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Emily Marie Lovell – ProQuest LLC, 2021
The field of computer science has long been plagued by issues of diversity - in particular, attracting and retaining those historically marginalized in computing contexts. This is a great loss to the field, to the future of innovation, and to society. Perhaps most importantly, it is an incalculable loss to those populations excluded from pursuing…
Descriptors: Computer Science Education, Student Diversity, Higher Education, Instructional Design
Kowaltowski, Doris C. C. K.; Gomes da Silva, Vanessa; de O. Neves, Leticia; Deliberador, Marcella S.; Zara, Olívia O. de C.; Colleto, Giseli M.; Victorio, Evandra Ramos – International Journal of Technology and Design Education, 2020
Research to improve aspects of architectural design education produced a collection of research-supported best practices and these lessons need integration into the studio environment. Design instructors must innovate, but in ways that allow previous result analysis. Action Research (AR) is seen as a valuable asset for providing an opportunity for…
Descriptors: Action Research, Architectural Education, Studio Art, Design
Gabrielle Foran; Kris Knorr; Rebecca L. Taylor – International Journal for Students as Partners, 2020
McMaster University pioneered its Course Design/Delivery Consultants Program (CDDCP) in fall 2016. This program pairs an instructor partner who is teaching or preparing to teach a course with a student partner to obtain a student's perspective on teaching and learning in their classroom. Although the CDDCP was based on Healey, Flint, and…
Descriptors: Teacher Student Relationship, College Students, College Faculty, Foreign Countries
Lee, Ki-Hoon; Hales, Rob – International Journal of Sustainability in Higher Education, 2022
Purpose: This paper aims to explore Master of Business Administration (MBA) students' "reflections" and/or "reflection on practice" of sustainability into responsible management education using Bain et al.'s (2002) 5Rs (reporting, responding, relating, reasoning and reconstructing) reflective scale. Design/methodology/approach:…
Descriptors: Management Development, Masters Programs, Business Administration Education, Content Analysis
Angel H. Harris; Darryl V. Hill; Matthew A. Lenard – Annenberg Institute for School Reform at Brown University, 2022
Disparities in gifted representation across demographic subgroups represents a large and persistent challenge in U.S. public schools. In this paper, we measure the impacts of a school-wide curricular intervention designed to address such disparities. We implemented Nurturing for a Bright Tomorrow (NBT) as a cluster randomized trial across…
Descriptors: Elementary School Students, Talent Identification, Academically Gifted, Gifted Education
Penuel, William R.; Hill, Heather C. – AERA Open, 2019
Research-practice partnerships are collaborative research arrangements that seek to transform the relations among researchers, educators, and communities. There is a wide diversity in partnership forms and research methods used in them. In addition, there remain questions about the value of partnerships, given the time and resources they require…
Descriptors: Educational Research, Partnerships in Education, Research Design, Program Design
Chen, Xiaoning – NABE Journal of Research and Practice, 2019
This article, drawing on the relevant literature on dual language books, proposes a four-step process to select high quality dual language books. Each step is explained and supported with examples. A checklist is developed based on the four-step process as a practical guide for teachers and librarians to build high quality dual language book…
Descriptors: Bilingual Instructional Materials, Books, Check Lists, Teaching Guides
Xiaohong Liu; Jianjun Gu; Jinlei Xu – International Journal of Technology and Design Education, 2024
Creativity and problem-solving are 21st-century skills that students must have to respond to the complex world dominated by technology. Teaching activities integrating Design Thinking (DT) have the potential to cultivate individual skills. As future in-service teachers, pre-service teachers need to understand DT so as to be able to use it in their…
Descriptors: Preservice Teachers, Design, Cognitive Processes, Models
Sathyam Sheoratan; Ineke Henze; Marc J. de Vries; Erik Barendsen – International Journal of Technology and Design Education, 2024
Design activities are gaining interest as rich contexts for learning science, technology, engineering, and mathematics (STEM) subjects. STEM teachers may find this challenging however, as designing requires support that they are not used to providing. In a subject like chemistry, teachers would have to balance creativity and responsibility for the…
Descriptors: Design, Verbal Communication, High School Teachers, Learning Activities
William H. Collinge – Journal of Civil Engineering Education, 2024
Civil engineers and project managers must control and manage the project management discourse with the client and other stakeholders or risk slippages to time, cost, and programs. This paper explores how communicative choices and the representation of project requirements and engineering issues are intrinsic to effective civil engineering work.…
Descriptors: Civil Engineering, Engineering Education, Teaching Methods, Semiotics
Durmus Burak; Mehmet Gultekin – Technology, Knowledge and Learning, 2024
In this study, it was aimed to implement and evaluate an adaptive learning environment (ALE) designed according to the learner characteristics of 4th grade primary school students and integrate educational hypermedia environments with face-to-face teaching. Via a preliminary study carried out in accordance with this purpose, the variables that…
Descriptors: Educational Environment, Design, Grade 4, Elementary School Students
Hayoung Jeon; Yumi Jun; Teemu H. Laine; Eunha Kim – Education and Information Technologies, 2024
Empathy is an essential human skill that can be divided into two types: (1) cognitive empathy, which is the capacity of understanding others' thoughts and emotions; and (2) affective empathy, which is the capacity to feel others' emotional states. Many educational contents exist for both types, and immersive virtual reality (VR) has been shown to…
Descriptors: Computer Simulation, Technology Uses in Education, Game Based Learning, Computer Games
Stacy A. Rice – ProQuest LLC, 2024
Faculty who have experience working with individuals with disabilities are likely to have positive feelings about accessibility however, that does not always lead to faculty adoption of accessible course design practices. A gap existed in academic research about what was known of faculty experiences in the implementation of accessible course…
Descriptors: Instructional Design, Accessibility (for Disabled), Students with Disabilities, Teacher Attitudes
Sue Schroeder; Barbara L. Stewart; Olivia Johnson – Journal of STEM Outreach, 2024
DesignYOU! Code Camp is a grant-funded summer outreach camp designed to increase interest in coding and STEM careers among middle school students (6th - 8th graders) through an innovative, immersive summer camp experience. To make the concepts of coding more palpable, researchers incorporated fashion and retail allowing students to learn through…
Descriptors: STEM Education, Summer Programs, Outreach Programs, Coding
Ching-Yi Chang; Chin-Lan Yang; Hsiu-Ju Jen; Hiroaki Ogata; Gwo-Haur Hwang – Educational Technology & Society, 2024
Traditional nursing and health education design courses usually only transfer knowledge via lectures, and lack interaction, drills and personalized feedback. However, the development and widespread adoption of generative artificial intelligence via the ChatGPT system presents an opportunity to address these issues. Some CIDI model-based ChatGPT…
Descriptors: Nursing Education, Health Education, Artificial Intelligence, Technology Uses in Education

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