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Peer reviewedBoyer, Paul S. – Journal of Computers in Mathematics and Science Teaching, 1987
Describes some of the capabilities of the Apple Macintosh computer in constructing stereo pairs for three-dimensional viewing. Discusses various software packages which can produce the desired graphics. Provides examples of how to use these stereo images in geology, chemistry, and psychology. (TW)
Descriptors: Chemistry, College Science, Computer Assisted Instruction, Computer Graphics
Peer reviewedThibodeau, Pete – T.H.E. Journal, 1997
Offers tips and techniques for authoring computer-based training and courseware products. Describes basic design concepts and points that pertain to individual components. Focuses specifically on the visual elements associated with the use of video, text, graphics, animation and interactivity in multimedia courseware. (AEF)
Descriptors: Animation, Authoring Aids (Programming), Computer Assisted Instruction, Computer Graphics
Peer reviewedGriffiths, Dai; And Others – Computers and Education, 1994
Discusses benefits of the adoption of educational software for other languages and cultures and describes experiences translating "Work Rooms" HyperCard software into Catalan and Bulgarian. Topics addressed include English as a foreign language; social and financial benefits; language issues; and visual issues. (Contains three…
Descriptors: Bulgarian, Case Studies, Computer Assisted Instruction, Computer Graphics
Peer reviewedCobb, David A.; Olivero, Arlene – Journal of Academic Librarianship, 1997
Online geographic information system (GIS) services are expanding rapidly as private organizations, government agencies, and libraries are developing Web sites that deliver GIS data, graphics, and metadata. Such services are divided into five categories: graphic snapshots, spatial database catalogs and libraries, map generators, map browsers, and…
Descriptors: Access to Information, Computer Graphics, Computer Software, Data Analysis
Prayaga, Lakshmi; Rasmussen, Karen L. – Journal of Educational Technology, 2008
Computer games are no longer just for entertainment; they have also become a useful instructional strategy for acquiring knowledge. When games are used for purposes other than strict entertainment they become serious games. The goal of serious games is to enable the player to learn a task, master a strategy or develop a skill. Serious games can be…
Descriptors: Computer Games, Educational Games, Instructional Design, Teaching Methods
Rigney, Joseph W.; Lutz, Kathy A. – 1975
Forty undergraduate college students participated in a computer-assisted instructional study designed to utilize right cerebral hemisphere functions in the learning and memory process. Two versions of a lesson on how a simple battery works were designed to present conceptual and topographic information either verbally or pictorially on a Plato IV…
Descriptors: Cerebral Dominance, Chemistry, Computer Assisted Instruction, Computer Graphics
Olivas, Jerry – Classroom Computer Learning, 1989
Discusses image scanning and optical character recognition. Describes how computer scanners work. Summarizes scan quality, scanning speed requirements, and hardware requirements for scanners. Surveys the range of scanners currently available. (MVL)
Descriptors: Computer Graphics, Computer Peripherals, Computer Uses in Education, Display Systems
Muller, Mark T.; And Others – 1973
The use of interactive computer graphics for individualized and classroom instruction in Engineering at the University of Texas is described in this document. Two modes of instruction are discussed: (1) student individualized instruction at the terminal, and (2) classroom (group) instruction by a lecturer using time-sharing techniques. The use of…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Computer Graphics, Cost Effectiveness
Peer reviewedChanlin, Lih-Juan – International Journal of Instructional Media, 1997
This study examined: (1) the effectiveness of integrating verbal elaboration (metaphors) and different visual presentation strategies (still and animated graphics) in learning biotechnology concepts; (2) whether the use of verbal elaboration with different visual presentation strategies facilitates cognitive processes; and (3) how students employ…
Descriptors: Animation, Biotechnology, Cognitive Processes, College Students
ChanLin, Lih-Juan; Chan, Kung-Chi – 1996
This study explores the instructional impact of using computer multimedia to integrate metaphorical verbal information into graphical representations of biotechnology concepts. The combination of text and graphics into a single metaphor makes concepts dual-coded, and therefore more comprehensible and memorable for the student. Visual stimuli help…
Descriptors: Animation, Biotechnology, College Students, Computer Graphics
Westhead, Martin D.; Minty, Elspeth M. – 1998
This paper describes a methodology for approaching the problem of migrating a course from the classroom to the World Wide Web. It proposes that there are four main learning modes in the classroom--traditional oral and visual (passive) presentation, student involvement in demonstration of the theory, student led practical exercises, and reference…
Descriptors: Animation, Computer Graphics, Computer Managed Instruction, Conventional Instruction
PDF pending restorationGriffin, Robert E., Ed.; And Others – 1996
This document contains 47 selected papers from the 1995 International Visual Literacy Association (IVLA) conference. Topics include: the cultural significance of tombstone iconography; the predicted impact of multimedia on education and entertainment; the effects of digital imaging on the art of photography; visual representation of the structure…
Descriptors: Cognitive Processes, Computer Graphics, Curriculum Development, Elementary Secondary Education
Beauchamp, Darrell G.; And Others – 1995
This document contains selected conference papers all relating to visual literacy. The topics include: process issues in visual literacy; interpreting visual statements; what teachers need to know; multimedia presentations; distance education materials for correctional use; visual culture; audio-visual interaction in desktop multimedia; the…
Descriptors: Art Education, Color, Computer Graphics, Curriculum
Heidorn, P. Bryan, Ed.; Sandore, Beth, Ed. – 1997
Recent technological advances in computing and digital imaging technology have had immediate and permanent consequences for visual resource collections. Libraries are involved in organizing and managing large visual resource collections. The central challenges in working with digital image collections mirror those that libraries have sought to…
Descriptors: Access to Information, Computer Graphics, Computer Mediated Communication, Electronic Libraries


