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Yuzhu Ji; Yubing Wang; Wenjing Jin; Haiyang Jin; Weidan Xu; Hongting Li – Cognitive Research: Principles and Implications, 2025
Enabling smartphones to be foldable provides an effective approach to achieving both portability and large screens. Notably, switches between closed and open states in using foldable smartphones are accompanied by icon remapping, which can decrease smartphone usability if it fails to match usage expectations. This study conducted two experiments…
Descriptors: Handheld Devices, Telecommunications, Cues, Visual Learning
Paula Marcelle; Okan Arslan; Aishat Balogun; Monalisa Dash – Journal of Visual Literacy, 2024
The purpose of this paper is to examine how infographics are used in the dynamics of designing or creating in the teaching and learning process. Utilising a bibliometric approach and content analysis, we examined a sample of 760 documents from the Web of Science and Scopus databases with no lower time limit until November 2023. The analyses aimed…
Descriptors: Visual Literacy, Computer Graphics, Visual Aids, Visual Learning
Xiaojian Bai – Innovations in Education and Teaching International, 2025
This study aims to determine the impact of Industry 4.0 innovations, namely infographics and product modelling, on students' academic performance and visual thinking skills. The experiment involved 164 students. Teaching tools promote the student's academic performance and visual thinking. The average grade of academic performance was higher in…
Descriptors: Industry, Innovation, Visual Aids, Design
King, Laurel A. – ProQuest LLC, 2009
Understanding the user and customizing the interface to augment cognition and usability are goals of human computer interaction research and design. Yet, little is known about the influence of individual visual-verbal information presentation preferences on visual navigation and screen element usage. If consistent differences in visual navigation…
Descriptors: Eye Movements, Computer Assisted Instruction, Usability, Computer Interfaces
Moor, Brian D.; Deek, Fadi P. – Journal of Information Technology Education, 2006
Few beginners find learning to program easy. There are many factors at work in this phenomenon with some being simply inherent in the subject itself, while others have more to do with deficiencies in learning methods and resources. As a result, many programming environments, software applications, and learning tools have been developed to address…
Descriptors: Constructivism (Learning), Visual Learning, Visual Aids, Visualization
Baca, Judy Clark, Ed.; And Others – 1992
This book of readings consists of selected papers presented under five topics: (1) Research and Theory--18 papers including research on visual effects on attitude and cognition, students of different field dependence levels, modern and postmodern design on reader perceptions of news, effects of gray shades, short-term memory capacity differences,…
Descriptors: American Sign Language, Cognitive Processes, Computer Assisted Instruction, Creativity

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