronous student self-created video commentaries were interwoven…
Descriptors: Computer Simulation, Virtual Classrooms, Online Courses, Science Education
Peer reviewed Peer reviewed
Direct linkDirect link
Bradley, Elizabeth Gates; Kendall, Brittany – Journal of Educational Technology Systems, 2014
Computer simulations can provide guided practice for a variety of situations that pre-service teachers would not frequently experience during their teacher education studies. Pre-service teachers can use simulations to turn the knowledge they have gained in their coursework into real experience. Teacher simulation training has come a long way over…
Descriptors: Educational Technology, Computer Simulation, Teacher Education, Preservice Teachers
Peer reviewed Peer reviewed
Direct linkDirect link
O'Connor, Eileen A. – Journal of Educational Technology Systems, 2015
Opening with the history, recent advances, and emerging ways to use avatar-based virtual reality, an instructor who has used virtual environments since 2007 shares how these environments bring more options to community building, teaching, and education. With the open-source movement, where the source code for virtual environments was made…
Descriptors: Electronic Learning, Virtual Classrooms, Simulated Environment, Open Source Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Wilkens, Christian; Eckdahl, Kelli; Morone, Mike; Cook, Vicki; Giblin, Thomas; Coon, Joshua – Journal of Educational Technology Systems, 2014
This study examined the experiences of 11 graduate-level pre-service teachers completing Virtual School Field Experiences (VSFEs) with cooperating teachers in fully online, asynchronous high school courses in New York State. The VSFEs included a 7-week online teacher training course, and a 7-week online field experience. Pre-service teachers…
Descriptors: Preservice Teachers, Virtual Classrooms, Field Experience Programs, Online Courses
Peer reviewed Peer reviewed
Direct linkDirect link
Hazen, Benjamin T.; Wu, Yun; Sankar, Chetan S.; Jones-Farmer, L. Allison – Journal of Educational Technology Systems, 2012
Although the need for new educational technologies is increasing, the process for disseminating these innovations remains a challenge. A literature review shows that few studies have thoroughly investigated this area. Furthermore, there is no comprehensive framework or coordinated research agenda that may be used to guide such investigation. This…
Descriptors: Educational Innovation, Educational Technology, Literature Reviews, Models
Peer reviewed Peer reviewed
Direct linkDirect link
Radoyska, P.; Ivanova, T.; Spasova, N. – Journal of Educational Technology Systems, 2011
In this article we present a partially realized project for building a distributed learning environment for studying digital circuits Test and Diagnostics at TU-Sofia. We describe the main requirements for this environment, substantiate the developer platform choice, and present our simulation and circuit parameter calculation tools.…
Descriptors: Foreign Countries, Electronic Learning, Virtual Classrooms, Internet
Peer reviewed Peer reviewed
Direct linkDirect link
Singh, Gurmukh – Journal of Educational Technology Systems, 2012
The present article is primarily targeted for the advanced college/university undergraduate students of chemistry/physics education, computational physics/chemistry, and computer science. The most recent software system such as MS Visual Studio .NET version 2010 is employed to perform computer simulations for modeling Bohr's quantum theory of…
Descriptors: Undergraduate Students, Quantum Mechanics, Physics, Chemistry
Peer reviewed Peer reviewed
Direct linkDirect link
Cetin, Aydin; Guler, Inan – Journal of Educational Technology Systems, 2011
Web3D presents many opportunities for learners in a virtual world or virtual environment over the web. This is a great opportunity for open-distance education institutions to benefit from web3d technologies to create courses with interactive 3d materials. There are many open source and commercial products offering 3d technologies over the web…
Descriptors: Distance Education, Decision Making, Virtual Classrooms, Internet
Peer reviewed Peer reviewed
Direct linkDirect link
O'Connor, Eileen A.; Sakshaug, Lynae E. – Journal of Educational Technology Systems, 2009
Second Life (SL) is a user-created virtual environment with possible merit for teaching and learning in higher education. In this article, two teacher educators reflect on their initial development in SL, considering the ways they worked within SL to meet their differing instructional needs and the ways they prepared students for these learning…
Descriptors: Higher Education, Virtual Classrooms, Teacher Educators, Teacher Education Programs
Peer reviewed Peer reviewed
Direct linkDirect link
Pence, Harry E. – Journal of Educational Technology Systems, 2008
The virtual online world called Second Life can be deceptive. It looks like a game, but the participants are not assigned goals. Indeed, it may be said that the goal of Second Life is to create one's own goals. As a result, the residents of Second Life choose to work in many different directions. Some choose to develop land; some try to earn…
Descriptors: College Faculty, Online Courses, Computer Uses in Education, Virtual Classrooms
Previous Page | Next Page ยป
Pages: 1  |  2