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Malmi, Lauri; Sheard, Judy; Kinnunen, Päivi; Simon; Sinclair, Jane – ACM Transactions on Computing Education, 2023
Use of theory within a field of research provides the foundation for designing effective research programs and establishing a deeper understanding of the results obtained. This, together with the emergence of domain-specific theory, is often taken as an indicator of the maturity of any research area. This article explores the development and…
Descriptors: Learning Theories, Computer Science Education, Learning Processes, Models
Metin, Sermin; Basaran, Mehmet; Kalyenci, Damla – Pedagogical Research, 2023
The purpose of this research is to examine the coding skills of five-year-old children in terms of some variables. The research sample comprises 160 children aged five years studying in kindergarten affiliated with the Ministry of National Education in Gaziantep city center in the 2021-2022 academic year. As a data collection tool in the research,…
Descriptors: Programming, Kindergarten, Preschool Children, Foreign Countries
Whalley, Jacqueline; Settle, Amber; Luxton-Reilly, Andrew – ACM Transactions on Computing Education, 2023
Debugging is a core skill required by programmers, yet we know little about how to effectively teach the process of debugging. The challenges of learning debugging are compounded for novices who lack experience and are still learning the tools they need to program effectively. In this work, we report a case study in which we used a think-aloud…
Descriptors: Protocol Analysis, Novices, Troubleshooting, Programming
Magana, Alejandra J.; Amuah, Theodora; Aggrawal, Sakhi; Patel, Devang A. – International Journal of STEM Education, 2023
Background: Effectively facilitating teamwork experiences, particularly in the context of large-size courses, is difficult to implement. This study seeks to address the challenges of implementing effective teamwork experiences in large courses. This study integrated teamwork pedagogy to facilitate a semester-long project in the context of a…
Descriptors: Teamwork, Group Dynamics, Cooperative Learning, Large Group Instruction
Venigalla, Akhila Sri Manasa; Chimalakonda, Sridhar – Smart Learning Environments, 2023
E-textbooks are one of the commonly used sources to learn programming, in the domain of computer science and engineering. Programming related textbooks provide examples related to syntax, but the number of examples are often limited. Thus, beginners who use e-textbooks often visit other sources on the internet for examples and other information.…
Descriptors: Electronic Publishing, Textbooks, Documentation, Programming
Ondrušková, Dana; Pospíšil, Richard – Contemporary Educational Technology, 2023
The increasing use of the Internet calls upon the need for adequate cyber security awareness to better face the risk and dangers connected with the online environment. This research presents an experiment that revealed the cyber security awareness of children at Czech primary schools. They were tested for their skills to distinguish different…
Descriptors: Best Practices, Curriculum Implementation, Information Security, Elementary School Students
Weitl-Harms, Sherri; Spanier, Adam; Hastings, John; Rokusek, Matthew – Journal of Cybersecurity Education, Research and Practice, 2023
Gamification in education presents a number of benefits that can theoretically facilitate higher engagement and motivation among students when learning complex, technical concepts. As an innovative, high-potential educational tool, many educators and researchers are attempting to implement more effective gamification into undergraduate coursework.…
Descriptors: Gamification, Undergraduate Students, Information Security, Game Based Learning
Beaudoin, Laurent; Avanthey, Loïca – Education and Information Technologies, 2023
In this article, we present an educational reform we implemented a few years ago to respond to a marked drop in the success of students entering higher education in computer science. The main objective of our reform is to adapt the teaching methods of Generation X-Y to Generation Y-Z or more. To do this, we propose two approaches. First, to make…
Descriptors: Digital Literacy, Computer Science Education, Electronic Learning, Distance Education
Mitri, Michel – Journal of Information Systems Education, 2023
This article presents a multi-stage guided technical project coding Python scripts for utilizing Amazon Web Services (AWS) to work with a document-store database called DynamoDB. Students doing this project should have taken an introductory programming class (ideally in Python) and a database class to have experience with Python coding and…
Descriptors: Programming Languages, Computer Science Education, Student Projects, Databases
Bough, Ashley; Martinez Sainz, Gabriela – Curriculum Journal, 2023
Over 60 years of technology development, transformation of educational policy and curriculum innovation in Ireland have resulted in the introduction of the Computer Science (CS) subject in Post-Primary (PP) Education. CS has always been conceived digitally and the Digital Learning Experiences (DLE) enacted through its curriculum are strongly…
Descriptors: Digital Literacy, Instruction, Curriculum Design, Foreign Countries
Jamali, Seyedh Mahboobeh; Ale Ebrahim, Nader; Jamali, Fatemeh – International Journal of Technology and Design Education, 2023
The United Nations (UN) has launched several initiatives to promote the role of education in Sustainable Development Goals (SDGs) and set Goal 4 for quality education among other SDGs. The integrated Science, Technology, Engineering, and Mathematics (STEM) approach is a promising educational framework for sustainable development that improves…
Descriptors: STEM Education, Educational Quality, Educational Improvement, Bibliometrics
Larsson, Andreas; Stolpe, Karin – International Journal of Technology and Design Education, 2023
Metaphors in gesture and speech play a pivotal role in the way that programming concepts are presented in the classroom. However, little is known about the function of teachers' metaphors in practice. This study aims to explore teachers' use of metaphors in gesture and speech in a lecture on programming. Based on video observations of three upper…
Descriptors: Programming, Computer Science Education, Figurative Language, Nonverbal Communication
Owusu, Samuel – ProQuest LLC, 2023
Cybersecurity job roles and responsibilities constantly evolve due to technological advancements, complex infrastructure, and increasing cybersecurity threats and regulations. As a result, organizations require a highly skilled and experienced cybersecurity workforce in both the public and private sectors. Many colleges and universities offer…
Descriptors: Computer Security, Information Security, Computer Science Education, Models
Yvonne Kao; Daniel Murphy; Aleata Hubbard Cheuoua; Priya Kannan; Jennifer Tsan; Kyle E. Jennings; Heather Smith; Shameeka Emanuel; Emily R. Miller – WestEd, 2023
In spring 2022, WestEd conducted a literature review to summarize the major frameworks used in career intentions research and the evidence supporting each framework, as well as to develop an initial set of constructs to guide the development of a brief, culturally sensitive computing career intentions survey measuring individual, situational, and…
Descriptors: Career Planning, Computer Science Education, Test Bias, Self Efficacy
Abraham E. Flanigan; Markeya S. Peteranetz; Duane F. Shell; Leen-Kiat Soh – ACM Transactions on Computing Education, 2023
Objectives: Although prior research has uncovered shifts in computer science (CS) students' implicit beliefs about the nature of their intelligence across time, little research has investigated the factors contributing to these changes. To address this gap, two studies were conducted in which the relationship between ineffective self-regulation of…
Descriptors: Computer Science Education, Self Concept, Intelligence, Self Management