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Weis, Robert; Osborne, Karen J.; Dean, Emily L. – Journal of Applied School Psychology, 2015
The Good Behavior Game (GBG) is a universal prevention program designed to increase academic engagement and to decrease disruptive behavior in elementary school-age children. Teachers and other school personnel use interdependent group contingencies to improve students' behavior in the classroom. Previous research indicates the GBG is efficacious…
Descriptors: Elementary School Students, Behavior Problems, Student Behavior, Contingency Management
Heller, Sara; Pollack, Harold A.; Ander, Roseanna; Ludwig, Jens – National Bureau of Economic Research, 2013
Improving the long-term life outcomes of disadvantaged youth remains a top policy priority in the United States, although identifying successful interventions for adolescents--particularly males--has proven challenging. This paper reports results from a large randomized controlled trial of an intervention for disadvantaged male youth grades 7-10…
Descriptors: Prevention, Violence, Dropouts, Randomized Controlled Trials
Nunnery, John A.; Ross, Steven M.; Chappell, Shanan; Pribesh, Shana; Hoag-Carhart, Elizabeth – Online Submission, 2011
School leaders are increasingly being asked, whether by rhetoric or policy, to measurably improve student achievement. The resultant need to assist school leaders in their ability to improve teaching and learning for all students in their schools led to the establishment of the National Institute of School Leadership's (NISL's) Executive…
Descriptors: Caring, Academic Achievement, Management Development, Instructional Leadership