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Tasha Cullingham; Una Rennard; Cathy Creswell; Damian Milton; Karen Leneh Buckle; Lucie Godber; Kate Gordon; Michael Larkin; Jonathan Green – JCPP Advances, 2025
Background: Mental health difficulties are common for autistic people; however, almost no interventions have been co-designed with the autistic community. Co-design has the potential to add important insights from lived experience into intervention design, but there are currently limited examples of how rigorously to undertake this practice. This…
Descriptors: Anxiety Disorders, Autism Spectrum Disorders, Intervention, Design
Gayle Spencer; William Smedick – New Directions for Student Leadership, 2025
The International Leadership Association's "General Principles for Leadership Programs" is a document designed to provide resources to create, redesign, and assess leadership programs. This article provides a broad introduction to the Venn diagram developed by the ILA Committee for the Advancement of Leadership Programs (CALP). It is…
Descriptors: Leadership Training, Educational Principles, Professional Associations, Program Design
Kathy L. Guthrie; Gayle Spencer – New Directions for Student Leadership, 2025
International Leadership Association's "General Principles for Leadership Programs" is a fluid document designed to provide resources to create, redesign, and assess leadership programs. This article provides a broad introduction to the "General Principles for Leadership Programs," including the history and a brief overview of…
Descriptors: Leadership Training, Educational Principles, Professional Associations, Program Design
Basant Awad Mandour – International Journal of Technology and Design Education, 2025
Creators, creation, and audience are the main pillars of the creative process. This study offers an integrative vision that includes the three main components of the creative process by proposing a seven-stage creativity framework in design education. To bridge the gap between theory and practice, the proposed framework was applied in a major…
Descriptors: Creativity, Finishing, Textiles Instruction, Printing
William Wilton; Claudia Mincemoyer; Jill Lingard; Maria Walker – Journal of Youth Development, 2025
CLOVER by 4-H is an online learning platform that creates a space for youth to explore interactive learning experiences across a range of 4-H program areas. This article provides an overview of a pilot conducted around the implementation of CLOVER by 4-H to provide positive youth-development experiences in 4-H programming. As a result of the…
Descriptors: Youth Clubs, Blended Learning, Best Practices, Youth Programs
Kylie Korsnack; L. Andrew Bell; Katherine S. Maynard – Journal of Faculty Development, 2025
This article cites the challenge of faculty disengagement as a "wicked problem" that must be addressed by faculty developers and faculty development centers in concrete, flexible, and responsive ways. The authors offer a program structure that has worked for their center, consider its impact, and provide recommendations for how a similar…
Descriptors: Faculty Development, College Faculty, Teacher Burnout, Program Effectiveness
Nicole Siffrinn; James Coda – Critical Inquiry in Language Studies, 2025
A growing interest in language and materiality has set in motion a paradigmatic shift in applied linguistics. In particular, increasing consideration is being given to relations between the social and material world by way of posthumanist and new materialist theories. As this scholarship is nascent, this literature review aims to understand how…
Descriptors: Applied Linguistics, Language Research, Linguistic Theory, Research Reports
Wael Rashdan; Ayman Fathy Ashour – International Journal of Art & Design Education, 2025
In response to increasing societal concerns for environmental issues, there is a growing demand for products that are both functional and eco-friendly. This study investigates how integrating nature-inspired furniture design into educational curricula prepares students for the evolving demands of the design industry. Conducted within an…
Descriptors: Furniture, Design, Studio Art, Conservation (Environment)
Richard Dazeley; Anitra Goriss-Hunter; Grant Meredith; Peter Sellings; Sally Firmin; Jenene Burke; Barbie Panther – Australian Educational Researcher, 2025
In the last two decades there has been an increase in research and discussion regarding curriculum in Higher Education (HE). The literature in this field tends to focus on curriculum change at either the whole institution or individual program or unit level. Formal writing on HE curriculum also does not offer a framework that openly draws upon…
Descriptors: Higher Education, Educational Planning, College Curriculum, Curriculum Development
Beate Weyland; Bruna Sigillo – Peter Lang Publishing Group, 2025
Historically, schools were solely places of learning, but this is changing. Schools are now "dwelling spaces" where individuals spend much of their day developing and connecting. This book highlights the educational quality of these spaces, seen as both relational systems and physical objects shaped by educational intentions. The book…
Descriptors: Educational Environment, Educational Quality, Classroom Design, Holistic Approach
Haoran Li; Chendong Li; Wen Luo; Eunkyeng Baek – Society for Research on Educational Effectiveness, 2025
Background/Context: Single-case experiment designs (SCEDs) are experimental designs in which a small number of cases are repeatedly measured over time, with manipulation of baseline and intervention phases. Because SCEDs often rely on direct behavioral observations, count data are common. To account for both the clustering and the non-normal…
Descriptors: Research Design, Effect Size, Statistical Analysis, Incidence
Eli Meir; Denise Pope; Joel K. Abraham; Kerry J. Kim; Susan Maruca; Jennifer Palacio – CBE - Life Sciences Education, 2024
Active learning approaches to biology teaching, including simulation-based activities, are known to enhance student learning, especially of higher-order skills; nonetheless, there are still many open questions about what features of an activity promote optimal learning. Here we designed three versions of a simulation-based tutorial called…
Descriptors: Learning Activities, Thinking Skills, Feedback (Response), Active Learning
Nguyen Thi Ngoc – Journal of Education and e-Learning Research, 2024
This study examines the capacity of primary school teachers to design, organize, and evaluate experiential activities, utilizing a robust measurement framework grounded in the 2018 General Education Program. The evaluation encompasses 540 teachers, drawing on diverse sources, including questionnaires, regulatory documents, and input from…
Descriptors: Elementary School Teachers, Program Design, Experiential Learning, Learning Activities
Wendy Rowan; Stephen McCarthy; Selam Mebrahtu; Christophe Gauche; Katie O’Reilly; Damilola Odili – Journal of Information Systems Education, 2024
Sustainability refers to the achievement of present needs without compromising the ability of future generations to meet their own needs. While prior research has highlighted the potential of Information Systems (IS) to support sustainability objectives -- for instance, through supporting eco-efficient work practices and democratising healthcare…
Descriptors: Information Systems, Computer System Design, Computer Science Education, Sustainability
Stephen Francis Fick – ProQuest LLC, 2024
Instructional designers and professional trainers conduct many different types of training. However, some topics are job- and- task-specific and are more effectively taught by subject matter expert (SME) trainers. In some cases, these SMEs are given training and/or instructional design (ID) resources, and in other cases they have to learn best…
Descriptors: Instructional Design, Expertise, Pedagogical Content Knowledge, Intellectual Disciplines

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