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Dirk H. R. Spennemann; Jessica Biles; Lachlan Brown; Matthew F. Ireland; Laura Longmore; Clare L. Singh; Anthony Wallis; Catherine Ward – Interactive Technology and Smart Education, 2024
Purpose: The use of generative artificial intelligence (genAi) language models such as ChatGPT to write assignment text is well established. This paper aims to assess to what extent genAi can be used to obtain guidance on how to avoid detection when commissioning and submitting contract-written assignments and how workable the offered solutions…
Descriptors: Artificial Intelligence, Natural Language Processing, Technology Uses in Education, Cheating
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Nakabayashi, Kiyoshi – Interactive Technology and Smart Education, 2018
Purpose: This study aims to propose and evaluate a course design to promote university students' understanding and intentional use of the concept and strategy of self-regulated learning (SRL). Design/methodology/approach: The course is designed on the basis of the experiential learning model. It is intended that the students reflect and…
Descriptors: Instructional Design, Independent Study, Video Technology, Experiential Learning
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Peled, Yehuda; Sarid, Miriam – Interactive Technology and Smart Education, 2010
Purpose: The purpose of this paper is to explore the nature of multi-drafting among college students according to demographic characteristics and measure its impact on students' achievements. Design/methodology/approach: The research was conducted in two stages. First, a preliminary research based on data from the Highlearn web-based content…
Descriptors: Foreign Countries, Feedback (Response), Marital Status, Student Attitudes