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Showing 1 to 15 of 54 results Save | Export
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Neuman, Susan B.; Samudra, Preeti; Danielson, Katie – Elementary School Journal, 2021
This study examines the effectiveness of scaling up a vocabulary intervention, pre-K-first grade, using a structured adaptation of the World of Words that allowed teachers some autonomy over its implementation. The purpose was to determine whether such an adaptation could maintain fidelity and promote positive child outcomes. Classrooms (pre-K…
Descriptors: Program Effectiveness, Program Implementation, Vocabulary Development, Intervention
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Speight, Renee; Whitby, Peggy; Kucharczyk, Suzanne – Journal of Positive Behavior Interventions, 2020
Positive behavior interventions and supports (PBIS) improve student behavior. Yet, teachers may not receive adequate training to implement PBIS at the classroom level. This study evaluated class-wide function-related intervention teams (CW-FIT) as a classroom-level behavior management system to determine whether the behavior of middle school…
Descriptors: Student Behavior, Teacher Behavior, Middle School Students, Middle School Teachers
Berg, Tricia Ann-Rees – ProQuest LLC, 2018
The purpose of this study was to examine the effects of a school-wide attendance and truancy intervention and universal procedures (ATI-UP) on student attendance. Student attendance was measured through average daily attendance and the percentage of students who would be considered chronically absent, i.e., missing 10% or more of school. The…
Descriptors: Attendance, Prevention, Randomized Controlled Trials, Truancy
Dolfin, Sarah; Richman, Scott; Choi, Jane; Streke, Andrei; DeSaw, Cheryl; Demers, Alicia; Poznyak, Dmitriy – Grantee Submission, 2019
This study assesses the implementation and impacts of the Teacher Potential Project (TPP), a program designed by EL Education and which includes an English language arts (ELA) standards-aligned curriculum and embedded professional development for teachers. The study uses a randomized controlled trial (RCT) design to assess the impacts of TPP on…
Descriptors: Faculty Development, Language Arts, Elementary School Teachers, Middle School Teachers
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Donaldson, Jeanne M.; Matter, Ashley L.; Wiskow, Katie M. – Journal of Applied Behavior Analysis, 2018
The Good Behavior Game (GBG) is a classwide group contingency shown to reduce disruptive student behavior. We examined the feasibility of training young students to lead the GBG in one first-grade and three kindergarten classes. We also examined teacher preference for teacher-led GBG, student-led GBG, or no GBG using a concurrent chains procedure.…
Descriptors: Preferences, Feasibility Studies, Positive Behavior Supports, Student Behavior
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Hirsch, Shanna Eisner; Healy, Sean; Judge, Joann P.; Lloyd, John Wills – Journal of Applied Behavior Analysis, 2016
We examined whether a group contingency increased engagement during elementary school physical education sessions. The intervention employed procedures (explicit instruction, goal setting, and reinforcement) drawn from the first tier of classwide function-related intervention teams (CW-FIT; Wills et al., 2009). Results showed salutary increases in…
Descriptors: Physical Education, Elementary School Students, Intervention, Instruction
Sam, Ann M.; Odom, Samuel L.; Tomaszewski, Brianne; Perkins, Yolanda; Cox, Ann W. – Grantee Submission, 2020
The purpose of this study was to test the efficacy of a comprehensive program model originally developed by the National Professional Development Center on Autism Spectrum Disorder (NPDC). Sixty elementary schools with 486 participants were randomly assigned to an NPDC and services as usual condition (SAU). Significantly greater changes in program…
Descriptors: Autism, Pervasive Developmental Disorders, Children, Evidence Based Practice
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Borman, Geoffrey D.; Borman, Trisha H.; Park, So Jung; Houghton, Scott – American Educational Research Journal, 2020
We present findings from a randomized controlled trial of "Descubriendo la Lectura" (DLL), an intervention designed to improve the literacy skills of Spanish-speaking first graders, who are struggling with reading. DLL offers one-on-one native language literacy instruction for 12 to 20 weeks to each school's lowest performing…
