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Showing 1 to 15 of 63 results Save | Export
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Jacob L. Lader; Kim V. Nguyen; Nora S. Newcombe – Cognitive Research: Principles and Implications, 2025
Even though successful navigation is vital for survival, individuals vary widely in their navigation skills. Researchers have examined the correlates of such variation using a wide variety of paradigms. However, we know little about the relation among the paradigms used, and their validity for real-world behaviors. In this study, we assessed 94…
Descriptors: Individual Differences, Navigation, Spatial Ability, Factor Analysis
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Na Li; Xiaojun Zhang; Maria Limniou; Youmin Xi – Interactive Learning Environments, 2024
Despite the high expectation of virtual learning environments (VLEs) to accelerate meaningful educational innovations for more interactive learning and teaching, resistance to changes exists, and innovations are fading over time. How to promote widespread and steady adoption of VLE enabled innovations remains an open question. This study uses…
Descriptors: Electronic Learning, Virtual Classrooms, Learning Management Systems, Educational Innovation
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Mirmoghtadaie, Zohrehsadat; Keshavarz, Mohsen; Kohan, Noushin; Ahmady, Soleiman – International Review of Research in Open and Distributed Learning, 2023
Identification of key factors affecting the self-directed learning process in the virtual environment of medical education is vital. In this article, we designed a model that describes the self-directed learning process in the virtual learning environment for post graduate students of medical sciences in Iran. This study was carried out in two…
Descriptors: Models, Independent Study, Virtual Classrooms, Medicine
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K. Ann Renninger; Gertraud Benke; Ricardo Böheim; Julien Corven; Maria Consuelo De Dios; Maeve R. Hogan; Moe Htet Kyaw; Ana G. Michels; Marina Nakayama; Pablo E. Torres; Helena Werneck; Feven Yared – Frontline Learning Research, 2025
Collaborative problem solving (CPS) has been shown to both engage and benefit students' learning of mathematics. However, there is evidence that group work is not always easy to facilitate, in part because educators lack details about learners' engagement during group work: the processes of problem solving involved, and how these are engaged. In…
Descriptors: Cooperative Learning, Middle School Students, Problem Solving, Mathematics Education
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Christian Dalsgaard; Thomas Ryberg – Research in Learning Technology, 2023
The paper presents a theoretical framework of four digital learning spaces: Individual space, Working group, Community of interest, and Open connections. The theoretical framework aims to highlight the unique potentials of digital technologies to expand learning activities. More specifically, the framework contributes with descriptions of specific…
Descriptors: Technology Uses in Education, Electronic Learning, Virtual Classrooms, Independent Study
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Liu, Tzu-Chien; Lin, Yi-Chun; Wang, Tzu-Ning; Yeh, Shih-Ching; Kalyuga, Slava – Educational Technology Research and Development, 2021
Redundancy effect has been investigated in many controlled experimental studies, however, it is seldom investigated whether the same redundant material may cause different results in classroom, which is a major learning place for students. Considering that it is not easy to control the internal validity in classroom environment, this study…
Descriptors: Virtual Classrooms, Redundancy, Computer Simulation, Elementary School Students
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Odelia Orit Schrire; Kathrin Kirchner; Christine Ipsen; Dina Tsybulsky – Journal of Professional Capital and Community, 2024
Purpose: This longitudinal study investigated the ways in which virtual communities of practice (VCoPs) can support the well-being of teachers in managerial roles during stressful changes and crises. Specifically, it examined the experiences of these educators to better understand how VCoPs contribute to sustaining well-being in the face of…
Descriptors: Communities of Practice, Virtual Classrooms, Well Being, Instructor Coordinators
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Cho, I-Hsuan; Yeo, Jun-Hui; Hwang, Gwo-Haur; Yang, Hsi-Hsun – Educational Technology Research and Development, 2022
Collaborative learning helps to construct a learning situation in which students solve problems together, and their learning effectiveness is promoted. However, collaborative learning often has the problem of unequal participation of learners. Therefore, this study combines the collaborative learning mode of the virtual environment of digital…
Descriptors: Elementary School Students, Grade 4, Virtual Classrooms, Electronic Learning
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Andersen, Martin S.; Makransky, Guido – Journal of Computer Assisted Learning, 2021
Measuring cognitive load is important in virtual learning environments (VLE). Thus, valid and reliable measures of cognitive load are important to support instructional design in VLE. Through three studies, we investigated the validity and reliability of Leppink's Cognitive Load Scale (CLS) and developed the extraneous cognitive load (EL)…
Descriptors: Test Construction, Test Validity, Test Reliability, Cognitive Processes
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Nežka Sajincic; Anna Sandak; Amy Simmons; Andreja Istenic – European Journal of Psychology of Education, 2024
The emotional stance of the instructor in an educational video can influence the learning process. For this reason, we checked the first link of the cognitive-affective model of e-learning, namely, whether learners can recognize emotions that an instructor expresses only with their voice. Since English is not the native language for many learners…
Descriptors: Foreign Countries, Native Speakers, Non English Speaking, English (Second Language)
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Pamela Luft; Charlotte Brochu – American Annals of the Deaf, 2023
Online learning environments are challenging for deaf and hard of hearing (DHH) individuals. A major concern is split attention, which occurs when one simultaneously attends to multiple stimuli, a situation that characterizes most multimedia presentations and instruction that combines sound, text, images, graphs or charts, and video. Needing to…
Descriptors: Fatigue (Biology), Visual Learning, Deafness, Electronic Learning
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Ilma, Silfia; Al-Muhdhar, Mimien Henie Irawati; Rohman, Fatchur; Sari, Murni Sapta – International Journal of Evaluation and Research in Education, 2022
This research aimed to investigate the effect of project-based learning (PjBL), predict-observe-explain (POE), and predict-observe-explain based project (POEP) on metacognitive awareness and cognitive learning outcomes in biology learning. The research used a pretest-posttest nonequivalent control group design. The experiment was conducted from…
Descriptors: Science Education, Metacognition, Student Projects, Active Learning
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Cahillane, Marie; MacLean, Piers; Smy, Victoria – Interactive Learning Environments, 2019
Periods of no practice in performing a technical procedure may impact on the retention of the procedural skills required to produce VLE content. This exploratory paper reports a case study into the application of a validated skills retention model, the User Decision Aid (UDA). Use of the UDA results in a series of indicative retention rates…
Descriptors: College Faculty, Educational Technology, Technology Uses in Education, Retention (Psychology)
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Parong, Jocelyn; Mayer, Richard E. – Journal of Computer Assisted Learning, 2021
As immersive virtual reality (IVR) systems proliferate in classrooms, it is important to understand how they affect learning outcomes and the underlying affective and cognitive processes that may cause these outcomes. Proponents argue that IVR could improve learning by increasing positive affective and cognitive processing, thereby supporting…
Descriptors: Virtual Classrooms, Cognitive Processes, Affective Behavior, Comparative Analysis
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Liu, Xiaoxing; Thomas, Geb W.; Cook, Susan W. – Applied Cognitive Psychology, 2018
Pointing to locations can either help or hinder people's ability to recall spatial information. Prior research has focused on two-dimensional spatial memory and pointing in real world tasks. The effect of pointing on three-dimensional spatial memory in virtual environments remains unexplored. We examine this effect by comparing participants'…
Descriptors: Spatial Ability, Short Term Memory, Virtual Classrooms, Recall (Psychology)
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