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Gautam, Dhruba Kumar; Gautam, Prakash Kumar – Journal of Research in Innovative Teaching & Learning, 2021
Purpose: Every day thousands of academic institutes suspend their classes and students are staying in their home maintaining social distancing due to the fear of COVID-19 pandemic and Nepal is no exception. Realizing these facts, this study aims to explore the factors for the effectiveness of online mode of classes to on-class course-based…
Descriptors: Foreign Countries, COVID-19, Pandemics, Online Courses
Teichert, Laura; Salman, Munizah – McGill Journal of Education, 2021
This paper reflects on the tensions that exist for early years practitioners who are unsure of how to navigate digital childhoods while being confronted with contradictory information. Provincial curriculums and early learning frameworks recognize the need for children to develop digital literacy skills while the Canadian Paediatric Society…
Descriptors: Early Childhood Education, Information Technology, Technological Literacy, Technology Integration
Kadletz, Florian; Kettunen, Jaana; Moreno da Fonseca, Pedro; Vuorinen, Raimo – European Training Foundation, 2021
Career development support comprises activities such as career guidance, careers education and staff development for workers. Career development support is key to the implementation of lifelong learning, active labour market policies and instrumental to successfully achieve social and economic targets. In the face of mounting challenges brought by…
Descriptors: Career Development, Career Guidance, Career Education, Lifelong Learning
Amanda Wrenn Brown – ProQuest LLC, 2021
The purpose of this action research was to evaluate the impact of technology integrated gamification strategies on third-grade students' engagement in an art classroom at an elementary school with a Science, Technology, Engineering, Art, and Math (STEAM) based curriculum. To increase student engagement, educators and evaluators not only need to…
Descriptors: Gamification, Learner Engagement, Grade 3, STEM Education
Lynn Massa Holliman – ProQuest LLC, 2021
The purpose of this descriptive study was to investigate the status of technology integration in K-12 music classrooms after the onset of COVID-19 across four states in the southeast. Music teachers in Alabama, Arkansas, Louisiana, and Mississippi completed an online survey concerning their technology use, comfort levels with technology, training…
Descriptors: Technology Uses in Education, Music Education, Music Teachers, COVID-19
Magdy S. Aqel – International Journal of Information and Communication Technology Education, 2021
The study aimed to design learning environment based on ISTE standards for students and computer science educators. For answering the questions of the study, the researchers adopted the descriptive approach, they identified the ISTE standards and analyzed the content of instructional technology course based on ISTE standards for students and for…
Descriptors: Computer Science Education, Educational Environment, Standards, Course Content
Yulin Zhao; Junke Li; Kai Liu – Education and Information Technologies, 2024
Information technology is a significant action to promote education informatization. Currently, there are numerous literature studies on information technology education, but existing research lacks a comparative summary of the research status, research hot spots, and research trend of information technology in China and abroad from an overall…
Descriptors: Foreign Countries, Educational Research, Educational Trends, Information Technology
Imdadullah Hidayat-ur-Rehman; Yasser Ibrahim – Interactive Technology and Smart Education, 2024
Purpose: A number of recent artificial intelligence (AI)-enabled technologies, including summarisers, paraphrasers and the cutting-edge chatbots not only have outstanding potentials in modern educational systems but also could lead to a dramatic paradigm shift in the whole education process. This study aims to explore the factors that shape the…
Descriptors: Influences, Technology Uses in Education, Artificial Intelligence, Natural Language Processing
Ai-Chu Elisha Ding; Kuo-Ting Tim Huang; Jessica DuBois; Huali Fu – Educational Technology Research and Development, 2024
Secondary science students still struggle to master scientific concepts and apply content-based knowledge. The instructional design behind the incorporation of innovative technology and the use of game-based learning (GBL) could be a key to increasing student acquisition of science knowledge. Using a mixed methods design, this study examined the…
Descriptors: Game Based Learning, Computer Simulation, Scaffolding (Teaching Technique), Student Motivation
T. Lee; Y. Wen; M. Y. Chan; A. B. Azam; C. K. Looi; S. Taib; C. H. Ooi; L. H. Huang; Y. Xie; Y. Cai – Interactive Learning Environments, 2024
This study investigates the use of virtual and augmented reality (VAR) in higher education on students' self-efficacy in science and engineering, and academic performance. An innovative VAR classroom is set up as an immersive and interactive learning environment at Nanyang Technological University for curriculum-based learning. This classroom is…
Descriptors: Computer Simulation, STEM Education, Universities, Physical Environment
Haesol Bae; Jaesung Hur; Jaesung Park; Gi Woong Choi; Jewoong Moon – Online Learning, 2024
This study examined pre-service teachers' perspectives on integrating generative AI (GenAI) tools into their own learning and teaching practices. Discussion posts from asynchronous online courses on ChatGPT were analyzed using the Diffusion of Innovations framework to explore awareness, willingness to apply ChatGPT to instruction, and potential…
Descriptors: Preservice Teachers, Teacher Attitudes, Artificial Intelligence, Technology Uses in Education
Ellen Bell; David Barr – Irish Educational Studies, 2024
Technology has the potential to enhance learning; however, generic technocentric strategies in schools have exacerbated barriers to technology integration in the classroom. Teachers are key to successful technology integration in schools. Factors such as subject culture and pedagogy will affect teachers' willingness and ability to adopt technology…
Descriptors: Barriers, Technology Integration, History Instruction, Classroom Environment
Jingxuan Bi; Siros Izadpanah; Zohreh Mohammadi; Yasaman Mohammad Rezaei – Education and Information Technologies, 2024
This study aims to investigate the impact of technology-based education (TBE) on the academic motivation (AM), academic perseverance (AP), and academic self-efficacy (ASE) of high school sophomore males. Technology has an important place in education in the modern digital age since it opens up new avenues for instruction and learning. Research is…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Educational Practices
Rose Mgaya – Journal of Learning for Development, 2024
This study examined the problems encountered by the teaching profession in Tanzania and their impact on achieving educational excellence in the digital age. It was a qualitative phenomenological study involving 33 participants, including key educational administrators, heads of schools, and teachers. Interviews and Focus Group Discussions (FGDs)…
Descriptors: Foreign Countries, Teacher Competencies, Technology Integration, Educational Technology
Deliang Wang; Yaqian Zheng; Gaowei Chen – Educational Technology & Society, 2024
This study investigates the potential of ChatGPT, a cutting-edge large language model in generative artificial intelligence (AI), to support the teaching of dialogic pedagogy to preservice teachers. A workshop was conducted with 29 preservice teachers, wherein ChatGPT and another prominent AI model, Bert, were sequentially integrated to facilitate…
Descriptors: Artificial Intelligence, Preservice Teachers, Models, Teaching Methods

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