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Pierce, Robyn; Stacey, Kaye; Ball, Lynda – Australian Mathematics Teacher, 2005
Digital photos and digital movies offer an excellent way of bringing real world situations into the mathematics classroom. The technologies surveyed here are feasible for everyday classroom use and inexpensive. Examples are drawn from the teaching of Cartesian coordinates, linear functions, ratio and Pythagoras' theorem using still images, and…
Descriptors: Mathematics Instruction, Computer Software, Computer Graphics, Educational Technology
Peer reviewed Peer reviewed
Majewski, Mirek – International Journal of Mathematical Education in Science and Technology, 1997
Ray tracing is a method that allows the creation of photo-realistic images on a computer. This article describes a shareware ray tracing program called PovRay and includes some ideas on how PovRay can be used in teaching and in 3-D geometry, physics, and other high school and university subjects. (Author/AIM)
Descriptors: Computer Graphics, Computer Software Reviews, Computer Software Selection, Geometry
Peer reviewed Peer reviewed
Kramarski, Bracha – Educational Media International, 1999
Identifies conceptions that students have with regard to the construction of graphs representing everyday situations in a computer learning environment using a GRAPHIC plotter, and examines the resistance of alternative conceptions to formal instruction. Following instruction, no significant improvement in students' performance was observed.…
Descriptors: Computer Graphics, Educational Technology, Graphs, Instructional Effectiveness
Peer reviewed Peer reviewed
Riddle, Lawrence H. – Mathematics Teacher, 1994
Discusses the use of computer graphics to introduce the concepts of derivative and tangent line using the iteration of functions, especially linear functions. (MKR)
Descriptors: Calculus, Computer Assisted Instruction, Computer Graphics, Functions (Mathematics)
Peer reviewed Peer reviewed
Boyer, Paul S. – Journal of Computers in Mathematics and Science Teaching, 1987
Describes some of the capabilities of the Apple Macintosh computer in constructing stereo pairs for three-dimensional viewing. Discusses various software packages which can produce the desired graphics. Provides examples of how to use these stereo images in geology, chemistry, and psychology. (TW)
Descriptors: Chemistry, College Science, Computer Assisted Instruction, Computer Graphics