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Zhenzhen Qi – ProQuest LLC, 2023
In the age of computing, we rely on software to manage our days, from the moment we wake up until we go to sleep. Software predicts the future based on actualized data from the past. It produces procedures instead of experiences and solutions instead of care. Software systems tend to perpetuate a normalized state of equilibrium. Their application…
Descriptors: Computer Simulation, Video Games, Visual Aids, Computer Games

Williams, James B.; Murr, Lawrence E. – Library Hi Tech, 1987
Supporting evidence from both neurological research in brain hemisphere functions and comparisons of the use of symbols in Eastern and Western cultures are used to advance the position that the capability of graphics software for microcomputers to combine textual and visual elements makes them a powerful and revolutionary communications tool. (CLB)
Descriptors: Brain Hemisphere Functions, Communication (Thought Transfer), Computer Graphics, Contrastive Linguistics
Lockee, Barbara; Hergert, Tom – 1995
The interactive multimedia application described here attempts to provide learners and teachers with a common frame of reference for communicating about visual media. The system is based on a list of concepts related to composition, and illustrates those concepts with photographs, paintings, graphic designs, and motion picture scenes. The ability…
Descriptors: Communication (Thought Transfer), Computer Graphics, Graphic Arts, Hypermedia