Publication Date
In 2025 | 1 |
Since 2024 | 3 |
Since 2021 (last 5 years) | 5 |
Since 2016 (last 10 years) | 9 |
Since 2006 (last 20 years) | 15 |
Descriptor
Computer Software | 16 |
Language Acquisition | 16 |
Vocabulary Development | 16 |
Second Language Learning | 7 |
Computer Assisted Instruction | 6 |
Comparative Analysis | 5 |
Foreign Countries | 5 |
Second Language Instruction | 5 |
English (Second Language) | 4 |
College Students | 3 |
Computer Uses in Education | 3 |
More ▼ |
Source
Author
Publication Type
Journal Articles | 12 |
Reports - Research | 11 |
Information Analyses | 2 |
Reports - Descriptive | 2 |
Dissertations/Theses -… | 1 |
Opinion Papers | 1 |
Tests/Questionnaires | 1 |
Education Level
Higher Education | 4 |
Postsecondary Education | 2 |
Secondary Education | 2 |
Elementary Education | 1 |
Elementary Secondary Education | 1 |
High Schools | 1 |
Junior High Schools | 1 |
Middle Schools | 1 |
Preschool Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
Expressive One Word Picture… | 1 |
Mean Length of Utterance | 1 |
Peabody Picture Vocabulary… | 1 |
What Works Clearinghouse Rating
Marvin Lavechin; Maureen de Seyssel; Hadrien Titeux; Guillaume Wisniewski; Hervé Bredin; Alejandrina Cristia; Emmanuel Dupoux – Developmental Science, 2025
Before they even talk, infants become sensitive to the speech sounds of their native language and recognize the auditory form of an increasing number of words. Traditionally, these early perceptual changes are attributed to an emerging knowledge of linguistic categories such as phonemes or words. However, there is growing skepticism surrounding…
Descriptors: Infants, Child Development, Acoustics, Native Language
Louis Lafleur – Technology in Language Teaching & Learning, 2024
Gamification in second language acquisition research is a popular topic, but there are few empirical comparative studies in the literature. This quasi-experimental mixed-approach study enrolled 77 Japanese university EFL learners to enable a comparison between two digital vocabulary flashcard learning software conditions carefully designed by the…
Descriptors: Second Language Instruction, Gamification, English (Second Language), Second Language Learning
Samah Abdulhadi Abduljawad – International Journal of Computer-Assisted Language Learning and Teaching, 2024
This research explores the impact of ChatGPT, an AI tool, on ESL students' writing proficiency at a Saudi Arabian university. Using a mixed-methods approach, data from 130 students showed a significant positive effect on their writing. A focus group interview with six students highlighted opportunities such as personalized feedback, language skill…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, English (Second Language)
Botarleanu, Robert-Mihai; Dascalu, Mihai; Watanabe, Micah; Crossley, Scott Andrew; McNamara, Danielle S. – Grantee Submission, 2022
Age of acquisition (AoA) is a measure of word complexity which refers to the age at which a word is typically learned. AoA measures have shown strong correlations with reading comprehension, lexical decision times, and writing quality. AoA scores based on both adult and child data have limitations that allow for error in measurement, and increase…
Descriptors: Age Differences, Vocabulary Development, Correlation, Reading Comprehension
Hyunjun Cho – ProQuest LLC, 2021
The purpose of the current study is to explore Korean middle school students' perceptions and the results of their vocabulary test scores related to vocabulary development utilizing Quizlet language learning software. 520 Korean EFL middle school students in all grades were divided into two groups in each grade: the Quizlet group as an…
Descriptors: English (Second Language), Second Language Instruction, Vocabulary Development, Language Acquisition
Parmaxi, Antigoni; Demetriou, Alan A. – Journal of Computer Assisted Learning, 2020
This systematic review study synthesizes research findings pertaining to the use of augmented reality (AR) in language learning. Published research from 2014 to 2019 has been explored and specific inclusion and exclusion criteria have been applied resulting in 54 relevant publications. Our findings determined: (a) devices and software employed for…
Descriptors: Computer Uses in Education, Language Acquisition, Computer Simulation, State of the Art Reviews
Dore, Rebecca A.; Shirilla, Marcia; Hopkins, Emily; Collins, Molly; Scott, Molly; Shatz, Jacob; Lawson-Adams, Jessica; Valladares, Tara; Foster, Lindsey; Puttre, Hannah; Toub, Tamara Spiewak; Hadley, Elizabeth; Golinkoff, Roberta M.; Dickinson, David; Hirsh-Pasek, Kathy – Grantee Submission, 2019
