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Paula Marcelle; Okan Arslan; Aishat Balogun; Monalisa Dash – Journal of Visual Literacy, 2024
The purpose of this paper is to examine how infographics are used in the dynamics of designing or creating in the teaching and learning process. Utilising a bibliometric approach and content analysis, we examined a sample of 760 documents from the Web of Science and Scopus databases with no lower time limit until November 2023. The analyses aimed…
Descriptors: Visual Literacy, Computer Graphics, Visual Aids, Visual Learning
Amani Binmahfooz – ProQuest LLC, 2019
Graphics in the form of video have been shown to be useful in presenting information to students. When designing graphic videos to optimize student learning, designers must take into consideration which elements will enhance student learning and which ones will hinder the process. In this study, the researcher presented two groups of engineering…
Descriptors: Video Technology, Engineering Education, Student Motivation, Academic Achievement
Aleman, Karla J.; Porter, Toccara D. – Journal of Library & Information Services In Distance Learning, 2016
Connecting with text-weary students can be a challenge in the online instructional environment. Librarians have often developed screencast videos and integrated screenshots into online learning objects to teach students basic research skills. An alternative technology, graphical interchange format (GIF), may prove to be an excellent blend of the…
Descriptors: Library Instruction, Research Skills, Skill Development, Web Based Instruction
Hillaire, Garron; Rappolt-Schlichtmann, Gabrielle; Ducharme, Kim – Journal of Learning Analytics, 2016
Prototype work can support the creation of data visualizations throughout the research and development process through paper prototypes with sketching, designed prototypes with graphic design tools, and functional prototypes to explore how the implementation will work. One challenging aspect of data visualization work is coordinating the expertise…
Descriptors: Visual Learning, Educational Theories, Visualization, Computer Graphics
Krauss, Jane – Learning & Leading with Technology, 2012
Good learning experiences ask students to investigate and make sense of the world. While there are many ways to do this, K-12 curriculum has traditionally skewed toward reading and writing to interpret and express students' sense-making. But there is another way. Infographics represent data and ideas visually, in pictures, engaging more parts of…
Descriptors: Thinking Skills, Critical Thinking, Elementary Secondary Education, Middle School Students
Mayer, Richard E. – Cambridge University Press, 2009
For hundreds of years verbal messages such as lectures and printed lessons have been the primary means of explaining ideas to learners. Although verbal learning offers a powerful tool, this book explores ways of going beyond the purely verbal. Recent advances in graphics technology and information technology have prompted new efforts to understand…
Descriptors: Instructional Design, Verbal Learning, Multimedia Instruction, Epistemology
George-Palilonis, Jennifer; Filak, Vincent – International Journal on E-Learning, 2010
As graphically driven, animated, interactive applications offer educators new opportunities for shaping course content, new avenues for research arise as well. Along with these developments comes a need to study the effectiveness of the individual tools at our disposal as well as various methods for integrating those tools in a classroom setting.…
Descriptors: Course Content, Learner Engagement, Science Instruction, Electronic Learning
Dake, Dennis M.; Roberts, Brian – 1995
This paper presents an approach to understanding visual metaphor which uses metaphoric analysis and comprehension by graphic and pictorial means. The perceptible qualities of shape, line, form, color, and texture, that make up the visual structure characteristic of any particular shape, configuration, or scene, are called physiognomic properties;…
Descriptors: Computer Graphics, Freehand Drawing, Games, Metaphors

Phillips, R. J. – Journal of Computer Assisted Learning, 1986
Arguing that a well designed graphical display can function as a memory store, this article suggests three principles for the design and use of computer graphics: parsimony, accessibility, and reflection. It is suggested that "progressive graphics" are particularly suited to computer implementation. (Author/MBR)
Descriptors: Cognitive Style, Computer Assisted Instruction, Computer Graphics, Educational Media
Kummel, Herbert – Arts in Society, 1976
Evaluates the development of a language of movement, known as Labanotation from the inventor's name, Rudolph van Laban. Its importance for the measurement of dance movement was combined with an examination of the Dance Notation Bureau, which started thirty-five years ago. (Author/RK)
Descriptors: Artists, Computer Graphics, Dance, Educational Development
Duff, Jon M. – 1995
This paper discusses current changes in the teaching and learning of artistic rendering in light of technological advances that may cause teachers to rethink both what is taught, and the manner in which the results of the artistic process are valued and evaluated. The two methods of generating a photorealistic computer image are described,…
Descriptors: Art Education, Art Expression, Computer Graphics, Graphic Arts
Alesandrini, Kathryn – 1985
A recent survey of 60 commercial computer assisted instruction (CAI) programs found that most of the programmed lessons used few or no graphics to communicate the main points. An Instructional Graphics Checklist was developed to reflect the research findings about the use of pictures in instruction and to serve as an informal evaluation instrument…
Descriptors: Check Lists, Computer Assisted Instruction, Computer Graphics, Courseware
Rose, Susan; And Others – 1983
Three papers focus on applications of computer graphics with deaf and severely language impaired children. The first describes a drawing tablet software that allowed students to use visual and manipulative characteristics to enhance problem solving and creativity skills. Students were thus able to solve problems without the obstacles of language.…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Creativity
Alesandrini, Kathryn Lutz – Electronic Education, 1982
A set of teacher guidelines for use in developing effective computer-assisted instruction lessons enhanced with computer graphics. (JJD)
Descriptors: Computer Assisted Instruction, Computer Graphics, Elementary Secondary Education, Instructional Materials
Simcox, William A. – 1983
A comprehensive development process for display design, focusing on computer-generated cathode ray tube (CRT) displays is presented. A framework is created for breaking the display into its component parts, used to guide the design process. The objective is to design or select the most cost effective graphics solution (hardware and software) to…
Descriptors: Communications, Computer Graphics, Design Requirements, Display Aids