Descriptors: Comparative Analysis, Literacy, Literacy Education, Grade 1
Wang, Jia; Herman, Joan L.; Epstein, Scott; Leon, Seth; La Torre, Deborah; Bozeman, Velette – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2020
The Literacy Design Collaborative (LDC) was created to support teachers in implementing college and career readiness standards in order to teach literacy skills throughout the content areas. Teachers work collaboratively with coaches to further develop their expertise and design standards-driven, literacy-rich writing assignments within their…
Descriptors: Literacy Education, College Readiness, Career Readiness, Content Area Writing
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Humphrey, Neil; Hennessey, Alexandra; Ashworth, Emma; Frearson, Kirsty; Black, Louise; Petersen, Kim; Wo, Lawrence; Panayiotou, Margarita; Lendrum, Ann; Wigelsworth, Michael; Birchinall, Liz; Squires, Garry; Pampaka, Maria – Education Endowment Foundation, 2018
The Good Behaviour Game (GBG) is a universal behaviour management intervention that aims to to improve pupil behaviour with the following core elements: classroom rules, team membership, monitoring of behaviour, and positive reinforcement (rewards). While it is primarily used with children in primary schools, it can also be implemented in early…
Descriptors: Student Behavior, Behavior Modification, Intervention, Games
Klute, Mary; Yanoski, David; Rhoads, Christopher; Norford, Jennifer; Joyce, Jeanette; Serdiouk, Marina – Grantee Submission, 2019
The purpose of this research study was to evaluate iPersonalize, a gamified instructional approach developed by Fullerton School District (FSD) in California to encourage student engagement and promote achievement. An instructional approach is considered gamified when it incorporates computer game elements to augment existing classroom,…
Descriptors: Game Based Learning, Educational Technology, Technology Uses in Education, Learner Engagement
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Li, Linlin; Ringstaff, Cathy; Tripathy, Rachel Grimes; Flynn, Kylie; Thomas, Larry – Grantee Submission, 2019
This study evaluated the efficacy of the Word Learning Strategies (WLS) supplementary program to improve elementary students' vocabulary skills and reading comprehension. The study used a multi-site cluster randomized, experimental design, which randomly assigned 92 4th grade classrooms (n=2558 students) from two cohorts to a treatment or control…
Descriptors: Elementary School Students, Vocabulary Development, Learning Strategies, Reading Comprehension
Klute, Mary; Yanoski, David; Rhoads, Christopher; Norford, Jennifer; Joyce, Jeanette; Serdiouk, Marina – Marzano Research, 2019
The purpose of this research study was to evaluate iPersonalize, a gamified instructional approach developed by Fullerton School District (FSD) in California to encourage student engagement and promote achievement. An instructional approach is considered gamified when it incorporates computer game elements to augment existing classroom,…
Descriptors: Game Based Learning, Educational Technology, Technology Uses in Education, Learner Engagement
Manzeske, David; Reese, Kelly; Liu, Feng – American Institutes for Research, 2018
In 2013, the National Board for Professional Teaching Standards received a 5-year Investing in Innovation Fund Development grant from the U.S. Department of Education to develop, implement, and study Accomplished Teaching, Learning, and Schools (ATLAS). ATLAS is an online case library that contains examples of "accomplished teaching"…
Descriptors: Electronic Libraries, Teaching Methods, Educational Practices, Teacher Influence
Johnston, William R.; Engberg, John; Opper, Isaac M.; Sontag-Padilla, Lisa; Xenakis, Lea – RAND Corporation, 2020
With the launch of the New York City Community Schools Initiative (NYC-CS) in 2014, the New York City Department of Education (NYCDOE) has increased its focus on the implementation of a holistic strategy of education reform to address the social consequences of poverty as a means to improving student outcomes. NYC-CS is a strategy to organize…
Descriptors: Community Schools, Educational Change, Holistic Approach, Poverty
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