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Powell, Richard R. – Teaching and Teacher Education, 1997
This study examined how prior knowledge and experience influenced first-career and second-career beginning science teachers' curriculum and classroom instruction. Observations and interviews indicated that teachers compromised their beliefs about good content and became similar by the end of the year. The classroom curricula of both groups emerged…
Descriptors: Beginning Teachers, Curriculum Development, Experiential Learning, Grade 9
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Repman, Judi; Logan, Suzanne – TechTrends, 1996
Explores techniques for creating cohesive active learning communities in which information can be linked to real-world experiences. Discusses four types of interactions that take place in distance learning environments: learner-content, learner-instructor, learner-learner, and learner-interface. Offers strategies for overcoming common barriers to…
Descriptors: Active Learning, Computer Assisted Instruction, Computer Mediated Communication, Cooperative Learning
Cooper, Geoff – Journal of Adventure Education and Outdoor Leadership, 1997
Recent procedural and management problems have clouded the benefits of British outdoor education centers. In surveys concerning two residential outdoor education centers, responses of teachers from 73 participating schools highlight the educational significance of outdoor education in such areas as personal and social development, environmental…
Descriptors: Educational Benefits, Elementary Secondary Education, Environmental Education, Experiential Learning
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Perry, Nancy Walker; And Others – Teaching of Psychology, 1996
Describes the course content, student response, and instructional effectiveness of an undergraduate psychology and law course built around a series of active learning projects. Students chose either to attend a jury trial or to interview three people involved in the legal system. These formed the basis for papers and presentations. (MJP)
Descriptors: Active Learning, Course Content, Critical Thinking, Educational Strategies
Kirby, Laura – Horizons, 2002
Interviews and observations focused on experiences of 15 young Asian women at a 5-day summer adventure program in southern England. Participants seemed bored with presentations about future career options, activities lost their challenge through repetition, and debriefing was weak. However, the women connected with the transferable skills of trust…
Descriptors: Adventure Education, Career Guidance, Cultural Influences, Experiential Learning
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Swain, Ronny – British Journal of Educational Technology, 1991
Describes the use of experiential learning in a university psychology course. Topics discussed include modeling teachers' attitudes and behavior; the importance of clear communication; an emphasis on process; collaborative learning; formative evaluation, including feedback on performance of both teachers and students; and summative evaluation. (21…
Descriptors: Communication (Thought Transfer), Cooperative Learning, Evaluation Methods, Experiential Learning
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Claus, John F. – Urban Review, 1989
Secondary vocational education may often fail to develop students' thinking skills, because of teacher-student "negotiation" on academic standards and class content. Proposes engaging a diverse group of students in academically integrated coursework emphasizing experiential learning, basic skill training, entrepreneurial activity, decision making,…
Descriptors: Academic Education, Basic Skills, Critical Thinking, Curriculum Development
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Winders, Ann; Yates, Bill – Journal of Computers in Mathematics and Science Teaching, 1990
Discussed is the integration of microcomputers into the science laboratory curriculum. The approach provides an exposure to important aspects of computer technology while preserving concrete experiences provided by hands-on laboratories. (CW)
Descriptors: Biology, Computer Interfaces, Computer Uses in Education, Experiential Learning
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Hsu, Enrico – Simulation and Games, 1989
Discusses the role of management games in management education. Topics discussed include role playing; computer simulation; computer games; elements of management game effectiveness; Bloom's taxonomy of learning objectives; models of the learning process; group interaction; experiential learning; and research studies on the effectiveness of…
Descriptors: Administrator Education, Computer Games, Computer Simulation, Educational Games
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Kroto, Joseph J. – Science Teacher, 1988
Describes interdisciplinary activities with real-world applications ranging from science to mathematics to technology. Cites the study and construction of model bridges as a way for students to learn about engineering concepts and some of their relationships. States that the exercise enhanced teacher cooperation between the different fields. (RT)
Descriptors: Engineering Education, Environmental Education, Experiential Learning, Integrated Activities
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Wilson, John T.; Chalmers-Neubauer, Irene – Science Education, 1990
Described and assessed was the teacher's role in three elementary school science programs which included hands-on learning experiences for the students. Results indicated that this role varied with the manner in which hands-on materials were used in the program. (CW)
Descriptors: Educational Strategies, Elementary School Science, Experiential Learning, Science Course Improvement Projects
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Kyle, William C., Jr.; And Others – Science and Children, 1990
Described are the organization, development, and piloting of this K-6 science curriculum program. Results of the pilot study are presented including the improvement in student and teacher attitudes. (CW)
Descriptors: Course Content, Course Descriptions, Curriculum Development, Curriculum Evaluation
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Meyer, Meredith – School Arts, 1990
Describes a third and fifth grade social studies curriculum in a New York City school where social studies is integrated into every subject area of the curriculum. The unit on the North American Indians included making musical instruments, wearing and sewing authentic clothes, and planting and cooking food in traditional ways. (GG)
Descriptors: Art, Art Activities, Art Education, Class Activities
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McGrath, Diane, Ed. – School Science and Mathematics, 1989
Provides reviews of courseware entitled: "Mystery Matter," which is a series that supplements the basic inquiry process; "Jumping Math Flash," which is an arcade-game program with arithmetic problems; and "Quest for Files: Science Rocks and Minerals The Upper Crust," which is a database program for earth science.…
Descriptors: Computer Software, Computer Software Reviews, Computer Uses in Education, Courseware
NatureScope, 1989
Discusses ways people who live in rain forests make a living and some of the products that enrich our lives. Provides activities covering forest people, tropical treats, jungle in the pantry, treetop explorers, and three copyable pages to accompany activities. (Author/RT)
Descriptors: Agriculture, Biological Sciences, Botany, Climate
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