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Yunus Emre Avcu; Yavuz Yaman – Journal of Science Education and Technology, 2025
The aim of the research was to explore the effect of educational interventions implemented in desktop-based VR and immersive virtual reality (IVR) settings on gifted students' nature relatedness and attitudes towards environment. A a single group pretest-posttest weak experimental model was implemented. The participants involved in the study…
Descriptors: Secondary School Students, Computer Simulation, Academically Gifted, Environmental Influences
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Nguyen, To N.; Woodward, Richard T. – Journal of Economic Education, 2009
NutrientNet is an Internet-based environment in which a class can simulate a market-based approach for improving water quality. In NutrientNet, each student receives a role as either a point source or a nonpoint source polluter, and then the participants are allowed to trade water quality credits to cost-effectively reduce pollution in a…
Descriptors: Water Quality, Internet, Computer Simulation, Economics Education