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Decuypere, Mathias – Learning, Media and Technology, 2019
Apps are becoming increasingly important in education. However, critical educational research has hardly ever undertaken up-close analyses of educational apps. This article provides an extensive analysis of one 'learning to code' app called Grasshopper. Drawing from the field of Science and Technology Studies, the article adopts a theoretical…
Descriptors: Computer Software, Educational Technology, Coding, Web Sites
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Kammerer, Yvonne; Brand-Gruwel, Saskia; Jarodzka, Halszka – Frontline Learning Research, 2018
Recent technological developments related to the World Wide Web including mobile computing, social media, and online videos are shaping the way we learn. As argued in the present commentary, the majority of educational psychological research that has examined how individuals learn by searching the Web, however, has not kept up with this pace.…
Descriptors: Internet, Online Searching, Electronic Learning, Learning Processes
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Shahrokni, Seyed Abdollah; Talaeizadeh, Ali – TESL-EJ, 2013
This article attempts to investigate the learning processes in blended language learning through assessing sources of information: logs, chat and forum scripts, and semi-structured interviews. Creating a MOODLE-based parallel component to face-to-face instruction for a group of EFL learners, we probed into 2,984 logged actions providing raw…
Descriptors: Foreign Countries, Learning Processes, Blended Learning, Semi Structured Interviews