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Ata Jahangir Moshayedi; Atanu Shuvam Roy; Zeashan Hameed Khan; Hong Lan; Habibollah Lotfi; Xiaohong Zhang – Education and Information Technologies, 2025
In this paper, a secure exam proctoring assistant 'EMTIHAN' (which means exam in Arabic/Persian/Urdu/Turkish languages) is developed to address concerns related to online exams for handwritten topics by allowing students to submit their answers online securely via their mobile devices. This system is designed with an aim to lessen the student's…
Descriptors: Computer Assisted Testing, Distance Education, MOOCs, Virtual Classrooms
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Jiaxin Ren; Yee Hock Tan; Juncheng Guo – International Journal of Technology in Education, 2025
The metaverse is a virtual reality space that provides a novel and significant environment, fostering educational opportunities and serving as a rich platform for innovative forms of learning. This bibliometric analysis uses the Scopus database as a source for review, employing the PRISMA method to identify 270 articles, with visualisation…
Descriptors: Educational Research, Journal Articles, Computer Simulation, Artificial Intelligence
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A. Aylin Can; Umit Kubilay Can; Kutbettin Kuyumcu – Turkish Online Journal of Distance Education, 2025
The main objective of this current study is to present an example of how to use the flipped virtual classroom model supported by mobile learning environments in guitar education. Within the scope of this objective, this study aims to reveal how guitar teaching with the flipped virtual classroom model supported by mobile learning environments…
Descriptors: Virtual Classrooms, Flipped Classroom, Electronic Learning, Musical Instruments
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Mirza Rayana Sanzana; Mostafa Osama Mostafa Abdulrazic; Jing Ying Wong; Jaya Kumar Karunagharan; Jason Chia – Journal of Applied Research in Higher Education, 2024
Purpose: This paper presents two educational gamified virtual labs and investigates different methods of including gamified elements in virtual labs used for teaching. The purpose of this study is to investigate if immersive gamified virtual labs can be used as effective pedagogical tools by properly incorporating them into higher education…
Descriptors: Virtual Classrooms, Laboratories, Gamification, Higher Education
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Harmandeep Singh; Parminder Singh; Dharna Sharma – Australasian Journal of Educational Technology, 2023
Under this "new normal" world scenario, online teaching has been essential rather than a choice in continuing learning activities. During the COVID-19 period, virtual teaching platforms played an important role in the success of online teaching in various higher educational institutions. Thus, the current study attempted to predict…
Descriptors: Electronic Learning, Distance Education, Foreign Countries, Teacher Attitudes
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Bawaneh, Ali Khaled; Malkawi, Ehab – Turkish Online Journal of Distance Education, 2023
The study aims at investigating the STEM faculty members' perspectives and challenges towards distance learning and virtual classes during COVID-19 outbreak. The results are compared with those of non-STEM faculty members from the same institution. Data collection was performed at the United Arab Emirates University in view of four demographic…
Descriptors: STEM Education, Barriers, Distance Education, Virtual Classrooms
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Bea Tomšic Amon – Center for Educational Policy Studies Journal, 2025
The article presents an investigation conducted with education students at the Faculty of Education, University of Ljubljana. The aim was to determine whether the perception and image of urban space have changed over the years, as the same questionnaire was used in 2001 and 2019. The students had to choose which of the eleven questions contained…
Descriptors: Multisensory Learning, Sensory Experience, Spatial Ability, Education Majors
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Eleni Dermentzi – Journal of Computer Assisted Learning, 2024
Background: Degree apprenticeships (DA) help employees gain new knowledge and skills by allowing them to study towards a university degree while working full time. For these programmes to be effective, the learning design should be adapted to the needs of these students, who are goal oriented (i.e. they want to gain only knowledge that can be…
Descriptors: Foreign Countries, Apprenticeships, Game Based Learning, Flipped Classroom
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Sangmin-Michelle Lee; Sung-Yeon Kim – British Journal of Educational Technology, 2025
Teachers who know what, how and why to teach are essential for successful student learning. However, many preservice teachers (PSTs) lack teaching experience and the ability to integrate theory and practice. To help bridge this gap, this study employed a learning-by-design project approach in which 22 Korean PSTs developed lesson plans for middle…
Descriptors: Preservice Teachers, Preservice Teacher Education, Learning Processes, Design
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Juan Antonio Dip – Quality Assurance in Education: An International Perspective, 2024
Purpose: Using sentiment analysis (SA), this study aims to examine the impact of COVID-19 on mental health and virtual learning experiences among 1,125 students at a public Argentinean faculty. Design/methodology/approach: A study was conducted during the COVID-19 pandemic, surveying 1,125 students to gather their opinions. The survey data was…
Descriptors: Foreign Countries, College Students, College Faculty, COVID-19
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Zaldy C. Collado; Floraime O. Pantaleta; Myra D. Landagan; Angeli Ann S. Rescober; Grace D. Baral; Mark Godwin B. Villareal; Dionimar B. Banaria; Carlo P. Cortez – Technology, Pedagogy and Education, 2024
The recent global pandemic necessitated a shift which compelled educators to embrace online modalities. The authors examined the preparedness of teachers for this transition in three key domains: material readiness, home environment readiness and psychological disposition readiness. Survey data, gathered from 219 Filipino educators via an online…
Descriptors: Virtual Classrooms, Electronic Learning, Technology Uses in Education, Readiness
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Barry J. Lyons – Anthropology & Education Quarterly, 2024
New and newly widespread communications technologies make it possible for students to enjoy many of the benefits of an ethnographic field school with less commitment of money and time, thereby expanding access to a valuable cross-cultural research experience. This article reflects on the challenges, successes, limitations, and lessons learned from…
Descriptors: Electronic Learning, Foreign Countries, Ethnography, Virtual Classrooms
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Reham Adel Ali; Mohamed Soliman; Muhammad Roflee Weahama; Muhammadafeefee Assalihee; Imran Mahmud – Smart Learning Environments, 2025
The current study explores metaverse adoption among higher education institutions (HEIs) in the light of a theoretical framework to empower future perspectives of the metaverse as a learning platform. Even though this technology was just recently introduced to the higher education sector, very few attempts have been made to evaluate its impact.…
Descriptors: Technology Uses in Education, College Students, Student Attitudes, Private Colleges
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Caoimhin S. Griffin; Sinead Loughran; Bridget Kelly; Edel Healy; Gillian Lambe; Arjan van Rossum; Brian Murphy; Eric Moore; Christopher Burke; Aoife Morrin; Carmel Breslin; Frances Heaney; Denise Rooney; Ronan Bree; Bernard T. Drumm – Advances in Physiology Education, 2025
Virtual laboratories (VLs) enable students to experiment, analyze data, or interact with digital content in a nonphysical space. VLs include simulations, electronic notebooks, videos, and augmented reality. As part of the "VL Project," comprising five academic institutions in Ireland, we sought to determine how VLs might enhance…
Descriptors: Foreign Countries, Higher Education, Science Education, Virtual Classrooms
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Danxia Xing; Yuan Zeng – Education and Information Technologies, 2025
Computational thinking skills as core skills for emerging citizens are receiving great attention from scholars and educators. Various measures have been taken to improve students' computational thinking skills. Among these measures, the smart classroom, as a technology-enhanced learning environment, plays an important role in cultivating students'…
Descriptors: Secondary School Students, Information Literacy, Digital Literacy, Information Technology
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