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Showing 1 to 15 of 69 results Save | Export
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Kevin Papin; Regina Kaplan-Rakowski – Computer Assisted Language Learning, 2024
Second language (L2) learning research suggests that virtual reality (VR) has the potential to enhance the development of language skills due to its immersive nature and its situated learning opportunities. This quantitative, between-subjects study compared the effectiveness of three learning conditions. University students (N = 63) studied…
Descriptors: Foreign Countries, College Students, French, Second Language Learning
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Kun Wang – International Journal of Web-Based Learning and Teaching Technologies, 2025
This study investigates the development and implementation of a big data-driven English ecological classroom teaching model, aiming to reform university English instruction in alignment with contemporary technological advancements. The conventional teaching framework, often limited to textbooks and in-class activities, has been shown to…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Learner Engagement
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Ruofei Zhang; Gary Cheng; Di Zou – Language Learning & Technology, 2025
Digital game-based vocabulary learning (DGBVL) integrates key game elements such as Challenges, Rewards, Human-Computer Interactions (HCI), Multimedia, and Fantasy. Although the overall effectiveness of digital games in enhancing English-as-a-foreign-language (EFL) vocabulary knowledge development is well-established, the specific roles of…
Descriptors: Vocabulary Development, Computer Games, English (Second Language), Learner Engagement
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Nelson Balisar Panjaitan; Santi Yoseva Br. Siahaan – Acuity: Journal of English Language Pedagogy, Literature and Culture, 2024
Language plays a crucial role in interpersonal communication, especially in social situations. To communicate effectively, learners need to expand their vocabulary, as vocabulary is the foundation for the four language skills of listening, speaking, reading, and writing. Teaching English as a foreign language can be challenging, especially when it…
Descriptors: Instructional Effectiveness, English (Second Language), Second Language Learning, Junior High School Students
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Duyen Thi Le – SAGE Open, 2024
Second language (L2) enjoyment has gained recent interest, but little research has attended to the sources of L2 vocabulary learning enjoyment. Drawing on the regulatory focus theory and the assumption that advancing toward a goal can contribute greatly to learning enjoyment, this study examined the extent L2 vocabulary selves and capacity for…
Descriptors: Second Language Learning, Vocabulary Development, Self Management, College Students
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Anne-Marie Sénécal; Walcir Cardoso; Vanessa Mezzaluna – Computer Assisted Language Learning, 2024
Clickers are hand-held devices that wirelessly transmit student input to a computer: students answer multiple-choice questions using their clickers and the answer distribution is displayed on a screen. Previous studies suggest that the pedagogical use of these devices may contribute to learning and that they are positively perceived by students in…
Descriptors: English (Second Language), Second Language Learning, Vocabulary Development, Audience Response Systems
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Chen Chen; Yifeng Yuan – Computer Assisted Language Learning, 2025
This study explores the effectiveness of Virtual Reality (VR) in Chinese as a second language (CSL) vocabulary learning from the international students' perspective. A new theoretical framework of VR-based vocabulary learning was designed and verified to serve the investigation. A total of 30 international students learning CSL in a Chinese…
Descriptors: Second Language Learning, Second Language Instruction, Vocabulary Development, Computer Simulation
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Safoura Jahedizadeh; Abbas Khademorreza; Somayeh Sadat Sarvari – Australian Journal of Applied Linguistics, 2025
Although language skills have gained unparalleled momentum in language education, there is a paucity of research on one of the most significant subskills: vocabulary. Due to the underestimation of an efficient method to learn foreign language vocabularies, scant research attention has been dedicated to exploring the best vocabulary learning…
Descriptors: Vocabulary Development, Retention (Psychology), Teaching Methods, Second Language Instruction
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Adnan Shehadeh – Anatolian Journal of Education, 2024
This study aimed to investigate students' reflections on using smartphones to enhance vocabulary learning. The sample consisted of 64 college students enrolled in required English as a Foreign Language (EFL) reading course. A twenty-two-item questionnaire was developed to elicit students' reflections on their experiences in terms of three aspects;…
Descriptors: Telecommunications, Handheld Devices, English (Second Language), Second Language Instruction
Babad, Rivka – ProQuest LLC, 2023
This dissertation studied the effects of Teacher Directed Games (TDGs) on student vocabulary development and student engagement in a second language. Achieving automaticity with vocabulary is crucial to mastering a second language. A sample of 40 first grade students in a Jewish Day School participated in the study. Students learned their…
Descriptors: Game Based Learning, Vocabulary Development, Second Language Learning, Learner Engagement
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Jose Belda-Medina – Contemporary Educational Technology, 2025
This study investigates the impact of augmented reality (AR) on vocabulary and content learning, as well as attitudes, in a content and language integrated learning (CLIL) setting. The research, based on convenience sampling, involved 162 secondary education students from three schools, divided into an experimental group (EG) and a control group…
Descriptors: Content and Language Integrated Learning, Simulated Environment, Vocabulary Development, Language Acquisition
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Aliabd Kadhum – Journal on English Language Teaching, 2024
This study explores the impact of mobile learning applications on the vocabulary acquisition, motivation, and engagement of Iraqi ESP medical students. This study was conducted with 60 students from Meisan University, who were randomly divided into an experimental group using the Quizlet mobile application and a control group following traditional…
Descriptors: Foreign Countries, Telecommunications, Handheld Devices, Computer Oriented Programs
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Fatih Karatas; Faramarz Yasar Abedi; Filiz Ozek Gunyel; Derya Karadeniz; Yasemin Kuzgun – Education and Information Technologies, 2024
ChatGPT, an artificial intelligence application, has emerged as a promising educational tool with a wide range of applications, attracting the attention of researchers and educators. This qualitative case study, chosen for its ability to provide an in-depth exploration of the nuanced effects of AI on the foreign language learning process within…
Descriptors: Artificial Intelligence, Second Language Learning, Natural Language Processing, Technology Uses in Education
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Chow, Bonnie Wing-Yin; Hui, Anna Na-Na; Li, Zhen; Dong, Yang – Language Teaching Research, 2023
As an effective teaching approach that allows teachers and students to interact collaboratively and actively build on each other's ideas, dialogic teaching can enhance classroom engagement and learning outcomes. This study addresses the use of dialogic teaching for improving English language learning among Chinese children with varied levels of…
Descriptors: Dialogs (Language), English (Second Language), Second Language Learning, Grade 1
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Li, Ke; Peterson, Mark; Wan, Jiahui – International Journal of Computer-Assisted Language Learning and Teaching, 2022
Despite the increasing awareness of digital games' potential for language learning, only a handful of studies focus on their integration into classrooms. Informed by bridging activities, this mixed methods case study recruited six students to engage in instructed gameplay in class and game-related activities after class. Both qualitative and…
Descriptors: Video Games, Second Language Learning, Academic Achievement, Learner Engagement
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