ERIC Number: ED639286
Record Type: Non-Journal
Publication Date: 2022
Pages: 8
Abstractor: As Provided
ISBN: N/A
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Reducing Food Waste with Virtual Reality (VR) Training - A Prototype and A/B-Test in an Online Experiment
Roger Seiler; Daniel Fankhauser; Thomas Keller
International Association for Development of the Information Society, Paper presented at the International Association for Development of the Information Society (IADIS) International Conferences on e-Society (ES 2022, 20th) and Mobile Learning (ML 2022, 18th) (Virtual, Mar 12-14, 2022)
Food waste is an important issue in the global warming debate. In this study, a virtual reality (VR) application was built from the insights and requirements of a focus group. The VR prototype was then validated using A/B-testing in an online experiment due to COVID-19 restrictions. VR is considered suitable for transferring information and building awareness regarding the topic of food waste. However, it is necessary to maintain the right balance between an informative and a serious gaming application. VR scenarios that people enjoy using have positive learning effects. Furthermore, scenarios that feature gamification elements are rated more highly regarding intention to use, which, in turn, benefits learning. [For the complete proceedings, see ED639262.]
Descriptors: Food, Wastes, Computer Simulation, Knowledge Level, Transfer of Training, Gamification, Educational Technology, Prevention
International Association for the Development of the Information Society. e-mail: secretariat@iadis.org; Web site: http://www.iadisportal.org
Publication Type: Speeches/Meeting Papers; Reports - Research
Education Level: N/A
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Language: English
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