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Peer reviewedWells, J. C. – Language Problems & Language Planning, 2000
Catalogues the various diacritics that are used for spelling different languages, describing what they look like and what they are used for. Also analyzes the problems of using accented letters in a multilingual computing environment and discusses the extent to which these problems have been resolved, with particular reference to Unicode.…
Descriptors: Computers, Language Planning, Multilingualism, Orthographic Symbols
Peer reviewedHamilton, Gregory C.; Katz, David L.; Davis, James E. – Journal of Interactive Instruction Development, 2000
Describes a system that stores course materials for computer-based training programs in a relational database called Of Course! Outlines the basic structure of the databases; explains distinctions between Of Course! and other authoring languages; and describes how data is retrieved from the database and presented to the student. (Author/LRW)
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Databases, Instructional Materials
Sher, David B. – Mathematics and Computer Education, 2004
Generally, when recursion is introduced to students the concept is illustrated with a toy (Towers of Hanoi) and some abstract mathematical functions (factorial, power, Fibonacci). These illustrate recursion in the same sense that counting to 10 can be used to illustrate a for loop. These are all good illustrations, but do not represent serious…
Descriptors: Computer Science, Mathematical Concepts, Higher Education, Scientific Concepts
Brusco, Michael J.; Stahl, Stephanie – Psychometrika, 2005
There are two well-known methods for obtaining a guaranteed globally optimal solution to the problem of least-squares unidimensional scaling of a symmetric dissimilarity matrix: (a) dynamic programming, and (b) branch-and-bound. Dynamic programming is generally more efficient than branch-and-bound, but the former is limited to matrices with…
Descriptors: Least Squares Statistics, Comparative Analysis, Programming, Mathematics
Lindroth, Linda – Teaching Pre K-8, 2005
Caught by a fingerprint - or is it an animal track? This paper suggests investigating with these science projects for Earth Day. Students love spy mysteries, and the popularity of TV shows such as CSI and Unsolved Mysteries indicates the fascination is not only limited to our students. Why not capture this fascination for your science classroom.…
Descriptors: Science Projects, Animals, Programming (Broadcast), Web Sites
Gomez, E.; Plaza, A. – International Journal of Mathematical Education in Science and Technology, 2002
One of the most astonishing properties when studying numerical series is that the sum is not commutative, that is the sum may change when the order of its elements is altered. In this note an example is given of such a series. A well-known mathematical proof is given and a MATLAB[C] program used for different rearrangements of the series…
Descriptors: Mathematical Logic, Validity, Intervals, Mathematics
Zaner, John; Wilson, Glenn – Tech Directions, 2005
As more educators serve as "Web masters" of Web sites for courses, they soon discover that as a site grows it becomes increasingly inconsistent and more difficult to manage. The situation results, to some extent, from the fact that there is a lot learned along the way and the site represents a growing level of expertise. However, it also arises…
Descriptors: Web Sites, Information Technology, Programming, Teachers
Johnson, Barbara Z.; King, Elizabeth; Hayes, Elisabeth – Online Submission, 2008
In its second year, the Tech Savvy Girls Project adopted "Teen Second Life" as a platform for interest-driven learning and designed projects and objects around themes important to them and their futures as technology-using, creative people. By using the building tools in an open-ended virtual world, they were able to pursue interests common to…
Descriptors: Females, Computer Uses in Education, Computers, Information Technology
Keppens, Jeroen; Hay, David – Computer Science Education, 2008
A key challenge of effective teaching is assessing and monitoring the extent to which students have assimilated the material they were taught. Concept mapping is a methodology designed to model what students have learned. In effect, it seeks to produce graphical representations (called concept maps) of the concepts that are important to a given…
Descriptors: Concept Mapping, Programming, Teaching Methods, Educational Assessment
Prayaga, Chandra – Physics Education, 2008
A simple interface between VPython and Microsoft (MS) Office products such as Word and Excel, controlled by Visual Basic for Applications, is described. The interface allows the preparation of content-rich, interactive learning environments by taking advantage of the three-dimensional (3D) visualization capabilities of VPython and the GUI…
Descriptors: Computer Assisted Instruction, Visualization, Scientific Concepts, Computer Software
De Giusti, Marisa Raquel; Lira, Ariel Jorge; Villarreal, Gonzalo Lujan – European Journal of Engineering Education, 2008
Simulation is the process of executing a model that describes a system with enough detail; this model has its entities, an internal state, some input and output variables and a list of processes bound to these variables. Teaching a simulation language such as general purpose simulation system (GPSS) is always a challenge, because of the way it…
Descriptors: Programming Languages, Simulation, Computer Simulation, Computer System Design
Peng, Hsinyi; Chou, Chien; Chang, Chun-Yu – Educational Technology & Society, 2008
Computing devices and applications are now used beyond the desktop, in diverse environments, and this trend toward ubiquitous computing is evolving. In this study, we re-visit the interactivity concept and its applications for interactive function design in a ubiquitous-learning system (ULS). Further, we compare interactivity dimensions and…
Descriptors: Instructional Design, Computers, Virtual Classrooms, Computer Uses in Education
Ozdener, Nesrin – Computers & Education, 2008
This study focuses on how students in vocational high schools and universities interpret the algorithms in structural computer programming that concerns time-efficiency. The targeted research group consisted of 242 students from two vocational high schools and two departments of the Faculty of Education in Istanbul. This study used qualitative and…
Descriptors: Vocational High Schools, Mathematics Education, Programming, Statistical Analysis
Schrand, Tom – College Teaching, 2008
Educational technology is seldom used to facilitate more active student learning in the classroom. Instructors who have mastered PowerPoint, however, could just as easily learn to create simple pieces of interactive multimedia that encourage student participation in learning tasks and that appeal to multiple intelligences and learning styles.…
Descriptors: Multiple Intelligences, Student Participation, Active Learning, Educational Technology
Chen, Jun; Wang, Zu-Yuan; Wu, Yuren – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to introduce some new functions achieved in a web-based multimedia courseware, which is developed by Flash software and used by part-time graduate students. Design/methodology/approach: The courseware uses Adobe Flash CS3 as its development software, which supports Actionscript language, FMS and FLV technology…
Descriptors: Graduate Students, Foreign Countries, Electronic Learning, Educational Technology

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