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Yavuz, Fatih; Ozdemir, Emrah; Celik, Ozgur – World Journal on Educational Technology: Current Issues, 2020
Writing is one of the most difficult and neglected skills for EFL learners. Gamification, the use of game elements to increase user experience and interest in non-game content, can be used to deal with writing anxiety which is considered as a hindering affective factor in successful language learning. Within this scope, this study aims to…
Descriptors: Computer Games, Second Language Learning, Second Language Instruction, English (Second Language)
Mott, Michael S.; Sumrall, William J.; Hodges, M. Lee – 1997
The purpose of this review of literature was to synthesize a wide range of both quantitative and qualitative studies of teacher implementation of computer-assisted writing curriculum methods. Studies on the effect of computer-assisted learning, the relationship of computers and children's writing, and assessment methods for traditional and…
Descriptors: Computer Assisted Instruction, Computer Software, Curriculum Development, Educational Assessment