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Leyer, Michael; Yuan, Bei; Wang, Minhong; Moormann, Jürgen – Knowledge Management & E-Learning, 2023
This paper presents an empirical study with 150 graduate students at a business school to analyse the educational impact of experiential learning about process-oriented thinking in the classroom versus online learning setting. The results show that both learning settings are effective in increasing student performance but the increase in student…
Descriptors: Graduate Students, Business Schools, Business Administration, Experiential Learning
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Katherine Hertlein; Varsha Suresh; Taylor Brown; Edmond Davis; Sarah Hechter – Journal of Problem Based Learning in Higher Education, 2023
Introduction: Team-based learning and Problem-Based Learning can be integrated for in person and online psychology or behavioral health related courses in higher education. Statement of the Problem: Historically, team-based learning and problem-based learning have been considered separate (and seemingly competing) activities and not often…
Descriptors: Cooperative Learning, Problem Based Learning, In Person Learning, Electronic Learning
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Yan, Lixiang; Martinez-Maldonado, Roberto; Zhao, Linxuan; Dix, Samantha; Jaggard, Hollie; Wotherspoon, Rosie; Li, Xinyu; Gaševic, Dragan – British Journal of Educational Technology, 2023
Simulation-based learning provides students with unique opportunities to develop key procedural and teamwork skills in close-to-authentic physical learning and training environments. Yet, assessing students' performance in such situations can be challenging and mentally exhausting for teachers. Multimodal learning analytics can support the…
Descriptors: Learning Analytics, Simulation, Teamwork, Cooperative Learning
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Reichardt, Richárd; Polner, Bertalan; Simor, Péter – Applied Cognitive Psychology, 2023
Curiosity predicts memory performance and it is influenced by prior knowledge. Reading a well-organized text can increase curiosity in a classroom setting, however it is not clear if reading a short text written in an encyclopedic style can increase curiosity and learning without explicit educational goals. We presented participants with a short…
Descriptors: Prior Learning, Learning Processes, Learning Motivation, Recall (Psychology)
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Lee, Victor R. – Journal of the Learning Sciences, 2023
"Learning engineering" has gained popularity as a term connected to the work of learning sciences. However, the nature of that connection is not entirely clear. For some, learning engineering represents distinct, industry-inspired practices enabled by data abundance and digital platformization of learning technologies. That view is…
Descriptors: Educational Research, Educational Technology, Educational Improvement, Learning Theories
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Stewart, Nicole K.; Smith, Richard – Communication Teacher, 2023
Courses: Communication Theory, Information Society, Digital Cultures. Objectives: Students will demonstrate an ability to use mobile technologies, understand gaming cultures, and explore how everyday gaming connects to mobile issues.
Descriptors: Video Games, Electronic Learning, Distance Education, Game Based Learning
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Kuhlmann, Shelbi L.; Bernacki, Matthew L.; Greene, Jeffrey A. – New Directions for Teaching and Learning, 2023
The affordances of computer-based learning environments make them powerful tools for conveying information in higher education. However, to most effectively use these environments, students must be adept at self-regulating their learning. This self-regulation is effortful, including a myriad of processes, including defining tasks, making plans,…
Descriptors: Multimedia Instruction, Learning Theories, Learning Strategies, Electronic Learning
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Bilge Öztürk – Educational Policy Analysis and Strategic Research, 2023
Cooperative learning is a learning model in which students support each other's learning in cooperation with each other. In the cooperative learning model, the education process has many advantages in terms of academic, social, psychological, measurement-evaluation, and economic aspects. In this study, which examines the effect of cooperative…
Descriptors: Cooperative Learning, Journal Articles, Documentation, Outcomes of Education
Hub, Qianhui Tian – ProQuest LLC, 2023
Service learning (SL) is an experiential learning pedagogy that merges real-life community service activities with structured reflection. Electronic-Service Learning (e-SL) is a blended pedagogy that combines online education and SL. The pandemic has significantly prompted the evolution of SL toward e-SL. In planning pedagogy initiatives,…
Descriptors: Service Learning, Electronic Learning, College Students, Nontraditional Students
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Kittichai Nilubol; Pragasit Sitthitikul – LEARN Journal: Language Education and Acquisition Research Network, 2025
This study investigates the effects of a Gamified Learning Model (GLM) on the writing skills and metacognitive awareness of Thai EFL university students within a blended learning environment. Employing a quasi-experimental one-group pretest-posttest design alongside a Concurrent Embedded mixed-methods approach, the research scrutinizes the…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Game Based Learning
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Beatriz Chaves-Yuste; Cristina de-la-Peña – TESOL Journal, 2025
Technology, constantly present in current society and education, needs to make use of the most effective digital resources to optimize the teaching-learning process. Despite the growing body of literature on the pedagogical effectiveness of digital resources in a second language (L2) context, limited research has been conducted when working with…
Descriptors: English for Special Purposes, Second Language Instruction, Second Language Learning, Tourism
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Yuthana Autsadee; Thammawan Phanphichit – Higher Education, Skills and Work-based Learning, 2025
Purpose: To explore the benefits and challenges of WBL in MET in Thailand. Design/methodology/approach: A qualitative approach was used, involving interviews and surveys with participants from MET. Findings: WBL offers practical experience, improved employability, networking opportunities, and real-world problem-solving skills, industry knowledge,…
Descriptors: Foreign Countries, College Graduates, Marine Education, Work Based Learning
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Bithi Mojumder; Md. Jasim Uddin; Kamol Dey – Discover Education, 2025
While many studies have explored the pros and cons of emergency online learning during the COVID-19 pandemic and its psychological impact on university students, little attention has been given to students' perspectives on adapting to evolving learning environments in the post-pandemic era. This research investigates the intricate dynamics of…
Descriptors: Foreign Countries, Educational Change, Pandemics, COVID-19
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Chen Xuemei; Luxana Keyuraphan; Sarayuth Sethakhajorn; Narongwat Mingmit – International Journal of Education and Literacy Studies, 2025
This study explored sustainable development strategies to improve the effectiveness of College English hybrid teaching literacy of Normal Universities in Sichuan province. This study aimed to (1) explore the current situation of College English hybrid teaching literacy of Normal Universities in Sichuan Province, (2) establish the sustainable…
Descriptors: College Students, English (Second Language), Second Language Learning, Blended Learning
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Amir Reza Rahimi – Computer Assisted Language Learning, 2025
A research study on the L2 Motivational Self-systems (L2MSS) and technology acceptance of Foreign Language Learners (EFL) in relation to Language Massive Open Online Courses (LMOOCs) is warranted. In response, 336 Iranian EFL learners participated in three LMOOC platforms, learned language online in line with their language institutes, and…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, MOOCs
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