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Moller, Ralf; Schenck, Wolfram – Cognitive Science, 2008
We show that simple perceptual competences can emerge from an internal simulation of action effects and are thus grounded in behavior. A simulated agent learns to distinguish between dead ends and corridors without the necessity to represent these concepts in the sensory domain. Initially, the agent is only endowed with a simple value system and…
Descriptors: Prediction, Schemata (Cognition), Computer Simulation, Models

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