Publication Date
| In 2026 | 6 |
| Since 2025 | 8841 |
| Since 2022 (last 5 years) | 53160 |
| Since 2017 (last 10 years) | 114032 |
| Since 2007 (last 20 years) | 196605 |
Descriptor
Source
Author
| Hwang, Gwo-Jen | 164 |
| Ediger, Marlow | 160 |
| Fuchs, Lynn S. | 151 |
| Tsai, Chin-Chung | 147 |
| Vaughn, Sharon | 139 |
| Mayer, Richard E. | 127 |
| Swanson, H. Lee | 117 |
| Fuchs, Douglas | 108 |
| Graham, Steve | 108 |
| Slavin, Robert E. | 98 |
| Levin, Joel R. | 93 |
| More ▼ | |
Publication Type
Education Level
Audience
| Practitioners | 25994 |
| Teachers | 22551 |
| Researchers | 3963 |
| Students | 3479 |
| Administrators | 2313 |
| Policymakers | 1636 |
| Parents | 1092 |
| Media Staff | 844 |
| Counselors | 329 |
| Community | 275 |
| Support Staff | 148 |
| More ▼ | |
Location
| Australia | 8765 |
| Canada | 6988 |
| United Kingdom | 6081 |
| China | 6079 |
| Turkey | 5998 |
| United States | 3945 |
| Indonesia | 3577 |
| California | 3327 |
| United Kingdom (England) | 3047 |
| Japan | 2947 |
| Taiwan | 2828 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 165 |
| Meets WWC Standards with or without Reservations | 266 |
| Does not meet standards | 214 |
Honami Kobayashi; Hiroshi Matsui; Hirokazu Ogawa – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2024
Foraging refers to behavior that exploits the current environment for resources and induces exploration for a better environment. Visual foraging tasks have been used to study human behavior during visual searches. Participants searched for target stimuli among the distractors and either acquired or lost points when they clicked on a target or…
Descriptors: Interference (Learning), Information Retrieval, Foreign Countries, Associative Learning
Anne Wally Ryan; Line Kolås; Anders Grov Nilsen; Aslaug Grov Almås – Education and Information Technologies, 2024
Within the higher education sector, the principle of student-active and research-based education are established in strategy documents and action plans, but at the same time there is an ongoing debate about what is meant by research-based learning and how it can be applied in practical teaching contexts. The aim of this empirical study is to…
Descriptors: Literature Reviews, Learning Activities, Research Training, Cooperative Learning
Flavia P. D'Souza; Padmanabha C. H. – Journal on English Language Teaching, 2024
Language is crucial for adapting to society, and learning different languages enhances human efficiency. Learning a second language involves acquiring any language in addition to one's native language. Second Language Acquisition (SLA) has two meanings, generally, it describes the process of learning a second language, and more specifically, it…
Descriptors: Second Language Learning, Language Acquisition, Learning Theories, Grammar
Gabriela de Carvalho Barros Bezerra; Wilk Oliveira; Ana Cláudia Guimarães Santos; Juho Hamari – ACM Transactions on Computing Education, 2024
Despite recent high interest among researchers and practitioners in learning programming, even the most dedicated learners can struggle to find motivation for studying and practicing programming. Therefore, in recent years, several strategies (e.g., educational games, flipped classrooms, and visual programming languages) have been employed to…
Descriptors: Gamification, Programming, Computer Science Education, Workshops
Maciej Rys – Innovations in Education and Teaching International, 2024
Hackathon has been growing and taking various industries by storm thanks to its flexibility and ability to fit into them. It has been proven successful and helpful in solving different IT and non-IT challenges. They also serve as an intriguing educational and networking tool, encouraging people to pursue innovative studies and activities. However,…
Descriptors: Educational Innovation, Problem Solving, Attendance, Learning Motivation
Sandris Zeivots; Jessica Tyrrell; Dewa Wardak – Australian Educational Researcher, 2024
While research exists on what constitutes meaningful learning, our study reveals the term meaningful is an ill-defined concept that is interpreted in multiple ways, often from a teacher-centric perspective. Less is known about what constitutes meaningfulness in the context of higher education, particularly in business education. This qualitative…
Descriptors: Higher Education, Graduate Students, Business Administration Education, Learning Experience
Sebastian Björnhammer; Iann Lundegård; Jakob Gyllenpalm – Cultural Studies of Science Education, 2024
