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Jorden Smith – Teaching English with Technology, 2025
UNESCO (2023) has called for educators to use pedagogical approaches that prioritize human agency and a responsible interaction between humans and generative artificial intelligence (GenAI). The present study, therefore, sought to design and implement an innovative 5-stage GenAI-based project with Sports Science English for Specific Purposes (ESP)…
Descriptors: English for Special Purposes, Critical Thinking, Thinking Skills, Vocabulary
Mahmoud M. S. Abdallah – Online Submission, 2025
English language proficiency enhancement remains one of the most complex and multifaceted challenges in English as a Foreign Language (EFL) contexts. While the question "How can I improve my English?" appears straightforward, it encompasses intricate pedagogical, psychological, and strategic dimensions that demand systematic examination.…
Descriptors: English (Second Language), Language Proficiency, Second Language Learning, Skill Development
Jette Egelund Holgaard; Mia Thyrre Sørensen; Maria Hvid Stenalt; Kirsten Jæger; Thomas Ryberg; Kathrine Lohmann Bjerg – Journal of Problem Based Learning in Higher Education, 2025
In this article, we examine the challenges and opportunities perceived by university staff when planning and executing interdisciplinary activities for students in the problem-based and project-centred environment at Aalborg University. Using a qualitative approach, we interviewed 15 participants from nine pilot projects organizing…
Descriptors: Interdisciplinary Approach, Instructional Design, Problem Based Learning, Foreign Countries
João Alberto Arantes do Amaral; Izabel Patricia Meister; Alessandro dos Santos Faria; Felipe Mancini; Valeria Sperduti Lima; Luciano Gamez – Journal of Open, Flexible and Distance Learning, 2025
This article presents our findings concerning a MOOC named 'Introduction to R programming language', in which we applied design thinking combined with problem-based learning to enhance student engagement and improve the learning experience. The course was delivered to 575 students from Brazil between February 28 and March 18, 2022. Our goal was to…
Descriptors: Design, Thinking Skills, Problem Based Learning, MOOCs
Juan C. Borda – Language Arts, 2025
Translanguaging and multimodality pedagogies are key instructional approaches to support and encourage the development of biliteracy skills. Translanguaging supports language development, validating emergent bilingual students (EBs) unique language qualities. Multimodality supports text representation and meaning making, especially in the early…
Descriptors: Children, Elementary School Students, Bilingual Students, Bilingualism
Chu, Shih-Ting; Hwang, Gwo-Jen; Chien, Shu-Yun; Chang, Shao-Chen – British Journal of Educational Technology, 2023
In recent years, several studies have reported the potential of employing digital games in EFL (English as Foreign Language) courses to promote students' learning motivation. However, scholars have pointed out that students generally lack self-learning ability, which is the key to the success of learning a foreign language. Therefore, it is…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Games
Aldosari, Mubarak; Heydarnejad, Tahereh; Hashemifardnia, Arash; Abdalgane, Mohammed – Language Testing in Asia, 2023
Self-assessment and reflective thinking (RT) can arm learners to monitor and evaluate their learning progress. Despite the long history of the core of self-assessment (CSA) and RT, little is known about how they may contribute to learner enjoyment (LE) and learner immunity (LI). Therefore, the current research attempted to propose a model to…
Descriptors: Self Evaluation (Individuals), Second Language Learning, Second Language Instruction, Reflection
España-Delgado, José Antonio – HOW, 2023
The COVID-19 pandemic changed the way education was being taught. Due to school closures to prevent the spread of the disease, the education system resorted to distance learning to grant students' learning process. This research article reports a mixed-method study on technological resources and their impact on motivation during online lessons.…
Descriptors: Student Attitudes, Gamification, Online Courses, Second Language Learning
Taguchi, Naoko; Dixon, Daniel H. – CALICO Journal, 2023
Game-based instruction has been praised as an effective approach to second language (L2) development, as it can provide a low-stakes, fun, and engaging learning environment. However, in designing digital games for L2 learning, it is important to consider how various game designs and mechanics can affect learning gains. In the current study…
Descriptors: Game Based Learning, Teaching Methods, Feedback (Response), Pragmatics
Rock, Amy E. – International Journal of Self-Directed Learning, 2023
This case study describes the rationale, development, and functioning of the Elders Learning Community, a nonprofit home and community service program that served older adults in Richmond, California. The program applied a blend of self-directed learning, learner-centered and significant learning approaches, and features of a member-driven…
Descriptors: Case Studies, Independent Study, Older Adults, Individual Development
Anggoro, Kiki Juli; Pratiwi, Damar Isti – Research in Learning Technology, 2023
"Pear Deck" is one interactive response system that has gained popularity in recent years. This study addressed the gap in the literature and considered students' experience of the platform in a Thai university context. This was a mixed-method study in which 320 students completed a survey including closed and open-ended components.…
Descriptors: Student Attitudes, English (Second Language), Second Language Learning, Second Language Instruction
Hao, Hao; Susono, Hitoshi; Geng, Xuewang; Chen, Li; Yamada, Masanori – Asian-Pacific Journal of Second and Foreign Language Education, 2023
The aim of this study was to examine the effects of Content and Language Integrated Learning (CLIL) designed according to the First Principles of Instruction (FPI). A 15-h Japanese CLIL course was implemented. A total of 16 university students attended the course and data were collected from multiple sources, including learning tests,…
Descriptors: Content and Language Integrated Learning, Japanese, Language Proficiency, Intercultural Communication
Nephawe, Farisani Thomas – Journal of English Teaching, 2023
Competence in the use of prepositions is versatile because they mark special relationships between persons, objects, and locations. However, using prepositions of time is challenging for many. The research investigated embodied pedagogical game approach in learning selected prepositions of time by Grade 7 English First Additional Language learners…
Descriptors: Form Classes (Languages), Time, Reliability, Grade 7
Denizer Yildirim; Hale Ilgaz; Alper Bayazit; Gökhan Akçapinar – International Review of Research in Open and Distributed Learning, 2023
One of the biggest challenges for online learning is upholding academic integrity in online assessments. In particular, institutions and faculties attach importance to exam security and academic dishonesty in the online learning process. The aim of this study was to compare the test-taking behaviors and academic achievements of students in…
Descriptors: Student Behavior, Supervision, Electronic Learning, Academic Achievement
Chaimae Farmati; Mohamed Yeou; Bouchaib Benzehaf – Digital Education Review, 2023
Due to COVID-19 pandemic, using ICT for teaching purposes has been the subject of a growing field of study in educational research. Thus, this systematic review aims to provide ESP practitioners with a current synthesis of the impact of blended learning on English for specific purposes (ESP) instruction. The current study systematically reviews…
Descriptors: Blended Learning, Second Language Learning, Second Language Instruction, Teaching Methods

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