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Predictive Relationships among Smartphone Addiction, Fear of Missing out and Interaction Anxiousness
Buyukbayraktar, Cagla Girgin – European Journal of Educational Sciences, 2020
The aim of this study is to reveal the predictive relationships among smartphone addiction, fear of missing out (FOMO) and interaction anxiousness in university students. The study group of the research consists of 610 university students, 325 (53.3%) females and 285 (46.7%) males that were studying in Konya Turkey. In order to collect the data…
Descriptors: Telecommunications, Handheld Devices, Addictive Behavior, Interaction
Sirakaya, Didem Alsancak – International Journal of Computer Science Education in Schools, 2020
This research aims to determine the change in students' computational thinking skills according to their ICT and mobile technology experience and frequency of use. The sample of the study, designed with the survey model, consisted of 269 students attending a vocational school of higher education. Data were collected using the Computational…
Descriptors: Thinking Skills, Information Technology, Handheld Devices, Electronic Learning
Hinojo-Lucena, Francisco-Javier; Aznar-Díaz, Inmaculada; Cáceres-Reche, María-Pilar; Trujillo-Torres, Juan-Manuel; Romero-Rodríguez, José-María – Comunicar: Media Education Research Journal, 2020
Sharenting is becoming a regular practice that compromises children's safety and privacy. This phenomenon is related to the act of sharing images of underage children on the Internet by their relatives. At the same time, a concern arises about the levels of Internet addiction in the population. In turn, levels of Internet addiction are a current…
Descriptors: Internet, Addictive Behavior, Self Control, Child Safety
Díaz-López, Adoración; Maquilón-Sánchez, Javier-Jerónimo; Mirete-Ruiz, Ana-Belén – Comunicar: Media Education Research Journal, 2020
ICT use during adolescence is now commonplace. Its power of attraction and the vulnerable condition of adolescents are giving rise to growing concern, aggravated by the imminent consequences of such synergy. In order to deepen understanding of this relationship, the following research objectives were formulated: a) Analyze the frequency of ICT…
Descriptors: Behavior Problems, Information Technology, Parent Participation, Anxiety
Arthur-Nyarko, Emmanuel; Agyei, Douglas Darko; Armah, Justice Kofi – Education and Information Technologies, 2020
This study sought to explore distance education students' readiness to use digital learning materials from a College of Distance Education programme which was in the process of transforming the face to face approach of delivery to a more digitized one in Ghana. Using a descriptive survey design, 400 distance learning students were randomly sampled…
Descriptors: College Students, Distance Education, Learning Readiness, Educational Technology
Farrer, Louise M.; Gulliver, Amelia; Katruss, Natasha; Bennett, Kylie; Bennett, Anthony; Ali, Kathina; Griffiths, Kathleen M. – British Journal of Guidance & Counselling, 2020
There is growing recognition of the importance of addressing the mental health needs of young people attending university. Anonymous, scalable, and evidence-based online interventions can help to reduce burden on university services and increase access to care for marginalised or disconnected students. This paper reports the participatory design…
Descriptors: Program Development, Health Services, Mental Health, College Students
Gazo, Ahmad M.; Mahasneh, Ahmad M.; Abood, Mohammed H.; Muhediat, Faten A. – International Journal of Higher Education, 2020
The present study investigates the relationship between social self-efficacy, loneliness and internet addiction among Hashemite University students. It defines the level of social self-efficacy, and whether there are statistically significant differences by gender, academic specialization and academic level; and defines the levels of loneliness…
Descriptors: Self Efficacy, Interpersonal Competence, Addictive Behavior, Correlation
Çirak, Nese Sevim; Erol, Osman – Participatory Educational Research, 2020
Digital games have taken on an important role in many people's lives and are popular among various age groups and different genders. Hence, it is important to estimate why people are so attracted to digital games. The aim of this study is to investigate the motivational factors that incite people to play digital games. To achieve this, survey…
Descriptors: Motivation, Computer Games, Self Determination, Gender Differences
Brown, Brandon; Pederson, Joseph A. – Journal of Further and Higher Education, 2020
Recently, many popular social media platforms have been incorporated into educational settings to supplement classroom teaching and improve the student learning experience. Considering the degree to which social media has been adopted by the sport industry, and the popularity of social media among college students, the current study examines if…
Descriptors: Social Networks, Internet, Teaching Methods, Classroom Environment
Agonács, Nikoletta; Matos, João Filipe; Bartalesi-Graf, Daniela; O'Steen, David N. – Education and Information Technologies, 2020
Massive Open Online Courses (MOOC) made the promise of offering unrestrictive and unselective educational opportunities to learners worldwide. However, the specific learning environment of the MOOC requires high autonomy and flexibility in learning. MOOC learners are extremely diverse in terms of their age, qualifications, background and in the…
Descriptors: Self Determination, Learning Readiness, Electronic Learning, Online Courses
Kewalramani, Sarika; Palaiologou, Ioanna; Arnott, Lorna; Dardanou, Maria – European Early Childhood Education Research Journal, 2020
This paper presents findings from an on-going international study of early childhood educators' and children's use of new digital technologies, such as the Internet of Toys (IoToys) and the pedagogic interactions which occur when these artefacts are integrated into classrooms. Based on qualitative methodology, data have been collected in four…
Descriptors: Internet, Toys, Early Childhood Education, Technology Integration
Basaran, Bulent; Yalman, Murat – International Journal of Information and Learning Technology, 2020
Purpose: This study aims to focus on how preservice teachers' academic achievements, their frequencies of connecting to the distance learning management system, their gender and the related sub-scales influence their Web-based self-efficacies (WEB-PCK) and their attitudes towards distance education (WBI). Design/methodology/approach: In the study,…
Descriptors: Preservice Teachers, Self Efficacy, Student Attitudes, Distance Education
Vakaliuk, Tetiana; Antoniuk, Dmitry; Morozov, Andrii; Medvedieva, Mariia; Medvediev, Mykhailo – Online Submission, 2020
The paper proposes the use of green IT as a tool for designing a cloud-oriented sustainable learning environment for a higher education institution. The article substantiates the expediency of designing such an environment as a prerequisite for the sustainable development of Ukraine. It is established that one of the goals of Ukraine's sustainable…
Descriptors: Sustainable Development, Higher Education, Educational Technology, Integrated Learning Systems
Sara Willner-Giwerc; Chris Rogers; Kristen Wendell – International Journal of Designs for Learning, 2020
We describe a LEGO-compatible Internet of Things Technology (IoT) designed to enable elementary school students to learn about IoT by building their own smart, connected products. The Internet of Things is any network of physical devices that can share information over the internet. Using small, Wi-Fi enabled microprocessors, Grove sensors,…
Descriptors: Internet, Elementary School Students, Manipulative Materials, Educational Technology
Tsybulsky, Dina; Sinai, Erez – Journal of Science Education and Technology, 2022
This article presents a case study of the integration of the Internet of Things (IoT) in high-school biology project-based learning. The study's main goal was to conduct an in-depth, qualitative examination of the students' experiences and the development of their skills over the course of this project. The following research questions were…
Descriptors: Biology, Science Instruction, Teaching Methods, High School Students

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