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Choe, Nicole; Shane, Howard; Schlosser, Ralf W.; Haynes, Charles W.; Allen, Anna – Communication Disorders Quarterly, 2022
Many children with autism spectrum disorder (ASD) demonstrate poor comprehension of language at the sentence level in both the spoken modality and the graphic symbol modality. This study explored whether children with ASD are able to follow directives when presented with a graphic symbol sentence that includes an animated symbol for a verb. A…
Descriptors: Children, Autism, Pervasive Developmental Disorders, Sentences
Geraci, Alessandra; Simion, Francesca – European Journal of Developmental Psychology, 2022
This research investigated whether the perception of social-causal relation alone triggers both infants' evaluation processes and expectations about the social preferences of informed third parties. Three experiments were carried out, using the violation of expectation (VoE) paradigm. During the familiarization phase, infants saw events in which…
Descriptors: Infants, Prosocial Behavior, Evaluation, Expectation
Chi, Chen; Chen, Hao-Jan Howard; Tseng, Wen-Ta; Liu, Yeu-Ting – ReCALL, 2023
Video materials require learners to manage concurrent verbal and pictorial processing. To facilitate second language (L2) learners' video comprehension, the amount of presented information should thus be compatible with human beings' finite cognitive capacity. In light of this, the current study explored whether a reduction in multimodal…
Descriptors: Video Technology, Second Language Learning, Comprehension, Captions
Paula Lehane; Darina Scully; Michael O'Leary – British Journal of Educational Technology, 2024
The use of animations and images in technology-based assessments (TBAs) represents a significant change in assessment design. To ensure that appropriate inferences can be drawn from assessments that use multimedia stimuli, their impact on test-taker performance and behaviour must be investigated. To achieve this, an experiment was conducted with…
Descriptors: Multimedia Materials, Animation, Computer Assisted Testing, Technology Uses in Education
Tasti, Mehmet Burak; Avci, Ümmühan – Education and Information Technologies, 2020
This study examined the effect of using Monoscopic Three-Dimensional (M3D) and Stereoscopic Three-Dimensional (S3D) animation on students' achievement and perceptions. A total of 66 ninth-grade students participated in this Explanatory Sequential Mixed Design study. At the beginning of the study, an academic achievement test was applied, and then…
Descriptors: Animation, Grade 9, Academic Achievement, Teaching Methods
Segaran, Kogilathah; Mohamad Ali, Ahmad Zamzuri; Hoe, Tan Wee – E-Learning and Digital Media, 2021
Virtual learning companions, such as avatars, have shown significant potential in assisting learners--particularly in the Digital Game-Based Learning (DGBL) condition. Since there are many avatar design approaches which can be utilized in DGBL, questions arise on which type of these are most preferred by learners. Mainly, in ensuring that the…
Descriptors: Design, Educational Games, Computer Games, Computer Simulation
Kocab, Annemarie; Lam, Hannah; Snedeker, Jesse – Cognitive Science, 2018
A well-known typological observation is the dominance of subject-initial word orders, SOV and SVO, across the world's languages. Recent findings from gestural language creation paradigms offer possible explanations for the prevalence of SOV. When asked to gesture transitive events with an animate agent and inanimate patient, gesturers tend to…
Descriptors: Word Order, Nonverbal Communication, Hypothesis Testing, Novelty (Stimulus Dimension)
Yeo, Amelia; Alibali, Martha W. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2018
Past research suggests that speakers gesture more when motor simulations are more strongly activated. We investigate whether simulations of a perceptual nature also influence gesture production. Participants viewed animations of a spider moving with a manner of motion that was either highly salient (n = 29) or less salient (n = 31) and then…
Descriptors: Visual Stimuli, Nonverbal Communication, Simulation, Animation
Koc-Januchta, Marta M.; Höffler, Tim N.; Eckhardt, Marc; Leutner, Detlev – Journal of Computer Assisted Learning, 2019
The study presented in this paper aimed to examine the effect of visual and verbal cognitive style on learning from different types of visualization and modalities of explanatory text. Learning materials in the form of either computer-based animation or a series of static pictures with written or spoken explanations were presented to 197 students.…
Descriptors: Cognitive Style, Multimedia Materials, Visualization, Pictorial Stimuli
Pink, Annabel; Newton, Philip M. – Advances in Physiology Education, 2020
Working memory is critical for learning but has a limited capacity for processing new information in real time. Cognitive load theory is an evidence-based approach to education that seeks to minimize the extraneous (unnecessary) load on working memory to avoid overloading it. The "seductive details effect" postulates that extraneous load…
Descriptors: Animation, Recall (Psychology), Cognitive Processes, Difficulty Level
Dündar-Coecke, Selma – International Association for Development of the Information Society, 2019
Decades-old research has demonstrated the effects of virtual space on perception mostly with adult samples. Little is known about children's ability to utilize spatial-temporal qualities from computerized settings. Past research with primary school children suggested that the ability to utilize spatial-temporal information is crucial for inferring…
Descriptors: Adults, Preschool Children, Age Differences, Teaching Methods
Mutlu-Bayraktar, Duygu; Bayram, Servet – World Journal on Educational Technology: Current Issues, 2019
In this study, it was aimed to investigate the change blindness that may occur in multimedia learning environments used cueing and signaling effects. For this purpose, a multimedia animation which had some changes about computer parts was designed. Twenty-one undergraduate students participated in the experiment voluntarily. Eye and mouse…
Descriptors: Cues, Multimedia Instruction, Educational Technology, Technology Uses in Education
Hendrickson, Kristi; Sundara, Megha – Journal of Child Language, 2017
The majority of research examining infants' decontextualized word knowledge comes from studies in which words and pictures are presented simultaneously. However, comprehending utterances about unseen objects is a hallmark of language. Do infants demonstrate decontextualized absent object knowledge early in the second year of life? Further, to what…
Descriptors: Infants, Vocabulary Development, Comprehension, Identification
Shin, Donghee; Park, Seyoung – Journal of Computing in Higher Education, 2019
As an instructional material, 3D instructions afford people to learn procedural-manipulative tasks. Observing and emulating motions presented in 3D animations is important in learning contexts. This study examined the effects of visual cueing in an effort to identify the optimal way to present information in a 3D virtual environment. While…
Descriptors: Teaching Methods, Creativity, Computer Software, Animation
McNeal, Peggy; Ellis, Todd; Petcovic, Heather – Journal of Geoscience Education, 2018
A survey with nine meteorological charts, maps, and images from a 2015 significant weather event was administered to meteorologists (N = 93) to identify which spatial thinking skills they report using with each chart, map, and image. Results reveal high reported use of mental animation (74.6%), disembedding (72.4%), and perspective taking (71.6%)…
Descriptors: Meteorology, Spatial Ability, Charts, Maps