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Dogan, Dilek; Demir, Ömer; Tüzün, Hakan – International Journal of Technology and Design Education, 2022
This study aims to examine the situational flow experiences of students creating 3D designs in 3D multi-user virtual environments. This time series quasi-experimental study included 40 volunteer junior students who studied at the Computer Education and Instructional Technology department and had taken the elective course of "Instructional…
Descriptors: Students, Psychological Patterns, Attention, Design
Gorman, Garry; McKelvey, Nigel; Dowling, Thomas C. – International Journal of Game-Based Learning, 2022
This paper describes a growth mind-set intervention with Junior Cycle Coding students in a disadvantaged school in Ireland. This intervention builds on the work of O'Rourke et al. (2016) and applies findings to a computer programming setting where gamification is used to incentivise growth mind-set behaviour in students learning to code. Data…
Descriptors: Game Based Learning, Coding, Computer Science Education, Disadvantaged Schools
Daradoumis, Thanasis; Marquès Puig, Joan Manuel; Arguedas, Marta; Calvet Liñan, Laura – Journal of Computing in Higher Education, 2022
Several studies have explored the factors that influence self-efficacy as well as its contribution to academic development in online learning environments in recent years. However, little research has investigated the effect of a web-based learning environment on enhancing students' beliefs about self-efficacy for learning. This is especially…
Descriptors: Students, Programming, Programming Languages, Computer Science Education
Lee, Lina; Latulipe, Celine; Frevert, Tonya – ACM Transactions on Computing Education, 2022
Helping students learn to identify and respond to situations involving discrimination is important, especially in fields like Computer Science where there is evidence of an unwelcoming climate that disproportionately drives underrepresented students out of the field. While students should not be considered responsible for fixing issues around…
Descriptors: Student Attitudes, Diversity, Inclusion, Computer Science Education
Takács, Rita; Kárász, Judit T.; Takács, Szabolcs; Horváth, Zoltán; Oláh, Attila – Interchange: A Quarterly Review of Education, 2022
Currently, the dropout rate is crucial in the field of Computer Science (CS) higher education. In CS education it is usually the mathematically oriented subjects that are blamed for the high dropout rates. Implementing a theoretical framework into practice, we have been able to prevent 28% of our students from dropping out in the last 2 years due…
Descriptors: Academic Persistence, Student Attrition, Prevention, Computer Science Education
Al-Malki, Laila; Meccawy, Maram – Computers in the Schools, 2022
In this study, a personalized gamified recommender system was developed to help secondary-school students in Saudi Arabia learn computer programming. This recommender system supports those students by providing personalized recommendations to address their weaknesses and increase their motivation toward computer programming. A total of 60 female…
Descriptors: Academic Achievement, Student Motivation, Computer Science Education, Programming
Kutay, Emine; Oner, Diler – ACM Transactions on Computing Education, 2022
The purpose of this study is to examine the role of Minecraft-based coding activities on computational thinking (CT) of middle school students. In the study, CT was conceptualized so that it encapsulates not only the knowledge of computational concepts (e.g., loops and conditionals) but also the use of CT practices (e.g., testing and debugging).…
Descriptors: Programming, Video Games, Middle School Students, Computation
Lunn, Stephanie; Ross, Monique; Hazari, Zahra; Weiss, Mark Allen; Georgiopoulos, Michael; Christensen, Kenneth – ACM Transactions on Computing Education, 2022
Despite increasing demands for skilled workers within the technological domain, there is still a deficit in the number of graduates in computing fields (computer science, information technology, and computer engineering). Understanding the factors that contribute to students' motivation and persistence is critical to helping educators,…
Descriptors: Educational Experience, Prediction, Identification (Psychology), Computer Science Education
Wofford, Annie M. – Review of Higher Education, 2022
Shifting the existing lens of mentorship in graduate education to one that frames graduate students as mentors, rather than mentees, I explore how 10 STEMM doctoral student mentors considered social identities and organizational power structures in mentoring undergraduates. Using sociospatial and in-depth interview data, findings illuminate how…
Descriptors: Equal Education, Mentors, Undergraduate Students, STEM Education
Jiang, Yabing – Journal of Information Systems Education, 2022
Small teaching approaches are well-structured, incremental teaching improvement techniques supported by research in cognitive science, memory, and learning. I systematically implement a series of small teaching activities in an introductory programming course to tackle the teaching and learning challenges faced by instructors and students. The…
Descriptors: Teaching Methods, Introductory Courses, Computer Science Education, Academic Achievement
Mapping Network Structure and Diversity of Interdisciplinary Knowledge in Recommended MOOC Offerings
Zhang, Jingjing; Yang, Yehong; Barbera, Elena; Lu, Yu – International Review of Research in Open and Distributed Learning, 2022
In massive open online courses (MOOCs), recommendation relationships present a collection of associations that imply a new form of integration, such as an interdisciplinary synergy among diverse disciplines. This study took a computer science approach, using the susceptible-infected (SI) model to simulate the process of learners accessing courses…
Descriptors: Network Analysis, Interdisciplinary Approach, MOOCs, Electronic Learning
Govind, Madhu – ProQuest LLC, 2022
In recent years there has been an increased push for K-12 computer science education. A major reason for this push is the growing evidence that introducing young children to coding can enhance their interest and promote their learning of foundational skills needed to thrive in today's technologically rich world. However, little research has…
Descriptors: Grade 2, Elementary School Teachers, Teacher Attitudes, Robotics
Aljameel, Iman H. – Online Submission, 2022
This study aims to conduct a literature review to explore the justification for including programming and coding in K-12 curricula. Additionally, it considers the value of teaching computational thinking and programming principles, pedagogical strategies, and the advantages and drawbacks of teaching programming to young students. Most studies…
Descriptors: Elementary Secondary Education, Computer Science Education, Programming Languages, Programming
Michael Joseph King – ProQuest LLC, 2022
This research explores the emerging field of data science from the scientometric, curricular, and altmetric perspectives and addresses the following six research questions: 1.What are the scientometric features of the data science field? 2.What are the contributing fields to the establishment of data science? 3.What are the major research areas of…
Descriptors: Data Science, Bibliometrics, Qualitative Research, Statistical Analysis
Andrea Domínguez-Lara; Wulfrano Arturo Luna-Ramírez – International Association for Development of the Information Society, 2022
The automatic code generation is the process of generating source code snippets from a program, i.e., code for generating code. Its importance lies in facilitating software development, particularly important is helping in the implementation of software designs such as engineering diagrams, in such a case, automatic code generation copes with the…
Descriptors: Programming, Coding, Computer Software, Programming Languages