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Lam, Wendy W. T.; Siu, Shirley W. I. – Biochemistry and Molecular Biology Education, 2017
Viewing and manipulating three-dimensional (3D) structures in molecular graphics software are essential tasks for researchers and students to understand the functions of molecules. Currently, the way to manipulate a 3D molecular object is mainly based on mouse-and-keyboard control that is usually difficult and tedious to learn. While gesture-based…
Descriptors: Handheld Devices, Visual Aids, Molecular Structure, Computer Software
Braden, Roberts A. – 1986
Pointing out that interactive video (IAV) represents a synthesis of four primary technologies--computers, television, visual design, and instructional design--this paper discusses the what, why, and how of IAV visuals. The features and relevant aspects of each technology are briefly discussed, as well as the impact of each of these technologies…
Descriptors: Computer Graphics, Computers, Design Requirements, Guidelines
Zhelev, G. – 1990
The planning and management of educational systems has been examined widely in the last decades despite the lack of a standard research method and a unified underlying theory. Research based on quantitative analysis yields data that may be processed using the graphic capabilities of computers. The combination of numerical data and computer…
Descriptors: Computer Graphics, Computer Software, Educational Administration, Educational Planning