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Broering, Naomi C.; Lilienfield, Lawrence S. – Library Hi Tech, 1994
Describes the development of an electronic textbook in human physiology at the Georgetown University Medical Center Library that was designed to enhance learning and visualization through a prototype knowledge base of core instructional materials stored in digital format on Macintosh computers. The use of computers in the medical curriculum is…
Descriptors: Computer Assisted Instruction, Grants, Higher Education, Independent Study
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Williamson, Vickie M.; Abraham, Michael R. – Journal of Research in Science Teaching, 1995
A Particulate Nature of Matter Evaluation Tests was used to explore the effect of computer animations depicting the particulate nature of matter on (n=400) college students' mental models and comprehension of chemical phenomena. Treatment groups received significantly higher conceptual understanding scores than did the control group. (30…
Descriptors: Animation, Chemistry, College Students, Computer Uses in Education
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Lamphere, Patricia – Teaching Children Mathematics, 1995
Presents activities focusing on the use of visual perspectivity. Includes reproducible student worksheets. (MKR)
Descriptors: Elementary Education, Elementary School Mathematics, Geometry, Learning Activities
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Bell, Nanci – Annals of Dyslexia, 1991
Lack of gestalt imagery (the ability to create imaged wholes) can contribute to language comprehension disorder characterized by weak reading comprehension, weak oral language comprehension, weak oral language expression, weak written language expression, difficulty following directions, and a weak sense of humor. Sequential stimulation using an…
Descriptors: Elementary Secondary Education, Expressive Language, Imagery, Inquiry
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Haws, LaDawn – Primus, 1992
Hypermedia provides an easy-to-use option for adding visualization, via the computer, to the classroom. Some examples of this medium are presented, including applications in basic linear algebra and calculus, and a tutorial in electromagnetism. (Author)
Descriptors: Calculus, College Mathematics, Computer Assisted Instruction, Enrichment Activities
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Gura, Kay – Primus, 1992
Presents one model for a liberal arts mathematics course that combines probability and calculus. Describes activities utilized in the course to heighten students' interest and encourage student involvement. Activities include use of visualization, take-home tests, group problem solving, research papers, and computer usage with DERIVE computer…
Descriptors: Calculus, College Mathematics, Computer Assisted Instruction, Cooperative Learning
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Moldavan, Carla – Mathematics Teacher, 1993
Proposes the use of humor and the personalization of word problems by inserting students' names in the problem statement as methods of gaining students' attention. Illustrates their use in a mixture problem and the Tower of Hanoi problem. (MDH)
Descriptors: Attention, Beginning Teachers, Humor, Manipulative Materials
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McLinden, Daniel J.; Jinkerson, Darryl L. – Evaluation and Program Planning, 1994
Two case studies, a study of retention of health care personnel and a study of internal organizational communication, are presented that illustrate the application of multidimensional unfolding (MDU) and mapping to organizational concerns. This approach to multivariate analysis allows clients and stakeholders to picture the results of complex…
Descriptors: Case Studies, Decision Making, Evaluation Methods, Evaluation Utilization
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Gerson, Richard F. – Performance Improvement, 1999
Discusses 11 keys to the personal side of performance improvement, including positive attitude, high self esteem and positive self-image, communication skills, lifelong learning, caring about other people, health and well-being, motivation, goal setting, relaxation, visualization, and personal value system. (LRW)
Descriptors: Communication Skills, Individual Development, Interpersonal Communication, Lifelong Learning
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Bottomley, Steven; Chandler, David; Morgan, Eleanor; Helmerhorst, Erik – Biochemistry and Molecular Biology Education, 2006
A new computer-based molecular visualization tool has been developed for teaching, and learning, molecular structure. This java-based jmol Amalgamated Molecular Visualization Learning Environment (jAMVLE) is platform-independent, integrated, and interactive. It has an overall graphical user interface that is intuitive and easy to use. The…
Descriptors: Visualization, Educational Environment, Molecular Structure, Biotechnology
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Ray, Gigi B.; Cook, J. Whitney – Biochemistry and Molecular Biology Education, 2005
A biochemical molecular modeling project on heme proteins suitable for an introductory Biochemistry I class has been designed with a 2-fold objective: i) to reinforce the correlation between protein three-dimensional structure and function through a discovery oriented project, and ii) to introduce students to the fields of bioinorganic and…
Descriptors: Visualization, Biochemistry, Student Evaluation, Molecular Structure
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Davis-Manigaulte, Jacqueline; Yorks, Lyle; Kasl, Elizabeth – New Directions for Adult and Continuing Education, 2006
This chapter offers a conceptual map for describing different means by which expressive ways of knowing support a holistic approach to transformative learning.
Descriptors: Holistic Approach, Transformative Learning, Adult Education, Adult Learning
Richards, Regina G. – 1993
The methods outlined in this guide offer teachers a variety of ways to stimulate interest, enhance concentration, increase understanding, and improve memory in their students. Chapter 1 discusses the LEARN (Learning Efficiently And Remembering Mnemonics) system, a set of strategies that help students use a variety of processing styles to a greater…
Descriptors: Associative Learning, Cognitive Style, Elementary Education, Learning Processes
Kashihara, Akihiro; Satake, Yoshitomo; Toyoda, Junichi – 1998
In the context of exploring educational hypermedia on the World Wide Web, this paper presents a history visualization that helps learners reorganize explored contents to find what Web sites they should visit next. Learning-by-exploration is discussed as it relates to educational hypermedia, including the "Get Lost in Hyperspace" problem,…
Descriptors: Computer Interfaces, Discovery Processes, Foreign Countries, Hypermedia
Merickel, Mark L. – 1992
The premise of the Creative Technology Project, a collaboration by Autodesk, Inc., the School of Education at Oregon State University, and Novato Unified School District in the San Francisco Bay Area, was that children's cognitive abilities could be enhanced by having them develop, displace, transform, and interact with 2D and 3D…
Descriptors: Cognitive Ability, Cognitive Processes, Computer Graphics, Computers
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