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Xiaojian Bai – Innovations in Education and Teaching International, 2025
This study aims to determine the impact of Industry 4.0 innovations, namely infographics and product modelling, on students' academic performance and visual thinking skills. The experiment involved 164 students. Teaching tools promote the student's academic performance and visual thinking. The average grade of academic performance was higher in…
Descriptors: Industry, Innovation, Visual Aids, Design
Chloé Lhardy; Héctor García-Ortega; Jesús Gracia-Mora; Armando Marín-Becerra; Antonio Reina; Miguel Reina – Journal of Chemical Education, 2022
Educational games have attracted attention as valuable didactic instruments since they combine a proven efficiency in learning improvement with a fun and enjoyable atmosphere. Despite the increasing number of educational game contributions treating a wide variety of topics, to the best of our knowledge, none revise units or physical quantities.…
Descriptors: Educational Games, Educational Objectives, Scientific Concepts, Science Education
Trowell, Clare Louise – Journal of Information Literacy, 2021
Comics and cartoons are valued in twenty-first century popular culture and are increasingly used as 'Applied Comics' to help communicate key messages and information in society. However, there is less evidence of cartoons and comics being used to communicate with and engage library users in learning, information literacy (IL) and research support.…
Descriptors: Foreign Countries, Cartoons, Visual Learning, Information Literacy
Yarosh, Jerrod H. – Teaching Sociology, 2021
The current research examines whether a visual syllabus aids in information retention compared to a traditional text-based syllabus. The data derive from two lower-division sociology classes, each having a different syllabus format. Utilizing a syllabus quiz during the first week of the class provides the data about whether syllabus format…
Descriptors: Course Descriptions, Teaching Methods, Retention (Psychology), Tests
Echeverria, Vanessa; Martinez-Maldonado, Roberto; Shum, Simon Buckingham; Chiluiza, Katherine; Granda, Roger; Conati, Christina – Journal of Learning Analytics, 2018
From a human-centred computing perspective, supporting the interpretation of educational dashboards and visualizations by the people intended to use them exposes critical design challenges that may often be trivialized. Empirical evidence already shows that "usable" visualizations are not necessarily effective from an educational…
Descriptors: Story Telling, Visual Learning, Data Analysis, Visual Aids
Yurniwati – Journal of Research and Advances in Mathematics Education, 2018
In mathematics, there is conceptual and procedural knowledge. Conceptual knowledge is about ideas or mathematics understanding but procedural knowledge is about procedure to solve mathematics problems. Multisensory approach involve many senses like kinaesthetic, visual and auditory to gain knowledge. This research aims to find information about…
Descriptors: Preservice Teachers, Elementary Education, Mathematical Concepts, Concept Formation
Baylina Ferré, Mireia; Rodó de Zárate, Maria – Journal of Geography in Higher Education, 2016
Intersectionality is a complex concept to deal with when doing research but also when teaching the interrelationships between space and social relations. Here we present "Relief Maps" as a visual tool for teaching intersectionality and its spatial dimension in higher education courses. "Relief Maps" are a model developed for…
Descriptors: Visual Aids, Visual Learning, Teaching Methods, Geography Instruction
Aleman, Karla J.; Porter, Toccara D. – Journal of Library & Information Services In Distance Learning, 2016
Connecting with text-weary students can be a challenge in the online instructional environment. Librarians have often developed screencast videos and integrated screenshots into online learning objects to teach students basic research skills. An alternative technology, graphical interchange format (GIF), may prove to be an excellent blend of the…
Descriptors: Library Instruction, Research Skills, Skill Development, Web Based Instruction
Lee, Hyangsook – ProQuest LLC, 2013
The purpose of the study was to compare 2D and 3D visual presentation styles, both still frame and animation, on subjects' brain activity measured by the amplitude of EEG alpha wave and on their recall to see if alpha power and recall differ significantly by depth and movement of visual presentation style and by spatial intelligence. In addition,…
Descriptors: Brain, Spatial Ability, Intelligence, Comparative Analysis
Towns, Marcy H.; Raker, Jeffrey R.; Becker, Nicole; Harle, Marissa; Sutcliffe, Jonathan – Chemistry Education Research and Practice, 2012
Visual literacy, the ability to interpret and create external representations (ERs), is essential to success in biochemistry. Studies have been conducted that describe students' abilities to use and interpret specific types of ERs. However, a framework for describing ERs derived through a naturalistic inquiry of biochemistry classrooms has not…
Descriptors: Taxonomy, Visual Aids, Visual Literacy, Classification
Benedek, Andras, Ed.; Nyiri, Kristof, Ed. – Peter Lang Frankfurt, 2011
Learning and teaching are faced with radically new challenges in today's rapidly changing world and its deeply transformed communicational environment. We are living in an era of images. Contemporary visual technology--film, video, interactive digital media--is promoting but also demanding a new approach to education: the age of visual learning…
Descriptors: Visual Learning, Vocabulary Development, Language Acquisition, Deafness
Brumberger, Eva – Journal of Visual Literacy, 2011
The so-called millennial learners who currently populate college classrooms are purportedly digital natives whose repeated exposure to a host of new technologies has allegedly resulted in enhanced skills in several areas, including those related to technology and visual communication. By extension, the argument has been made that digital natives…
Descriptors: Visual Literacy, Age Groups, Visual Learning, Undergraduate Students
The Impact of Design and Aesthetics on Usability, Credibility, and Learning in an Online Environment
David, Alicia; Glore, Peyton – Online Journal of Distance Learning Administration, 2010
This article surveys research in the areas of aesthetics and design, usability, visual aesthetics in education, and recent statistics related to online education. The focus of the article is on defining the role of visual content and aesthetics in the user interface and exploring what importance aesthetics and visual content have to education.…
Descriptors: Online Courses, Course Content, Credibility, Aesthetics
Strauss, Judy; Corrigan, Hope; Hofacker, Charles F. – Marketing Education Review, 2011
Sensory overload and split attention result in reduced learning when instructors read slides with bullet points and complex graphs during a lecture. Conversely, slides containing relevant visual elements, when accompanied by instructor narration, use both the visual and verbal channels of a student's working memory, thus improving the chances of…
Descriptors: Constructivism (Learning), Learner Engagement, Short Term Memory, Long Term Memory
King, Laurel A. – ProQuest LLC, 2009
Understanding the user and customizing the interface to augment cognition and usability are goals of human computer interaction research and design. Yet, little is known about the influence of individual visual-verbal information presentation preferences on visual navigation and screen element usage. If consistent differences in visual navigation…
Descriptors: Eye Movements, Computer Assisted Instruction, Usability, Computer Interfaces