In science education, students need to work with laboratory elements that create conditions for them to learn to do science and experience the value of making meaning in this process. However, students rarely get to carry out investigations that resemble actual scientific practices. More often, they are encouraged to follow an already given…
Descriptors: Science Education, Scientific Concepts, Active Learning, Inquiry
Kelly Clarke – ProQuest LLC, 2024
This applied dissertation was designed to determine if cooperative learning strategies increased student engagement in a virtual elementary classroom. The purposes of this study were (a) to determine whether the implementation of cooperative learning strategies increased student engagement and (b) to explore student perceptions of engagement. In…
Descriptors: Learner Engagement, Electronic Learning, Cooperative Learning, Student Attitudes
Pinelopi Krystalli; Panayiotis Arvanitis – European Journal of Education (EJED), 2024
Digital games and related technologies are increasingly transcending their traditional boundaries, as evidenced by the expanding field of serious and pervasive games. The concept of "gamification" represents the latest phase in this evolution, referring to the integration of game-like elements into nongame contexts to enhance user…
Descriptors: Game Based Learning, Second Language Learning, Second Language Instruction, Computer Games
Hanall Sung; Mitchell J. Nathan – British Journal of Educational Technology, 2024
Collaborative learning, driven by knowledge co-construction and meaning negotiation, is a pivotal aspect of educational contexts. While gesture's importance in conveying shared meaning is recognized, its role in collaborative group settings remains understudied. This gap hinders accurate and equitable assessment and instruction, particularly for…
Descriptors: Cooperative Learning, Motion, Human Body, Learning Analytics
Maurizio Costabile; David Birbeck; Claire Aitchison – International Journal of Science Education, 2025
This paper explores the effective development and use of interactive simulations as a learning tool, integrating didactic and active approaches with complex laboratory and lecture content in undergraduate biochemistry and immunology courses. University science courses require students to master vast quantities of foundational knowledge that is…
Descriptors: Undergraduate Students, Biochemistry, STEM Education, Computer Simulation
Jack Tsao; Sakinah Alhadad; Danielle Heinrichs; Suraiya Abdul Hameed; Katherine McLay – Australasian Journal of Educational Technology, 2025
Transdisciplinary problem-solving using digital technologies can further the internationalisation agenda within higher education through an inquiry-based collaborative online international exchange that is transformative and contributes real-world knowledge. Our study focused on a 12-week fully online programme bringing together undergraduates and…
Descriptors: International Educational Exchange, Foreign Countries, Interdisciplinary Approach, Active Learning
Xiaoquan Pan; Ling Lin – Educational Technology Research and Development, 2025
In the wake of network technology and with the flourishing development of online learning, online presence is beginning to be conceptualized as a pivotal determinant affecting students' cognitive and learning behaviors in the online landscapes. However, how online presence influences students' technology-enhanced language learning experience…
Descriptors: Undergraduate Students, College English, Second Language Learning, English (Second Language)
Andrew Jarvis – TESOL Quarterly: A Journal for Teachers of English to Speakers of Other Languages and of Standard English as a Second Dialect, 2025
This study used the concept of desire in language learning to explore the first-year English journeys of undergraduates at an English-medium instruction (EMI) university in Hong Kong. Desire in language learning is an underexplored area in EMI research but a relevant concept for gaining a multilayered picture of the incentives and pressures of…
Descriptors: Foreign Countries, College Freshmen, Language of Instruction, English (Second Language)
Dmitrii Pastushenkov; Olesia Pavlenko; Steven Clancy – Language Learning & Technology, 2025
In this article, we delve into the application of the online game-based learning and testing platform Kahoot! with second language (L2) learners of Russian and explore how this tool can enhance our students' experiences. Following a brief overview of digital game-based learning (DGBL) and previous research on L2 learning through Kahoot!, we…
Descriptors: Online Courses, Game Based Learning, Second Language Instruction, Russian

Peer reviewed
Direct link