Despite the prevalence of educational apps for children, there is little evidence of their effectiveness for learning. Here, children were asked to learn ten new words in a narrative mobile game that requires children use knowledge of word meanings to advance the game. Study 1 used a lab-based between-subjects design with middle-SES 4-year-olds…
Descriptors: Vocabulary Development, Computer Software, Preschool Children, Language Tests
Sundberg, Ross; Cardoso, Walcir – Computer Assisted Language Learning, 2019
This article describes the development of "Bande à Part", a mobile music application (app) for second language (L2) learners of French. Our focus on the pedagogical use of music results from the reported benefits that it offers language learners (e.g., it encourages repetitive exposure to the L2 in an enjoyable way, it extends the reach…
Descriptors: French, Music, Computer Software, Handheld Devices
Rebecca A. Dore; Jennifer M. Zosh; Kathy Hirsh-Pasek; Roberta M. Golinkoff – Grantee Submission, 2017
Digital media and electronic toys are changing the landscape of childhood. How does this change impact language learning? In this chapter, we explore potential alignment between six established principles of language and children's engagement with digital media and electronic toys. We argue that electronic toys and digital media are not solely…
Descriptors: Vocabulary Development, Electronic Learning, Toys, Information Technology
Maleki, Hojjat; Ghasemi, Ali Aaghar; Moharami, Mehdi – Turkish Online Journal of Distance Education, 2015
Individual's response to anything related to the immediate context can form attitudes concerning the learning situation where the language is taught. As an attempt to shed new light on the issues relevant to attitude, this study investigated the extent to which a Computer-Assisted Vocabulary Learning (CAVL), Mandegar, can improve learners'…
Descriptors: Foreign Countries, High School Students, Males, Student Attitudes
Cannon, Joanna E.; Kirby, Susannah – American Annals of the Deaf, 2013
Results of a study are presented that suggest the grammatical structures of English some deaf and hard of hearing students struggle to acquire. A review of the literature from the past 40 years is presented, exploring particular lexical and morphosyntactic areas in which deaf and hard of hearing children have traditionally exhibited difficulty.…
Descriptors: Grammar, Deafness, Hearing Impairments, Morphemes
Alt, Mary; Meyers, Christina; Figueroa, Cecilia – Journal of Speech, Language, and Hearing Research, 2013
Purpose: The purpose of this study was to determine whether children exposed to 2 languages would benefit from the phonotactic probability cues of a single language in the same way as monolingual peers and to determine whether crosslinguistic influence would be present in a fast-mapping task. Method: Two groups of typically developing children…
Descriptors: Regression (Statistics), Spanish, Cues, Task Analysis
Schuetze, Ulf; Weimer-Stuckmann, Gerlinde – CALICO Journal, 2010
This article presents the concept development, research programming, and learning design of a lexical processing web application, Virtual Vocabulary, which was developed using theories in both cognitive psychology and second language acquisition (SLA). It is being tested with first-year students of German at the University of Victoria in Canada,…
Descriptors: Intervals, Second Language Learning, Concept Formation, Foreign Countries
Christensen, Elizabeth; Merrill, Paul; Yanchar, Stephen – Computer Assisted Language Learning, 2007
This research study compares the impact of a computer-based diglot reader with that of a sophisticated, computer-based, drill and practice program on second language acquisition. The affective benefits as well as depth and breadth of vocabulary development were examined. The diglot method, originally conceived by Burling, introduces second…
Descriptors: Vocabulary Development, Computer Assisted Instruction, Second Language Learning, Comparative Analysis
Ellis, Kirsten; Blashki, Kathy – AACE Journal, 2007
The article discusses a study of 4-5 year old children's use of technology to assist and enhance the acquisition of a play lexicon within a formal educational setting. The new language system to be learned was Auslan, a signed/nonverbal language. A purpose specific software program was developed by the authors, "Auslan Kids," in order to…
Descriptors: Sign Language, Deafness, Computer Uses in Education, Foreign Countries
Previous Page | Next Page »
Pages: 1 | 2