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Jihyun Rho; Martina A. Rau; Barry Van Veen – Journal of Engineering Education, 2025
Background: Visual representations are pervasive in electrical engineering instruction in various instructional settings. Further, electrical engineering instruction often requires students to extend simple visual representations to learn about more complex visualization in subsequent instruction. Yet, students often struggle to understand…
Descriptors: Engineering Education, Undergraduate Students, Learning Processes, Learning Strategies
The Impact of Visualizations with Learning Paths on College Students' Online Self-Regulated Learning
Xiaoqing Xu; Wei Zhao; Yue Li; Lifang Qiao; Jinhong Tao; Fengjuan Liu – Education and Information Technologies, 2025
The success of online learning relies on college students' self-regulated learning. The common visualizations (e.g., presentation learning behaviors' frequency and duration) are widely used to enhance online self-regulated learning. But most college students still have difficulty in accurately understanding their learning patterns and…
Descriptors: Individualized Instruction, Electronic Learning, College Students, Visualization
Fiorella, Logan – Educational Psychology Review, 2023
How do learners make sense of what they are learning? In this article, I present a new framework of sense-making based on research investigating the benefits and boundaries of generative learning activities (GLAs). The generative sense-making framework distinguishes among three primary sense-making modes--explaining, visualizing, and…
Descriptors: Student Attitudes, Learning Processes, Learning Strategies, Learning Activities
Helena Carvalho; Patricia A. Halpin; Elke Scholz-Morris; Rosa de Carvalho; Daniel Contaifer Jr. – Advances in Physiology Education, 2025
Dramatization, a teaching method where each student acts out or mimics a cell or body parts while the entire group represents the physiological process was adapted to produce original teaching videos paired with a pretest that activates memory and a posttest to prevent misconceptions. Three physiology instructors collaborated on Zoom to create six…
Descriptors: Role Playing, Physiology, Visualization, Teaching Methods
Hamilton L. Hardison – Mathematics Teacher: Learning and Teaching PK-12, 2024
A one-degree angle would certainly be difficult to draw accurately, especially without the aid of other tools like a protractor. However, mentally making a one-degree angle in visualized imagination is not only possible, but it is important for students' emergent understandings of angular measure. When students begin learning about length,…
Descriptors: Teaching Methods, Visualization, Mathematics Instruction, Elementary Secondary Education
Dart, Sarah; Lim, James B. P. – Journal of Civil Engineering Education, 2023
Engineering educators naturally gravitate toward visual means for communicating concepts that would otherwise be extremely difficult to convey using words and numbers alone. With the emergence of three-dimensional (3D) printing as an accessible and cost-effective technology, it is now possible to develop customized models that enable students to…
Descriptors: College Students, Engineering Education, Foreign Countries, Computer Peripherals
David Menendez; Sarah A. Brown; Martha W. Alibali – Cognitive Science, 2023
Why do people shift their strategies for solving problems? Past work has focused on the roles of contextual and individual factors in explaining whether people adopt new strategies when they are exposed to them. In this study, we examined a factor not considered in prior work: people's evaluations of the strategies themselves. We presented…
Descriptors: Individual Differences, Problem Solving, Learning Strategies, Self Evaluation (Individuals)
David Menendez; Sarah A. Brown; Martha W. Alibali – Grantee Submission, 2023
Why do people shift their strategies for solving problems? Past work has focused on the roles of contextual and individual factors in explaining whether people adopt new strategies when they are exposed to them. In this study, we examined a factor not considered in prior work: people's evaluations of the strategies themselves. We presented…
Descriptors: Individual Differences, Problem Solving, Learning Strategies, Self Evaluation (Individuals)
Kérivel, Thibault; Bossard, Cyril; Kermarrec, Gilles – Learning Organization, 2022
Purpose: This paper aims to explore team learning processes used by soccer players in a professional training context by focusing on their identification and evolution for 22 months. Design/methodology/approach: A soccer team from a professional academy participated to this study based on six training sessions. Qualitative data on training…
Descriptors: Cooperative Learning, Teamwork, Longitudinal Studies, Learning Processes
Sheng-Ming Wang; Muhammad Ainul Yaqin; Vu Hong Lan – IEEE Transactions on Education, 2024
Contribution: This research provides insights into the applications of virtual reality (VR) in learning spatial reasoning, which could be utilized and developed in educational frameworks and settings, especially in science, technology, engineering, arts, and mathematics (STEAM), and other aspects. Background: Spatial reasoning and VR are essential…
Descriptors: Spatial Ability, Abstract Reasoning, Thinking Skills, Computer Simulation
Kikas, Eve; Mädamürk, Kaja; Hennok, Liis; Sigus, Hardi; Talpsep, Teri; Luptova, Olga; Kivi, Valentina – European Journal of Psychology of Education, 2022
This study examined the effects of a teacher-led learning-strategy intervention program on fourth-grade students' reported use and perceived effectiveness of rehearsal and comprehension-oriented learning strategies. During 18 program units, teachers taught about learning and various learning strategies, including visualisation, elaboration and…
Descriptors: Comprehension, Intervention, Grade 4, Learning Strategies
The Characterization and Evolution of Strategies about Vector Equations in the Game "Vector Unknown"
Mauntel, Matthew; Levine, Benjamin; Plaxco, David; Zandieh, Michelle – Digital Experiences in Mathematics Education, 2021
We present results of a grounded analysis of individual interviews in which students play Vector Unknown -- a digital game designed to introduce visualizing vectors, scaling vectors, vector addition, and vector equations, attending to the geometric and algebraic representations of vectors. The game was designed to be used at the beginning of a…
Descriptors: Mathematics Education, Mathematics Activities, Educational Games, Computer Games
Chang, Hsin-Yi – Science Education, 2022
This study investigated eight experienced science teachers' and eight senior high school students' metavisualization when they drew models to represent their concepts of carbon cycling. Qualitative data collection techniques including think-aloud tasks and follow-up retrospective interviews were employed. The purposes of the study included: (1) to…
Descriptors: Science Teachers, High School Students, Visualization, Freehand Drawing
Wahidah, Nanda Rahmatul; Johar, Rahmah; Zubainur, Cut Morina – Malikussaleh Journal of Mathematics Learning, 2020
Geometry is one of the topics that students must comprehend in mathematics. However, in reality, the students' ability concerning geometry is relatively low due to their low spatial reasoning ability. The ELPSA framework is one of the solutions to develop students' spatial reasoning abilities. This study aimed to describe students' spatial…
Descriptors: Spatial Ability, Foreign Countries, Geometric Concepts, Junior High School Students
Goodwin, Bryan; Rouleau, Kristin – ASCD, 2022
The book that inspired millions of educators to refine their approach to teaching returns for an all-new third edition. Built on a more rigorous research base and updated to emphasize student diversity, equity, and inclusion, "The New Classroom Instruction That Works" offers a streamlined focus on the 14 instructional strategies proven…
Descriptors: Teaching Methods, Evidence Based Practice, Academic Achievement, Student Diversity