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Neuenschwander, Bryn – E-Learning, 2008
The open-ended, informal, and socially negotiated nature of role-playing games creates a distinct learning challenge for newcomers to the hobby. The explicit rules of the game provide only an incomplete framework for structuring the actions of players, and the expectations and mores of a given group will add other, unspoken rules that discourage…
Descriptors: Cues, Games, Role Playing, Acculturation
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Guzzetti, Barbara J. – E-Learning, 2008
Cyberculture has been more celebrated as establishing sites of possibilities than critiqued as a source of limitations for identity representation. Few researchers have explored through "in situ" interviews and their own online participation how electronic forums may actually prevent young women's representations of themselves in cyberspace.…
Descriptors: Computer Mediated Communication, Rhetoric, Females, Social Networks
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Lam, Wan Shun Eva – E-Learning, 2009
This article reviews the emerging research literature on literacy in transnational migrant contexts and extends research in this area through an-depth study of how two immigrant teenagers navigated online media across countries to participate in a domain of interest, which included online forum discussion of philosophy and websites related to…
Descriptors: Protocol Analysis, Multilingualism, Literacy, Migrants
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Hall, Richard – E-Learning, 2008
This article scopes some of the key political elements in the higher educational use of the read/write web, or Web2.0 as it is commonly known. It investigates ways in which these tools can be used to enhance deliberative democracy, the associations between individuals and their capability for decision-making. The structuring of spaces in which…
Descriptors: Democracy, Web Sites, Internet, Computer Uses in Education
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Ewins, Rory – E-Learning, 2005
The weblog format has increasingly been adopted by academics in recent years, both as a teaching tool and to disseminate and discuss their own research interests. Academics are turning to blogs to exchange ideas about their discipline, their wider field, the academy, and beyond. Doing so, however, raises questions about personal identity with…
Descriptors: Web Sites, Electronic Publishing, Interests, Computer Mediated Communication
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Clayton, Pamela M. – E-Learning, 2007
This article explores a hypothesis that the Internet and the World Wide Web form an alternative resource to that provided by conventional adult education providers. The example used is the dissemination and transfer of information on and analysis of issues concerning women and violence. Four important issues for adult (that is, post-compulsory)…
Descriptors: Females, Search Engines, Internet, Violence
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Davies, Julia – E-Learning, 2006
This article presents an insider view of an online community of adults involved in sharing digital photography through a host website, Flickr. It describes how reciprocal teaching and learning partnerships in a dynamic multimodal environment are achieved through the creation of a "Third Space" or "Affinity Space", where "Funds of Knowledge" are…
Descriptors: Cues, Visual Stimuli, Reciprocal Teaching, Adults
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Guzzetti, Barbara J. – E-Learning, 2006
Cyberspace has been regarded as an ideal site for adolescents' identity exploration since it is socially mediated. Liberal cyberfeminists argue that virtual spaces promote gender equality, fluidity, and unity through body-free interactions. This study investigated the cybersites frequented by two adolescent girls who eschewed typical…
Descriptors: Females, Identification (Psychology), Web Sites, Social Influences
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Johnson, Genevieve – E-Learning, 2006
The number of children and adolescents accessing the Internet as well as the amount of time online are steadily increasing. The most common online activities include playing video games, accessing web sites, and communicating via chat rooms, email, and instant messaging. A theoretical framework for understanding the effects of Internet use on…
Descriptors: Sociocultural Patterns, Video Games, Cognitive Processes, Internet
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Leander, Kevin; Frank, Amy – E-Learning, 2006
In this article the authors consider how youth engage in social practices of identity through their online practices with images. Although they build on social practice perspectives, informed by the new literacy studies, they question the extent to which such perspectives have created new autonomies and separations, including the separation of…
Descriptors: Ethnography, Literacy, Identification (Psychology), Computer Mediated Communication
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Black, Rebecca W. – E-Learning, 2006
This article draws on constructs in second-language acquisition, literacy, cultural, and media studies as theoretical bases for examining how networked technologies and fan culture provide a young English language learner (ELL) with a site for developing her English language and writing skills. During this process, she also develops an online…
Descriptors: Popular Culture, Writing Skills, English (Second Language), Second Language Learning
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Humphrey, Sally – E-Learning, 2006
In recent years there has been growing awareness of the need to support primary and secondary students in developing competencies for active and participatory citizenship. Among the essential competencies identified in a recent study of politically active teachers was the ability to expand ideas into arguments. This article reports on the early…
Descriptors: Electronic Learning, Activism, Adolescents, Citizenship Education
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Knobel, Michele – E-Learning, 2006
This article focuses on the social practices of propagating and circulating memes within Internet environments as a significant dimension of cultural production and transmission. Memes (pronounced "meems") are contagious patterns of cultural information that are passed from mind to mind and which directly shape and transmit key actions and…
Descriptors: Internet, Cultural Influences, Social Development, Definitions
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Thomas, Angela – E-Learning, 2006
In this article the author explores the seamlessness between children's online and offline worlds. For children, there is no dichotomy of online and offline, or virtual and real; the digital is so much intertwined into their lives and psyche that the one is entirely enmeshed with the other. Despite early research pointing to the differences that…
Descriptors: Ethnography, Children, Childhood Attitudes, Longitudinal Studies