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Benjamin A. Motz; Öykü Üner; Harmony E. Jankowski; Marcus A. Christie; Kim Burgas; Diego del Blanco Orobitg; Mark A. McDaniel – Grantee Submission, 2023
For researchers seeking to improve education, a common goal is to identify teaching practices that have causal benefits in classroom settings. To test whether an instructional practice exerts a causal influence on an outcome measure, the most straightforward and compelling method is to conduct an experiment. While experimentation is common in…
Descriptors: Learning Analytics, Experiments, Learning Processes, Learning Management Systems
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Ted M. Clark – Journal of Chemical Education, 2023
Underrepresentation of some populations in STEM fields occurs because these students experience achievement gaps with performance lower on average than their overrepresented peers. Interventions to reduce achievement gaps and increase the retention of underrepresented students in STEM courses include approaches found both inside and outside of…
Descriptors: Chemistry, Science Instruction, STEM Education, Disproportionate Representation
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Lúcia Pombo – Education & Training, 2023
Purpose: This paper provides a general review related to a wider project, aimed at developing a mobile game-based app on Education for Sustainable Development within a smart learning city environment. It aims to address guidelines for a new action-oriented transformative pedagogy that is essential for the development of key competencies for…
Descriptors: Game Based Learning, Electronic Learning, Educational Technology, Telecommunications
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Glenis Gamarra-Pautt; Zoila Liliana Giraldo-Martínez – HOW, 2025
This study deeply examines the potential impact of Project-Based Learning (PBL) on the speaking abilities of a group of seventh-grade students at a public school in Cartagena, Colombia, and its connection to language learning strategies. A mixed-gender group of thirty-five students aged between 12 and 15 was randomly chosen for this explorative…
Descriptors: Grade 7, Teaching Methods, Comparative Analysis, Action Research
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Amine Ounissi; Raihana Romly; Azza Jauhar Ahmad Tajuddin; Md. Kamrul Hasan – Australian Journal of Applied Linguistics, 2025
Engagement in extensive reading (ER) on the internet provides learners with unparalleled access to diverse digital resources, positioning online extensive reading (OER) as a transformative extension of traditional ER practices. OER combines the principles of ER with the affordances of modern technology, offering interactivity, multimedia features,…
Descriptors: Reading Processes, Learning Management Systems, English (Second Language), Second Language Learning
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Galip Kartal; Hatice Okyar – Education and Information Technologies, 2025
The present study carried out a bibliometric analysis of L2 eye-tracking research. VOSviewer, CiteSpace, and CitNetExplorer were used for the analysis. The data were 245 articles indexed by Social Sciences Citation Index (SSCI). The study identified the research topics, trends, promising research directions, influential authors and documents, and…
Descriptors: Bibliometrics, Eye Movements, Second Language Learning, Language Research
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Connolly, Cornelia; Cosgrove, Tom – Action Learning: Research and Practice, 2022
The educational benefits of challenge- or problem-based approaches to learning are now well established. Action Research (AR) and Action Learning (AL) together provide educators with an ethic, a research methodology and a pedagogical strategy for harnessing and developing the motive power of purposeful activity for reflective enquiry in teaching…
Descriptors: Active Learning, Mathematics Instruction, Teaching Methods, Learning Processes
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Ari Muhammad Syifa; Lilla Musyahda; David Segoh – Journal of Education and Learning (EduLearn), 2024
This systematic literature review (SLR) aimed to investigate the potential of digital online game-based learning (DOGBL) to enhance motivation in English as a foreign language (EFL). Online gaming has grown in popularity among students, opening up the possibility of using games as powerful instructional resources. Academic achievement depends on…
Descriptors: English (Second Language), Second Language Instruction, Second Language Learning, Computer Games
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Adelaide Martins; Sofia Gomes; Luís Pacheco; Helena Martins – Accounting Education, 2024
Emergency remote teaching (ERT) through online learning was adopted by the higher education system worldwide to provide students with ongoing education during the COVID-19 pandemic. This paper explores students' perceptions of the functioning of online classes during the ERT period and how these perceptions influenced their accounting…
Descriptors: Accounting, Online Courses, Distance Education, COVID-19
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Theo Bastiaens, Editor – Association for the Advancement of Computing in Education, 2024
The Association for the Advancement of Computing in Education (AACE) is an international, non-profit educational organization. The Association's purpose is to advance the knowledge, theory, and quality of teaching and learning at all levels with information technology. The "EdMedia + Innovate Learning" conference took place in Brussels,…
Descriptors: Educational Technology, Foreign Countries, Elementary Secondary Education, Electronic Learning
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Saqr, Mohammed; Jovanovic, Jelena; Viberg, Olga; Gaševic, Dragan – Studies in Higher Education, 2022
Predictors of student academic success do not always replicate well across different learning designs, subject areas, or educational institutions. This suggests that characteristics of a particular discipline and learning design have to be carefully considered when creating predictive models in order to scale up learning analytics. This study…
Descriptors: Meta Analysis, Learning Analytics, Predictor Variables, Correlation
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da Silva, Lidia M.; Dias, Lucas P. S.; Barbosa, Jorge L. V.; Rigo, Sandro J.; dos Anjos, Julio C. S.; Geyer, Claudio F. R.; Leithardt, Valderi R. Q. – Informatics in Education, 2022
Advances in information and communication technologies have contributed to the increasing use of virtual learning environments as support tools in teaching and learning processes. Virtual platforms generate a large volume of educational data, and the analysis of this data allows useful information discoveries to improve learning and assist…
Descriptors: Learning Analytics, Cooperative Learning, Distance Education, Electronic Learning
Keziah J. Tinkle-Williams – ProQuest LLC, 2022
The purpose of this qualitative, descriptive scientific phenomenological study was to explore what it is like for a community college student to experience group dynamics in a team-based gamified learning environment in the Southwestern U.S. Although the student or "player" experience is at the center of a gamified curriculum, it is not…
Descriptors: Game Based Learning, Teamwork, Group Dynamics, Community College Students
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Maria Luisa Pérez Cavana – Language and Intercultural Communication, 2024
The significance of the body in learning and speaking a foreign language is an under-researched topic in a field characterized by a strong focus on cognition and sociolinguistics. This paper is designed to contribute to a newly emerging line of inquiry addressing the move away from the pure linguistic approach towards a more humanistic…
Descriptors: Second Language Learning, Second Language Instruction, Language Usage, Human Body
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Mark F. Thouin; William E. Hefley – Journal of Information Systems Education, 2024
The product owner role is one of three key roles in the Scrum software development process. Industry demand for product owners is growing exponentially, and educators need effective techniques for teaching students the knowledge, skills, and competencies required to be effective product owners. To address this need, this Teaching Tip describes how…
Descriptors: Computer Software, Experiential Learning, Computer Simulation, Graduate Students
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