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Nkemakolam, Okwuduba Emmanuel; Chinelo, Offiah Francisca; Jane, Madichie Chinyere – Asian Journal of Education and Training, 2018
The poor performance of students in chemistry is often blamed on inadequate practical exposure during the teaching of chemistry due to hazardous nature of some chemistry experiments. Consequently, the search for teaching method that will be used to overcome this practical constraint has continued to engage researchers. Specifically, the main…
Descriptors: Computer Simulation, Secondary School Students, Academic Achievement, Foreign Countries
Whitworth, Karen; Leupen, Sarah; Rakes, Christopher; Bustos, Mauricio – CBE - Life Sciences Education, 2018
Student learning in biology may be impaired by instructional environments that emphasize technical methodology over analysis. We hypothesized that time gained by experimenting with accurate computer simulations could be used to engage students in analytical, creative learning. The effects of treatments that combined a week of simulated lab…
Descriptors: Computer Simulation, Biology, Science Instruction, Teaching Methods
Devers, Christopher J. – Journal of Interactive Learning Research, 2018
The purpose of this article is not to provide an exhaustive literature review of learning with mobile devices, but rather offer an overview of learning with mobile devices that provides context for this special issue and its manuscripts. Methodologically, we placed more emphases on experimental or quasiexperimental design when possible, as we felt…
Descriptors: Handheld Devices, Telecommunications, Educational Technology, Technology Uses in Education
Dressler, Virginia A.; Kan, Koon-Hwee – Journal of Museum Education, 2018
Theoretical and practical implications of incorporating Quick Response (QR) codes in a traveling international art exhibition are addressed in this paper. Blending the physical and virtual dimensions, the exhibition undergirded a pilot study of the integration of technology into traditional museum settings in both China and the United States. The…
Descriptors: Museums, Case Studies, Teaching Methods, Technology Integration
Christian, Nicholas; Akujobi, Innocent; Saha, Munmun; Korzaan, Melinda – Information Systems Education Journal, 2018
Advanced Competition Simulations (ACS), a massive multiplayer online (MMO) strategy gaming company, has petabytes of customer data at their data center in Brentwood, Tennessee that could assist executives with decision making, but they currently do not have business intelligence software or a business intelligence and analytics (BIA) team. As is…
Descriptors: Computer Games, Computer Simulation, Business, Intelligence
Experiential Learning for Logistics and Supply Chain Management Using an SAP ERP Software Simulation
Angolia, Mark G.; Pagliari, Leslie R. – Decision Sciences Journal of Innovative Education, 2018
This teaching brief describes a three-echelon supply chain simulation that involves complex decision making in a dynamic environment. Using a team-based logistics simulation operating on a live commercial-software application (SAP ERP) as a foundation, a supplemental exercise is proposed for deeper learning of transportation and logistics aspects…
Descriptors: Experiential Learning, Supply and Demand, Information Management, Simulation
Vasiljevic, Jovica; Jovanov, Goran; Radovanovic, Radovan; Jovanov, Nemanja; Vranjes, Djordje – International Association for Development of the Information Society, 2018
Many studies have been conducted focusing on the use of virtual simulators in training in various scenarios, ranging from life and threats to situations in recreational activities. This study follows the direction of the discussion on the use of some virtual simulators that can be successfully exploited in the activities of training of drivers…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Video Technology
Zoellner, Brian P.; Dinsmore, Daniel – AERA Online Paper Repository, 2018
While scientific argumentation has been a robust topic in the research literature, much of the evidence from this area has been on learning science through text. This study was designed to analyze how individuals generated scientific evidence following engagement in a web-based global climate change simulation. Prior to engagement in the…
Descriptors: Climate, Scientific Research, Persuasive Discourse, Simulation
Chen, Binglin; West, Matthew; Ziles, Craig – International Educational Data Mining Society, 2018
This paper attempts to quantify the accuracy limit of "nextitem-correct" prediction by using numerical optimization to estimate the student's probability of getting each question correct given a complete sequence of item responses. This optimization is performed without an explicit parameterized model of student behavior, but with the…
Descriptors: Accuracy, Probability, Student Behavior, Test Items
Zimotti, Giovanni – ProQuest LLC, 2018
The current study attempts to investigate the potential benefit of using a custom-designed virtual reality experience to reduce the social distance between the students and the speakers of the target language. This virtual reality experience provides opportunities for students to acclimate to the Spanish culture and at the same time practice and…
Descriptors: Computer Simulation, Simulated Environment, Interpersonal Relationship, Cultural Awareness
Burke Scarbrough; Ben Pieper; And Hayley Vetsch – English Journal, 2018
This article explores the power and potential of a role-play collaborative argument project centered on a literary work that has been banned or challenged in schools. In the project, students read a banned or challenged novel as they prepared to play the role of a community stakeholder (parent, teacher, librarian, minister, etc.) at a simulated…
Descriptors: Role Playing, Simulation, Censorship, Books
Baratchian, Taher; Hashemi, Shahnaz; Jafari, Ali; Far, Mohammad Soltani – Journal of Educational Psychology - Propositos y Representaciones, 2020
Virtual social networks nowadays play a very important role in getting and receiving daily news. Therefore, it is necessary to know the extent and reasons for users to use this tool and compare it with other media. Therefore, it is essential to know the extent and reasons for users to utilize this tool and compare it with other media. This study…
Descriptors: Social Networks, Computer Simulation, Comparative Analysis, Computer Software
Ndihokubwayo, Kizito; Uwamahoro, Jean; Ndayambaje, Irénée – EURASIA Journal of Mathematics, Science and Technology Education, 2020
Information Communication Technology (ICT) is becoming valuable tools to help improve education, especially during teaching and learning of Science, Technology, Engineering, and Mathematics (STEM) subjects. In this regard, we conducted this study to explore the usability of ICT tools in Physics taught courses. To collect data, we used classroom…
Descriptors: Usability, Technology Integration, Computer Simulation, Video Technology
Abbitt, Jason; Watt, Sarah – Journal of Technology and Teacher Education, 2020
This study investigates the relationship between measures of user activity within a Learning Management System (LMS) and student performance during a series of Virtual Field Experience (VFE) online learning modules. Implemented in a graduate-level course on teaching methods for learners with mild/moderate disabilities, each VFE activity was…
Descriptors: Management Systems, Preservice Teachers, Computer Simulation, Online Courses
Tsai, Fu-Hsing; Hsu, I.-Ying – Journal of Baltic Science Education, 2020
This research aimed to develop a computer detective game for science education to provide students in experiencing real-world problem-solving after learning electricity-related knowledge, and to explore the effects of designing the guidance of process constraints and prompts into this game. To explore the effects of guidance, two different game…
Descriptors: Computer Games, Game Based Learning, Guidance, Problem Solving

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