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Ahmad, Faizan; Ahmed, Zeeshan; Muneeb, Sara – International Journal of Game-Based Learning, 2021
An improvement in cognitive performance through brain games play is implicit yet progressive. It is necessary to explore factors that potentially accelerate this improvement process. Like various other significant yet unexplored aspects, it is equally essential to establish a performative (fusion of accuracy and efficiency) insight about players'…
Descriptors: Game Based Learning, Brain, Cognitive Ability, Cognitive Processes
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Šilonová, Viera; Klein, Vladimír; Rochovská, Ivana – Problems of Education in the 21st Century, 2021
The research focuses on the diagnostics and stimulation of socially disadvantaged children of a preschool age, which is a crucial component of inclusive education. The aim of the research was to experimentally verify through input and output orientation diagnostics the effectiveness of the stimulation program for 5 to 6 year old socially…
Descriptors: Disadvantaged Youth, Kindergarten, Preschool Children, Inclusion
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Elimelech, Adi; Aram, Dorit – Reading Research Quarterly, 2020
The authors developed a digital spelling game to promote children's early literacy skills. Based on the dual-coding theory, the authors studied the benefits of auditory support alone versus auditory+visual support. Children played the game in three conditions: no support, hearing the whole word; auditory-only support, hearing a word segmented; and…
Descriptors: Educational Games, Video Games, Spelling, Emergent Literacy
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Henderson, Lisa M.; Tsogka, Natassa; Snowling, Margaret J. – Journal of Research in Special Educational Needs, 2013
Visual stress (the experience of visual distortions and discomfort during prolonged reading) is frequently identified and alleviated with coloured overlays or lenses. Previous studies have associated visual stress with dyslexia and as a consequence, coloured overlays are widely distributed to children and adults with reading difficulty. However,…
Descriptors: Visual Perception, Visual Stimuli, Color, Dyslexia
Li, Feng – ProQuest LLC, 2011
Video-based eye tracking techniques have become increasingly attractive in many research fields, such as visual perception and human-computer interface design. The technique primarily relies on the positional difference between the center of the eye's pupil and the first-surface reflection at the cornea, the corneal reflection (CR). This…
Descriptors: Program Effectiveness, Human Body, Visual Stimuli, Video Technology